My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace
Zap
Furnace Inferno Tower
Barbarian Barrel
Furnace Inferno Tower Wizard Electro Wizard
The Log
Furnace
Earthquake
Furnace Inferno Tower
Arrows
Furnace
Royal Delivery
Wizard Electro Wizard
Fireball
Furnace Inferno Tower Wizard Electro Wizard
Poison
Furnace Inferno Tower Wizard Electro Wizard
Lightning
Furnace Inferno Tower Wizard Electro Wizard
Rocket
Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Furnace Electro Wizard Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Furnace

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Electro Wizard Furnace The Log Mega Knight
Fireball
Zap The Log Electro Wizard Mega Knight
Furnace
Zap
Inferno Tower
Wizard
Mega Knight
The Log
Zap Fireball Mega Knight
Electro Wizard
Zap Fireball Mega Knight
Mega Knight
Zap Fireball Wizard The Log Electro Wizard

Defense Synergies 6 14

Zap
Fireball Electro Wizard Mega Knight Furnace Inferno Tower The Log
Fireball
Zap The Log Inferno Tower Electro Wizard Mega Knight
Furnace
Zap Electro Wizard
Inferno Tower
The Log Electro Wizard Zap Fireball Mega Knight
Wizard
The Log Electro Wizard Mega Knight
The Log
Fireball Inferno Tower Zap Wizard Electro Wizard Mega Knight
Electro Wizard
Zap Inferno Tower Fireball Furnace Wizard The Log Mega Knight
Mega Knight
Zap Fireball Inferno Tower Wizard The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Wizard The Log Electro Wizard
Inferno Tower Zap Furnace The Log Electro Wizard Mega Knight
Furnace Inferno Tower Mega Knight Electro Wizard
Inferno Tower Furnace Electro Wizard Mega Knight
Fireball The Log Mega Knight
Fireball The Log Zap Furnace Electro Wizard Mega Knight
Furnace Inferno Tower Electro Wizard Zap Fireball Wizard
Zap Fireball Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower Furnace
Inferno Tower Electro Wizard Mega Knight
Electro Wizard Zap Fireball Furnace Wizard The Log Mega Knight
Inferno Tower Zap Fireball Furnace Wizard Electro Wizard
Furnace Inferno Tower Mega Knight Zap Fireball Wizard The Log Electro Wizard
Fireball Wizard Mega Knight Zap Furnace The Log Electro Wizard
Inferno Tower Furnace Electro Wizard Mega Knight
Inferno Tower Zap Fireball Furnace The Log Electro Wizard Mega Knight
Wizard Mega Knight Fireball Furnace Inferno Tower Electro Wizard
Fireball Mega Knight Zap Furnace Wizard The Log Electro Wizard
Zap Furnace Wizard The Log Fireball Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Wizard Mega Knight Fireball Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Fireball Furnace Inferno Tower Electro Wizard
Fireball Electro Wizard Zap Wizard The Log Mega Knight
Mega Knight Zap Furnace Inferno Tower The Log Electro Wizard
Mega Knight Zap Fireball Inferno Tower The Log Electro Wizard
Inferno Tower Mega Knight
Fireball Furnace Wizard Zap Electro Wizard
Fireball Furnace Inferno Tower Electro Wizard
Inferno Tower Mega Knight
Zap Electro Wizard Mega Knight Fireball Inferno Tower The Log
Inferno Tower
Mega Knight Inferno Tower
Mega Knight Zap Fireball The Log Electro Wizard
Mega Knight Fireball Inferno Tower Wizard
Wizard Fireball Furnace Mega Knight
Inferno Tower Electro Wizard Zap Fireball Furnace The Log
Mega Knight Zap Fireball Inferno Tower Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Wizard Zap Furnace The Log Mega Knight
Fireball Wizard Zap Furnace
Furnace Wizard The Log
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Fireball Electro Wizard
Zap Fireball Wizard The Log Electro Wizard
Fireball Zap Wizard
Fireball The Log
Fireball
Zap Fireball Furnace The Log
Zap Fireball Furnace Wizard The Log
Fireball Furnace Wizard The Log Mega Knight
Fireball
Zap Fireball Wizard The Log Electro Wizard Mega Knight
Zap Fireball Wizard The Log Mega Knight
Fireball The Log Mega Knight
Fireball Wizard
The Log
Zap Fireball The Log
Zap The Log Fireball Furnace Wizard Mega Knight
Fireball The Log Zap Wizard Electro Wizard
Fireball Zap Wizard The Log Mega Knight
Fireball Zap The Log
Zap Fireball Furnace Wizard Electro Wizard
Zap Electro Wizard Fireball Wizard
Fireball
Zap Fireball Wizard The Log Mega Knight
Zap Fireball Electro Wizard
Mega Knight
Fireball Wizard The Log
Zap Electro Wizard Fireball
Fireball Zap Wizard Electro Wizard
The Log Fireball
Fireball Wizard Electro Wizard Mega Knight
The Log Zap Fireball Wizard
Zap Fireball
Mega Knight
Zap Fireball The Log Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball The Log Electro Wizard Mega Knight

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