My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Graveyard
Giant Snowball
Fire Spirit Skeleton Army Graveyard
Zap
Fire Spirit Skeleton Army Graveyard
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Wizard Skeleton Army Graveyard
The Log
Fire Spirit Elite Barbarians Skeleton Army Graveyard
Earthquake
Skeleton Army Graveyard
Arrows
Fire Spirit Skeleton Army Graveyard
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Wizard Skeleton Army Graveyard
Fireball
Elite Barbarians Wizard Skeleton Army
Poison
Wizard Skeleton Army Graveyard
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Skeleton Army Fireball Valkyrie Freeze Wizard Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Skeleton Army Fireball Valkyrie

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians
Elite Barbarians
Valkyrie Fire Spirit Fireball Wizard Graveyard
Fireball
Graveyard Elite Barbarians Freeze
Valkyrie
Fire Spirit Elite Barbarians Graveyard Wizard
Wizard
Elite Barbarians Valkyrie
Skeleton Army
Freeze
Graveyard Fireball
Graveyard
Fireball Valkyrie Freeze Elite Barbarians

Defense Synergies 1 9

Fire Spirit
Valkyrie
Elite Barbarians
Valkyrie Wizard
Fireball
Valkyrie Freeze
Valkyrie
Elite Barbarians Fire Spirit Fireball Wizard Freeze
Wizard
Elite Barbarians Valkyrie Skeleton Army Freeze
Skeleton Army
Wizard Freeze
Freeze
Fireball Valkyrie Wizard Skeleton Army
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Elite Barbarians Skeleton Army Valkyrie
Skeleton Army Fire Spirit Elite Barbarians Valkyrie Freeze
Elite Barbarians Skeleton Army Valkyrie
Elite Barbarians Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Freeze Fire Spirit Valkyrie
Fire Spirit Fireball Wizard Freeze
Fireball Valkyrie
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Valkyrie
Valkyrie Skeleton Army Fireball Wizard Freeze
Fireball Wizard
Skeleton Army Fire Spirit Elite Barbarians Fireball Valkyrie Wizard Freeze
Fire Spirit Fireball Valkyrie Wizard Skeleton Army Freeze
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Fireball Freeze
Wizard Elite Barbarians Fireball Valkyrie Skeleton Army
Fire Spirit Fireball Elite Barbarians Valkyrie Wizard Skeleton Army
Valkyrie Wizard Freeze Fire Spirit Fireball
Elite Barbarians
Valkyrie Wizard Skeleton Army Fire Spirit Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Fireball
Fireball Elite Barbarians Valkyrie Wizard
Skeleton Army Elite Barbarians Valkyrie
Valkyrie Skeleton Army Elite Barbarians Fireball
Elite Barbarians Valkyrie Skeleton Army
Fire Spirit Fireball Wizard Freeze
Skeleton Army Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Freeze Elite Barbarians Fireball Valkyrie Skeleton Army
Skeleton Army
Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Fireball Valkyrie
Elite Barbarians Skeleton Army Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Fireball Valkyrie Freeze
Valkyrie Elite Barbarians Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball
Fireball
Fireball Valkyrie Freeze
Fireball Wizard Fire Spirit Valkyrie
Fireball Wizard Fire Spirit Freeze
Fire Spirit Wizard
Fireball Fire Spirit Wizard Freeze
Fireball Wizard
Fire Spirit Elite Barbarians Fireball
Fireball Valkyrie Wizard
Fireball Fire Spirit Wizard
Fire Spirit Elite Barbarians Fireball
Fireball Freeze
Elite Barbarians Fireball
Fireball Wizard
Fireball Wizard
Fireball Freeze
Fire Spirit Fireball Wizard
Fire Spirit Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Freeze Fire Spirit Fireball Valkyrie Wizard
Fireball Wizard
Fireball Wizard
Fireball
Elite Barbarians Fire Spirit Fireball Wizard
Fireball Wizard Freeze
Elite Barbarians Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fire Spirit Fireball Skeleton Army Freeze
Fireball Fire Spirit Wizard
Freeze
Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball
Elite Barbarians
Elite Barbarians Fireball Freeze
Fireball
Fireball Freeze

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