My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Giant Skeleton P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton Graveyard
Giant Snowball
Fire Spirit Bomber Graveyard
Zap
Fire Spirit Bomber Graveyard
Barbarian Barrel
Fire Spirit Bomber Valkyrie Wizard Giant Skeleton Electro Wizard Graveyard
The Log
Fire Spirit Bomber Giant Skeleton Graveyard
Earthquake
Bomber Graveyard
Arrows
Fire Spirit Bomber Graveyard
Royal Delivery
Fire Spirit Bomber Valkyrie Wizard Giant Skeleton P.E.K.K.A Electro Wizard Graveyard
Fireball
Bomber Wizard Electro Wizard
Poison
Bomber Wizard Electro Wizard Graveyard
Lightning
Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Valkyrie Electro Wizard Wizard Graveyard Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Bomber Valkyrie Electro Wizard

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Giant Skeleton
Bomber
Valkyrie Giant Skeleton P.E.K.K.A Graveyard
Valkyrie
Fire Spirit Graveyard Bomber Wizard Giant Skeleton P.E.K.K.A Electro Wizard
Wizard
Valkyrie Giant Skeleton P.E.K.K.A
Giant Skeleton
Fire Spirit Bomber Valkyrie Wizard Electro Wizard Graveyard
P.E.K.K.A
Fire Spirit Electro Wizard Bomber Valkyrie Wizard Graveyard
Electro Wizard
P.E.K.K.A Graveyard Valkyrie Giant Skeleton
Graveyard
Valkyrie Electro Wizard Bomber Giant Skeleton P.E.K.K.A

Defense Synergies 0 15

Fire Spirit
Valkyrie Giant Skeleton P.E.K.K.A Electro Wizard
Bomber
Valkyrie P.E.K.K.A Electro Wizard
Valkyrie
Fire Spirit Bomber Wizard P.E.K.K.A Electro Wizard
Wizard
Valkyrie Giant Skeleton P.E.K.K.A Electro Wizard
Giant Skeleton
Fire Spirit Wizard Electro Wizard
P.E.K.K.A
Fire Spirit Bomber Valkyrie Wizard Electro Wizard
Electro Wizard
Fire Spirit Bomber Valkyrie Wizard Giant Skeleton P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard Electro Wizard
P.E.K.K.A Bomber Valkyrie Electro Wizard
P.E.K.K.A Fire Spirit Bomber Valkyrie Giant Skeleton Electro Wizard
P.E.K.K.A Bomber Valkyrie Electro Wizard
Bomber Valkyrie Giant Skeleton P.E.K.K.A
Fire Spirit Bomber Valkyrie Electro Wizard
Electro Wizard Fire Spirit Wizard
Valkyrie Giant Skeleton P.E.K.K.A Electro Wizard
P.E.K.K.A
Fire Spirit Bomber Valkyrie Giant Skeleton Electro Wizard
Valkyrie Electro Wizard Bomber Wizard Giant Skeleton
Wizard Electro Wizard
P.E.K.K.A Fire Spirit Bomber Valkyrie Wizard Giant Skeleton Electro Wizard
Fire Spirit Bomber Valkyrie Wizard P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Bomber Valkyrie P.E.K.K.A Electro Wizard
Fire Spirit Bomber Valkyrie Wizard Electro Wizard
Valkyrie Wizard Fire Spirit Bomber Giant Skeleton Electro Wizard
P.E.K.K.A Electro Wizard
Bomber Valkyrie Wizard Fire Spirit Giant Skeleton P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Skeleton P.E.K.K.A Electro Wizard
Electro Wizard Bomber Valkyrie Wizard
Giant Skeleton P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Giant Skeleton P.E.K.K.A Electro Wizard
Giant Skeleton P.E.K.K.A Valkyrie
Fire Spirit Wizard Electro Wizard
P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A Valkyrie
Giant Skeleton P.E.K.K.A Electro Wizard Valkyrie
P.E.K.K.A
P.E.K.K.A Valkyrie Giant Skeleton
P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A Valkyrie Wizard
Wizard Bomber Valkyrie
Electro Wizard Bomber Valkyrie Giant Skeleton P.E.K.K.A
Valkyrie Bomber Wizard Giant Skeleton P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Electro Wizard
Giant Skeleton
Valkyrie Giant Skeleton
Bomber Wizard Fire Spirit Valkyrie
Wizard Fire Spirit
Fire Spirit Bomber Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Electro Wizard
Valkyrie Wizard Electro Wizard
Fire Spirit Wizard
Fire Spirit
Bomber Wizard
Wizard
Bomber
Fire Spirit Bomber Wizard Electro Wizard
Fire Spirit Bomber Valkyrie Wizard
Giant Skeleton
Wizard
Fire Spirit Bomber Valkyrie Wizard
Wizard Electro Wizard
Wizard
Fire Spirit Wizard Electro Wizard
Electro Wizard Wizard
Bomber Wizard
Electro Wizard
P.E.K.K.A Giant Skeleton
Wizard
Electro Wizard Fire Spirit
Fire Spirit Wizard Electro Wizard
Valkyrie Wizard Electro Wizard
Bomber Wizard
Giant Skeleton
P.E.K.K.A
Giant Skeleton Electro Wizard
Electro Wizard
Giant Skeleton Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: