My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Balloon
Giant Snowball
Fire Spirit Barbarians Minion Horde Hog Rider Balloon Lumberjack
Zap
Fire Spirit Minion Horde Balloon
Barbarian Barrel
Fire Spirit Barbarians Lumberjack
The Log
Fire Spirit Barbarians Hog Rider Lumberjack
Earthquake
Barbarians Hog Rider
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Barbarians Minion Horde Hog Rider Balloon Lumberjack
Fireball
Barbarians Minion Horde Hog Rider Balloon Lumberjack
Poison
Barbarians Minion Horde Balloon
Lightning
Balloon Lumberjack
Rocket
Barbarians Minion Horde Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Fireball Hog Rider Freeze Lumberjack Barbarians Minion Horde Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit Fireball Hog Rider Freeze

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Balloon Lumberjack
Barbarians
Hog Rider Balloon
Minion Horde
Hog Rider Freeze Lumberjack
Fireball
Hog Rider Freeze
Hog Rider
Fire Spirit Fireball Freeze Barbarians Minion Horde Balloon Lumberjack
Freeze
Hog Rider Balloon Minion Horde Fireball
Balloon
Freeze Lumberjack Fire Spirit Barbarians Hog Rider
Lumberjack
Balloon Fire Spirit Minion Horde Hog Rider

Defense Synergies 0 5

Fire Spirit
Barbarians
Minion Horde
Minion Horde
Barbarians Freeze
Fireball
Freeze Lumberjack
Hog Rider
Freeze
Minion Horde Fireball Lumberjack
Balloon
Lumberjack
Fireball Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball
Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Lumberjack Fire Spirit Freeze
Barbarians Minion Horde Lumberjack
Barbarians Fireball Lumberjack
Fireball Freeze Fire Spirit Lumberjack
Minion Horde Fire Spirit Fireball Freeze
Barbarians Fireball
Barbarians Minion Horde Lumberjack
Fire Spirit Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Fireball Freeze Lumberjack
Minion Horde Fireball
Barbarians Minion Horde Lumberjack Fire Spirit Fireball Freeze
Fire Spirit Fireball Barbarians Minion Horde Freeze Lumberjack
Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Fireball Freeze Lumberjack
Barbarians Minion Horde Fireball Lumberjack
Fire Spirit Fireball Barbarians Minion Horde Lumberjack
Freeze Fire Spirit Barbarians Fireball Lumberjack
Barbarians Lumberjack
Fire Spirit Barbarians Minion Horde Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Fireball
Fireball Lumberjack
Barbarians Lumberjack Minion Horde
Lumberjack Barbarians Minion Horde Fireball
Barbarians Minion Horde Lumberjack
Fire Spirit Fireball Minion Horde Freeze
Barbarians Minion Horde Fireball Lumberjack
Barbarians Minion Horde Lumberjack
Minion Horde Freeze Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde Lumberjack
Barbarians Fireball
Barbarians Minion Horde Fireball Lumberjack
Barbarians Minion Horde Fireball
Barbarians Minion Horde Fireball Freeze Lumberjack
Barbarians Minion Horde Fireball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball
Minion Horde Fireball
Barbarians Fireball Freeze
Fireball Fire Spirit Minion Horde
Fireball Fire Spirit Minion Horde Freeze
Fire Spirit Minion Horde
Fireball Fire Spirit Freeze
Fireball
Fire Spirit Minion Horde Fireball Lumberjack
Minion Horde Fireball
Fireball Fire Spirit
Fire Spirit Fireball
Minion Horde Fireball Freeze
Fireball
Minion Horde Fireball
Minion Horde Fireball
Fireball Freeze
Minion Horde
Fire Spirit Fireball
Fire Spirit Fireball
Minion Horde Fireball
Fireball
Barbarians Minion Horde Fireball
Freeze Fire Spirit Fireball
Minion Horde
Fireball
Fireball
Fireball
Fire Spirit Minion Horde Fireball
Minion Horde Fireball Freeze
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Freeze
Minion Horde
Fireball
Minion Horde Fire Spirit Barbarians Fireball Freeze
Fireball Fire Spirit
Freeze
Fireball
Fireball Minion Horde Lumberjack
Fireball
Fireball
Minion Horde
Minion Horde Fireball Freeze
Fireball
Fireball Freeze

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