My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Musketeer Witch X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Musketeer Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch X-Bow
Barbarian Barrel
Ice Spirit Knight Musketeer Goblin Barrel Skeleton Army Witch X-Bow
The Log
Ice Spirit Musketeer Goblin Barrel Skeleton Army Witch X-Bow
Earthquake
Goblin Barrel Skeleton Army Witch X-Bow
Arrows
Ice Spirit Goblin Barrel Skeleton Army Witch
Royal Delivery
Ice Spirit Knight Musketeer Goblin Barrel Skeleton Army Witch
Fireball
Musketeer Goblin Barrel Skeleton Army Witch X-Bow
Poison
Musketeer Skeleton Army Witch X-Bow
Lightning
Knight Musketeer Witch X-Bow
Rocket
Musketeer Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Goblin Barrel Skeleton Army Musketeer Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Knight Goblin Barrel

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Goblin Barrel Musketeer Witch X-Bow
Zap
Ice Spirit X-Bow Knight Musketeer Witch
Knight
Ice Spirit Musketeer Goblin Barrel X-Bow Zap Witch
Musketeer
Knight Ice Spirit Zap X-Bow
Goblin Barrel
Ice Spirit Knight Skeleton Army
Skeleton Army
Goblin Barrel X-Bow
Witch
Ice Spirit Zap Knight
X-Bow
Zap Knight Ice Spirit Musketeer Skeleton Army

Defense Synergies 5 12

Ice Spirit
Zap Musketeer X-Bow Knight Skeleton Army Witch
Zap
Ice Spirit Knight Musketeer Skeleton Army Witch X-Bow
Knight
Musketeer X-Bow Ice Spirit Zap Skeleton Army Witch
Musketeer
Ice Spirit Knight Zap Skeleton Army
Goblin Barrel
Skeleton Army
Ice Spirit Zap Knight Musketeer X-Bow
Witch
Ice Spirit Zap Knight
X-Bow
Ice Spirit Knight Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer X-Bow
Skeleton Army Ice Spirit Zap Knight Musketeer Witch X-Bow
Skeleton Army Witch Knight Musketeer
Skeleton Army Witch Knight Musketeer
Skeleton Army X-Bow
Skeleton Army Zap Musketeer X-Bow
Musketeer Ice Spirit Zap Witch X-Bow
Zap Musketeer X-Bow
Witch Musketeer Skeleton Army X-Bow
Knight Skeleton Army Ice Spirit Musketeer
Skeleton Army Witch Zap Knight Musketeer X-Bow
Musketeer Zap Witch
Skeleton Army Ice Spirit Zap Knight Musketeer Witch X-Bow
Skeleton Army Ice Spirit Zap Witch X-Bow
Skeleton Army Knight X-Bow
Skeleton Army Ice Spirit Zap X-Bow
Knight Musketeer Skeleton Army Witch X-Bow
Ice Spirit Zap Knight Musketeer Skeleton Army Witch X-Bow
Zap Witch Ice Spirit Knight Musketeer
Musketeer
Skeleton Army Knight Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Witch X-Bow
Zap Knight Musketeer X-Bow
Skeleton Army Ice Spirit Zap Knight Musketeer Witch
Skeleton Army Zap Knight Musketeer X-Bow
Knight Musketeer Skeleton Army Witch
Ice Spirit Zap Musketeer Witch
Skeleton Army Knight Musketeer Witch
Knight Skeleton Army
Zap Ice Spirit Knight Skeleton Army Witch X-Bow
Witch Musketeer Skeleton Army
Knight Musketeer Witch
Skeleton Army Zap
Skeleton Army Knight Witch
Musketeer Skeleton Army Witch
Skeleton Army Witch Ice Spirit Zap Knight Musketeer X-Bow
Zap Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer X-Bow
Zap Musketeer X-Bow
X-Bow
Knight Musketeer
Zap
Ice Spirit Zap Musketeer Witch
Musketeer Witch
X-Bow Ice Spirit Zap
Zap X-Bow
Musketeer X-Bow
Zap Knight Musketeer X-Bow
Zap Musketeer
Knight Musketeer
Musketeer X-Bow
Zap Musketeer X-Bow
X-Bow Zap Musketeer Witch
Musketeer X-Bow
Zap Musketeer X-Bow
Zap Witch X-Bow
Musketeer X-Bow
Musketeer X-Bow
Zap Musketeer X-Bow
Zap Ice Spirit Witch
Witch
X-Bow Zap Musketeer Witch
Zap Musketeer Witch X-Bow
Zap Musketeer X-Bow
Zap Musketeer Witch X-Bow
Zap Ice Spirit Musketeer Witch
Zap Musketeer X-Bow
Zap Ice Spirit
Zap Ice Spirit Musketeer Skeleton Army Witch X-Bow
Zap Musketeer Witch
Knight Musketeer
Zap Musketeer
Zap
Musketeer
Zap Ice Spirit Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch X-Bow

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