My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Fire Spirit Baby Dragon Witch Miner
Zap
Fire Spirit Witch Bandit
Barbarian Barrel
Fire Spirit Wizard Witch Bandit
The Log
Fire Spirit Witch Bandit
Earthquake
Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Wizard Baby Dragon Witch Miner Bandit
Fireball
Wizard Baby Dragon Witch Bandit
Poison
Wizard Witch
Lightning
Wizard Baby Dragon Witch Bandit
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rage Baby Dragon Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Miner Bandit Baby Dragon Freeze Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Miner Bandit

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Baby Dragon Bandit
Wizard
Rage Miner Bandit
Rage
Witch Wizard
Baby Dragon
Fire Spirit Witch Miner Bandit
Freeze
Witch
Rage Baby Dragon Miner Bandit
Miner
Fire Spirit Wizard Baby Dragon Witch Bandit
Bandit
Fire Spirit Wizard Baby Dragon Witch Miner

Defense Synergies 0 5

Fire Spirit
Wizard
Freeze Bandit
Rage
Baby Dragon
Witch Bandit
Freeze
Wizard
Witch
Baby Dragon Bandit
Miner
Bandit
Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon
Witch Bandit
Witch Fire Spirit Freeze Bandit
Witch Bandit
Freeze Fire Spirit Baby Dragon Bandit
Fire Spirit Wizard Baby Dragon Freeze Witch
Baby Dragon Bandit
Witch
Fire Spirit Miner Bandit
Witch Wizard Baby Dragon Freeze Bandit
Wizard Baby Dragon Witch
Fire Spirit Wizard Freeze Witch Bandit
Fire Spirit Wizard Baby Dragon Freeze Witch
Bandit
Freeze Bandit
Wizard Witch
Fire Spirit Wizard Baby Dragon Witch Bandit
Wizard Baby Dragon Freeze Witch Fire Spirit Bandit
Wizard Fire Spirit Baby Dragon Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Bandit
Bandit Wizard Baby Dragon Miner
Bandit Witch
Bandit
Witch Bandit
Fire Spirit Wizard Baby Dragon Freeze Witch
Witch Bandit
Freeze Baby Dragon Witch Bandit
Witch
Witch
Wizard Witch Bandit
Wizard Baby Dragon Witch
Witch Baby Dragon Freeze
Wizard Baby Dragon Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze Bandit
Baby Dragon Miner Bandit
Baby Dragon Miner Bandit
Freeze
Wizard Fire Spirit Baby Dragon
Wizard Fire Spirit Baby Dragon Freeze Witch
Fire Spirit Wizard Baby Dragon Witch
Fire Spirit Wizard Baby Dragon Freeze
Miner Wizard Bandit
Fire Spirit
Miner Wizard Bandit
Fire Spirit Wizard Baby Dragon
Fire Spirit Baby Dragon Miner Bandit
Baby Dragon Freeze Bandit
Baby Dragon
Wizard Baby Dragon Witch Bandit
Wizard Baby Dragon Bandit
Freeze
Fire Spirit Wizard Baby Dragon Bandit
Fire Spirit Wizard Baby Dragon Witch Miner
Baby Dragon
Wizard
Baby Dragon
Freeze Fire Spirit Wizard Baby Dragon Witch
Witch
Miner Wizard Baby Dragon Witch Bandit
Wizard Baby Dragon Witch Miner Bandit
Miner Baby Dragon Bandit
Fire Spirit Wizard Baby Dragon Witch
Wizard Freeze Witch
Wizard Miner Bandit
Freeze
Wizard
Fire Spirit Freeze Witch Bandit
Fire Spirit Wizard Baby Dragon Witch
Freeze
Miner Wizard Baby Dragon
Wizard Baby Dragon
Baby Dragon Freeze Witch
Witch
Baby Dragon Freeze Witch Miner Bandit

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