My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Bandit Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Fire Spirit Princess Inferno Dragon
Zap
Fire Spirit Princess Bandit Inferno Dragon
Barbarian Barrel
Fire Spirit Princess Bandit Electro Wizard
The Log
Fire Spirit Princess Bandit
Earthquake
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Princess Bandit Electro Wizard Inferno Dragon
Fireball
Princess Bandit Electro Wizard Inferno Dragon
Poison
Princess Electro Wizard
Lightning
Bandit Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Rocket Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Princess Bandit Electro Wizard Inferno Dragon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Princess Bandit

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Bandit Inferno Dragon
Zap
Electro Wizard Fire Spirit Princess Bandit Mega Knight
Rocket
Princess
Zap Mega Knight
Bandit
Fire Spirit Zap Electro Wizard Mega Knight
Electro Wizard
Zap Bandit Mega Knight
Inferno Dragon
Mega Knight Fire Spirit
Mega Knight
Inferno Dragon Zap Princess Bandit Electro Wizard

Defense Synergies 2 12

Fire Spirit
Zap Electro Wizard
Zap
Electro Wizard Mega Knight Fire Spirit Princess Bandit Inferno Dragon
Rocket
Princess
Zap Bandit Mega Knight
Bandit
Zap Princess Electro Wizard Mega Knight
Electro Wizard
Zap Fire Spirit Bandit Inferno Dragon Mega Knight
Inferno Dragon
Zap Electro Wizard Mega Knight
Mega Knight
Zap Princess Bandit Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Electro Wizard
Inferno Dragon Zap Bandit Electro Wizard Mega Knight
Rocket Mega Knight Fire Spirit Bandit Electro Wizard Inferno Dragon
Inferno Dragon Bandit Electro Wizard Mega Knight
Rocket Princess Mega Knight
Fire Spirit Zap Bandit Electro Wizard Mega Knight
Rocket Electro Wizard Inferno Dragon Fire Spirit Zap Princess
Rocket Zap Bandit Electro Wizard Mega Knight
Inferno Dragon Princess
Fire Spirit Bandit Electro Wizard Mega Knight
Electro Wizard Zap Princess Bandit Mega Knight
Inferno Dragon Zap Princess Electro Wizard
Mega Knight Fire Spirit Zap Rocket Bandit Electro Wizard
Fire Spirit Rocket Mega Knight Zap Princess Electro Wizard
Inferno Dragon Bandit Electro Wizard Mega Knight
Rocket Zap Bandit Electro Wizard Inferno Dragon Mega Knight
Mega Knight Electro Wizard
Fire Spirit Mega Knight Zap Bandit Electro Wizard
Zap Fire Spirit Princess Bandit Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Mega Knight Fire Spirit Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Bandit Electro Wizard
Bandit Electro Wizard Zap Rocket Inferno Dragon Mega Knight
Bandit Mega Knight Zap Rocket Electro Wizard
Rocket Mega Knight Zap Bandit Electro Wizard
Bandit Inferno Dragon Mega Knight
Fire Spirit Rocket Zap Princess Electro Wizard
Rocket Bandit Electro Wizard
Mega Knight Inferno Dragon
Zap Rocket Electro Wizard Mega Knight Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Rocket Mega Knight Zap Electro Wizard
Rocket Mega Knight Bandit
Princess Mega Knight
Electro Wizard Zap Rocket Inferno Dragon
Mega Knight Zap Princess Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Bandit
Zap Princess Bandit Electro Wizard
Rocket Bandit
Rocket
Rocket Fire Spirit Zap Mega Knight
Fire Spirit Zap Rocket Princess
Fire Spirit Princess
Fire Spirit Zap Princess
Zap Bandit
Rocket Fire Spirit Electro Wizard
Rocket Zap Princess Bandit Electro Wizard
Fire Spirit Zap Rocket Princess
Rocket Fire Spirit Princess Bandit
Rocket Princess Bandit
Princess Zap
Rocket Zap Princess Bandit
Rocket Princess Bandit Mega Knight
Rocket
Rocket
Rocket Fire Spirit Zap Princess Bandit Electro Wizard Mega Knight
Rocket Fire Spirit Zap Princess Mega Knight
Rocket Mega Knight
Rocket Princess
Rocket
Rocket Zap
Zap Fire Spirit Princess Mega Knight
Inferno Dragon
Zap Princess Bandit Electro Wizard
Zap Princess Bandit Mega Knight
Rocket Zap Bandit
Fire Spirit Zap Princess Electro Wizard
Zap Rocket Electro Wizard
Zap Rocket Bandit Mega Knight
Zap Rocket Princess Electro Wizard
Mega Knight
Rocket Princess
Zap Electro Wizard Fire Spirit Rocket Princess Bandit
Rocket Fire Spirit Zap Princess Electro Wizard
Rocket Princess Electro Wizard Mega Knight
Zap Princess
Rocket Zap
Mega Knight
Zap Rocket Princess Electro Wizard
Zap Rocket Princess Electro Wizard
Zap Rocket Princess Bandit Electro Wizard Mega Knight

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