My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army
Giant Snowball
Minions Goblin Hut Skeleton Army Witch
Zap
Minions Goblin Hut Skeleton Army Witch
Barbarian Barrel
Goblin Hut Skeleton Army Witch
The Log
Goblin Hut Skeleton Army Witch
Earthquake
Goblin Hut Skeleton Army Witch
Arrows
Minions Goblin Hut Skeleton Army Witch
Royal Delivery
Minions Goblin Hut Skeleton Army Witch P.E.K.K.A
Fireball
Minions Goblin Hut Skeleton Army Witch
Poison
Minions Goblin Hut Skeleton Army Witch
Lightning
Goblin Hut Witch
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Skeleton Army Goblin Hut Witch Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Skeleton Army

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Minions Goblin Hut Witch
Arrows
Zap P.E.K.K.A
Minions
Zap P.E.K.K.A
Goblin Hut
Zap
Rocket
Skeleton Army
Witch
Zap P.E.K.K.A
P.E.K.K.A
Zap Arrows Minions Witch

Defense Synergies 0 10

Zap
Arrows Minions Goblin Hut Skeleton Army Witch P.E.K.K.A
Arrows
Zap Goblin Hut P.E.K.K.A
Minions
Zap P.E.K.K.A
Goblin Hut
Zap Arrows Skeleton Army
Rocket
Skeleton Army
Zap Goblin Hut
Witch
Zap
P.E.K.K.A
Zap Arrows Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Goblin Hut
Skeleton Army P.E.K.K.A Zap Minions Goblin Hut Witch
Goblin Hut Rocket Skeleton Army Witch P.E.K.K.A Minions
Goblin Hut Skeleton Army Witch P.E.K.K.A Minions
Arrows Rocket Skeleton Army P.E.K.K.A
Arrows Skeleton Army Zap Minions
Minions Rocket Zap Arrows Goblin Hut Witch
Rocket Zap Arrows P.E.K.K.A
Witch P.E.K.K.A Minions Goblin Hut Skeleton Army
Skeleton Army
Minions Skeleton Army Witch Zap Arrows Goblin Hut
Arrows Minions Zap Goblin Hut Witch
Goblin Hut Skeleton Army P.E.K.K.A Zap Minions Rocket Witch
Rocket Skeleton Army Zap Arrows Minions Goblin Hut Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Goblin Hut
Rocket Skeleton Army Zap Goblin Hut P.E.K.K.A
Arrows Minions Goblin Hut Skeleton Army Witch P.E.K.K.A
Arrows Zap Minions Goblin Hut Skeleton Army Witch
Zap Arrows Witch Minions Goblin Hut
P.E.K.K.A Goblin Hut
Skeleton Army Arrows Minions Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Goblin Hut Witch P.E.K.K.A
Zap Arrows Rocket
Skeleton Army P.E.K.K.A Zap Minions Goblin Hut Rocket Witch
Rocket Skeleton Army P.E.K.K.A Zap
P.E.K.K.A Goblin Hut Skeleton Army Witch
Arrows Rocket Zap Minions Goblin Hut Witch
Rocket Skeleton Army P.E.K.K.A Minions Goblin Hut Witch
P.E.K.K.A Skeleton Army
Zap Rocket P.E.K.K.A Minions Goblin Hut Skeleton Army Witch
Witch P.E.K.K.A Goblin Hut Skeleton Army
P.E.K.K.A Minions Goblin Hut Witch
Rocket Skeleton Army P.E.K.K.A Zap Arrows
Rocket Skeleton Army P.E.K.K.A Witch
Skeleton Army Witch
Goblin Hut Skeleton Army Witch Zap Minions Rocket P.E.K.K.A
Arrows Minions Zap Goblin Hut Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Zap
Rocket Arrows Goblin Hut
Arrows Rocket
Rocket Zap Arrows
Arrows Zap Minions Rocket Witch
Arrows Witch
Arrows Zap
Arrows Zap
Rocket Minions
Rocket Zap Arrows
Zap Arrows Rocket
Rocket Goblin Hut
Arrows Minions Rocket
Zap Arrows Goblin Hut
Rocket Zap Arrows Goblin Hut Witch
Arrows Goblin Hut Rocket
Arrows Rocket
Minions Rocket
Rocket Zap Arrows
Rocket Zap Arrows Witch
Rocket Minions
Rocket Arrows
Rocket
Rocket Zap Arrows
Zap Arrows Witch
Witch
Arrows Zap Witch
Zap Arrows Witch
Rocket Zap Arrows
Zap Arrows Witch
Zap Rocket Minions Goblin Hut Witch
Zap Arrows Rocket
Zap Rocket Arrows
P.E.K.K.A
Rocket Arrows
Zap Minions Goblin Hut Rocket Skeleton Army Witch
Rocket Zap Arrows Witch
Arrows
Rocket
Arrows Zap
Rocket Zap Arrows
P.E.K.K.A
Zap Minions Rocket Witch
Zap Rocket Witch
Zap Rocket Witch

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