My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Bowler Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch Little Prince
Zap
Witch Little Prince
Barbarian Barrel
Valkyrie Witch Electro Wizard Little Prince
The Log
Hog Rider Witch Little Prince
Earthquake
Hog Rider Witch
Arrows
Witch Little Prince
Royal Delivery
Valkyrie Hog Rider Witch Bowler Electro Wizard Little Prince
Fireball
Hog Rider Witch Bowler Electro Wizard Little Prince
Poison
Witch Electro Wizard Little Prince
Lightning
Valkyrie Witch Bowler Electro Wizard Little Prince
Rocket
Valkyrie Hog Rider Witch Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Little Prince Fireball Valkyrie Hog Rider Electro Wizard Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Little Prince Fireball Valkyrie

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Electro Wizard Valkyrie Witch Bowler Little Prince
Fireball
Zap Hog Rider Electro Wizard Little Prince
Valkyrie
Hog Rider Zap Witch Electro Wizard Little Prince
Hog Rider
Zap Fireball Valkyrie Witch Bowler Electro Wizard Little Prince
Witch
Zap Valkyrie Hog Rider Bowler
Bowler
Zap Hog Rider Witch Electro Wizard Little Prince
Electro Wizard
Zap Fireball Valkyrie Hog Rider Bowler
Little Prince
Zap Fireball Valkyrie Hog Rider Bowler

Defense Synergies 2 16

Zap
Fireball Electro Wizard Valkyrie Witch Bowler Little Prince
Fireball
Zap Valkyrie Electro Wizard Little Prince
Valkyrie
Zap Fireball Witch Bowler Electro Wizard Little Prince
Hog Rider
Witch
Zap Valkyrie Bowler Electro Wizard
Bowler
Zap Valkyrie Witch Electro Wizard Little Prince
Electro Wizard
Zap Fireball Valkyrie Witch Bowler Little Prince
Little Prince
Zap Fireball Valkyrie Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Valkyrie Electro Wizard
Zap Valkyrie Witch Electro Wizard
Witch Bowler Valkyrie Electro Wizard
Witch Valkyrie Bowler Electro Wizard
Fireball Valkyrie Bowler
Fireball Bowler Zap Valkyrie Electro Wizard
Electro Wizard Zap Fireball Witch Little Prince
Bowler Zap Fireball Valkyrie Electro Wizard
Witch
Valkyrie Bowler Electro Wizard Little Prince
Valkyrie Witch Electro Wizard Zap Fireball Bowler
Zap Fireball Witch Electro Wizard
Bowler Zap Fireball Valkyrie Witch Electro Wizard
Fireball Valkyrie Bowler Zap Witch Electro Wizard
Electro Wizard
Zap Fireball Bowler Electro Wizard
Fireball Valkyrie Witch Bowler Electro Wizard
Fireball Zap Valkyrie Witch Bowler Electro Wizard Little Prince
Zap Valkyrie Witch Fireball Bowler Electro Wizard Little Prince
Electro Wizard
Valkyrie Bowler Fireball Witch Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Witch Bowler Electro Wizard
Fireball Electro Wizard Zap Valkyrie Bowler
Zap Valkyrie Witch Bowler Electro Wizard
Valkyrie Bowler Zap Fireball Electro Wizard
Valkyrie Witch Bowler
Fireball Zap Witch Electro Wizard
Fireball Valkyrie Witch Bowler Electro Wizard
Valkyrie
Zap Electro Wizard Fireball Valkyrie Witch
Witch
Valkyrie Witch Bowler
Zap Fireball Valkyrie Bowler Electro Wizard
Bowler Fireball Valkyrie Witch
Fireball Valkyrie Witch Bowler
Witch Electro Wizard Zap Fireball Valkyrie Bowler Little Prince
Valkyrie Bowler Zap Fireball Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Bowler Electro Wizard
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie Bowler
Fireball Zap Witch
Witch Bowler
Fireball Zap Bowler
Fireball Zap
Fireball Bowler Electro Wizard
Zap Fireball Valkyrie Bowler Electro Wizard
Fireball Zap
Fireball Bowler
Fireball
Zap Fireball
Zap Fireball Witch Bowler
Fireball Bowler
Fireball
Zap Fireball Bowler Electro Wizard
Zap Fireball Valkyrie Witch Bowler Little Prince
Fireball Bowler
Fireball
Bowler
Zap Fireball
Zap Fireball Valkyrie Witch Bowler Little Prince
Witch
Fireball Zap Witch Bowler Electro Wizard
Fireball Zap Witch Bowler
Fireball Zap
Zap Fireball Witch Electro Wizard Little Prince
Zap Electro Wizard Fireball Witch
Fireball Bowler
Zap Fireball
Zap Fireball Electro Wizard
Fireball Bowler
Zap Electro Wizard Fireball Witch
Fireball Zap Witch Electro Wizard
Fireball
Fireball Valkyrie Bowler Electro Wizard
Zap Fireball Bowler
Zap Fireball
Zap Fireball Witch Bowler Electro Wizard
Zap Fireball Witch Electro Wizard
Zap Fireball Witch Bowler Electro Wizard Little Prince

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