My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Ram Rider
Giant Snowball
Skeleton Army Princess Ram Rider
Zap
Inferno Tower Skeleton Army Prince Princess Ram Rider
Barbarian Barrel
Inferno Tower Skeleton Army Princess
The Log
Skeleton Army Prince Princess Ram Rider
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Skeleton Army Prince Princess Ram Rider
Fireball
Inferno Tower Skeleton Army Princess Ram Rider
Poison
Inferno Tower Skeleton Army Princess
Lightning
Inferno Tower Prince Ram Rider
Rocket
Inferno Tower Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Tornado Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Tornado Princess Inferno Tower Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Skeleton Army Tornado

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Tornado Prince Ram Rider Princess
Arrows
Zap Prince Ram Rider
Inferno Tower
Skeleton Army
Tornado
Zap Princess Ram Rider
Prince
Zap Arrows Princess Ram Rider
Princess
Zap Tornado Prince
Ram Rider
Zap Arrows Tornado Prince

Defense Synergies 1 18

Zap
Arrows Inferno Tower Skeleton Army Tornado Prince Princess Ram Rider
Arrows
Zap Inferno Tower Tornado Prince
Inferno Tower
Skeleton Army Zap Arrows Tornado Prince Princess
Skeleton Army
Inferno Tower Zap Prince Princess
Tornado
Zap Arrows Inferno Tower Prince Princess Ram Rider
Prince
Zap Arrows Inferno Tower Skeleton Army Tornado
Princess
Zap Inferno Tower Skeleton Army Tornado
Ram Rider
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Ram Rider
Inferno Tower Skeleton Army Zap Prince Ram Rider
Inferno Tower Skeleton Army Tornado Prince Ram Rider
Inferno Tower Skeleton Army Prince Ram Rider
Arrows Skeleton Army Tornado Prince Princess
Arrows Skeleton Army Tornado Zap
Inferno Tower Tornado Ram Rider Zap Arrows Princess
Zap Arrows Inferno Tower Ram Rider
Inferno Tower Skeleton Army Tornado Prince Princess
Skeleton Army Tornado Inferno Tower Prince
Skeleton Army Zap Arrows Tornado Princess Ram Rider
Arrows Inferno Tower Zap Tornado Princess Ram Rider
Inferno Tower Skeleton Army Prince Zap Ram Rider
Skeleton Army Zap Arrows Tornado Prince Princess
Inferno Tower Skeleton Army Prince Ram Rider
Inferno Tower Skeleton Army Tornado Zap Prince Ram Rider
Arrows Inferno Tower Skeleton Army Tornado Prince
Arrows Zap Skeleton Army Tornado Prince Ram Rider
Zap Arrows Tornado Princess Ram Rider
Inferno Tower Tornado Prince Ram Rider
Skeleton Army Arrows Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower Prince
Zap Arrows Prince
Skeleton Army Zap Inferno Tower Prince Ram Rider
Skeleton Army Prince Zap Inferno Tower Tornado Ram Rider
Inferno Tower Skeleton Army Prince Ram Rider
Arrows Zap Tornado Princess Ram Rider
Skeleton Army Prince Inferno Tower Ram Rider
Inferno Tower Skeleton Army Prince
Zap Inferno Tower Skeleton Army Tornado Prince
Inferno Tower Skeleton Army
Inferno Tower Prince
Skeleton Army Zap Arrows Tornado Prince
Skeleton Army Prince Inferno Tower Ram Rider
Skeleton Army Princess
Inferno Tower Skeleton Army Zap Tornado Prince
Arrows Zap Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Tornado Princess Ram Rider
Arrows
Arrows Prince
Zap Arrows
Arrows Zap Tornado Princess Ram Rider
Arrows Tornado Princess
Arrows Zap Tornado Princess Ram Rider
Arrows Zap Tornado Ram Rider
Tornado Prince
Zap Arrows Tornado Prince Princess Ram Rider
Zap Arrows Tornado Princess
Princess
Arrows Princess
Princess Zap Arrows Prince
Zap Arrows Princess
Arrows Princess
Arrows Tornado
Zap Arrows Prince Princess
Zap Arrows Tornado Princess
Prince
Arrows Tornado Princess
Tornado Prince
Zap Arrows
Zap Arrows Tornado Princess
Arrows Zap Tornado Princess Ram Rider
Zap Arrows Tornado Prince Princess Ram Rider
Zap Arrows Tornado
Zap Arrows Tornado Princess
Zap
Zap Arrows
Zap Arrows Princess
Prince
Arrows Princess
Zap Skeleton Army Prince Princess
Zap Arrows Tornado Princess Ram Rider
Arrows
Prince Princess
Arrows Zap Princess
Zap Arrows Tornado
Prince
Zap Tornado Princess
Zap Tornado Princess
Zap Tornado Prince Princess

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