My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions Firecracker
Barbarian Barrel
Firecracker Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard
Fireball
Minions Firecracker Hog Rider Electro Wizard
Poison
Minions Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Void Mini P.E.K.K.A Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Firecracker Void

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Void Electro Wizard Minions Mini P.E.K.K.A Mega Knight
Minions
Hog Rider Mega Knight Zap Firecracker Mini P.E.K.K.A
Firecracker
Zap Hog Rider Minions Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Minions Firecracker Hog Rider Electro Wizard Mega Knight
Hog Rider
Zap Minions Firecracker Mini P.E.K.K.A Void Electro Wizard Mega Knight
Void
Zap Hog Rider
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Minions Zap Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 4 10

Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Minions Firecracker Void
Minions
Zap Firecracker Electro Wizard Mega Knight
Firecracker
Zap Minions Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Zap Electro Wizard Firecracker
Hog Rider
Void
Zap
Electro Wizard
Zap Mini P.E.K.K.A Minions Firecracker Mega Knight
Mega Knight
Zap Minions Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Void Electro Wizard
Mini P.E.K.K.A Zap Minions Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Minions Void Electro Wizard
Mini P.E.K.K.A Minions Firecracker Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Zap Minions Firecracker Electro Wizard Mega Knight
Minions Electro Wizard Zap Firecracker Void
Zap Void Electro Wizard Mega Knight
Mini P.E.K.K.A Minions
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Minions Electro Wizard Zap Firecracker Mega Knight
Minions Zap Firecracker Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Minions Electro Wizard
Mega Knight Zap Minions Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Minions Firecracker Mini P.E.K.K.A Electro Wizard
Mega Knight Zap Minions Firecracker Electro Wizard
Zap Minions Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Minions Firecracker Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Void Electro Wizard
Void Electro Wizard Zap Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Zap Minions Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Electro Wizard
Mini P.E.K.K.A Mega Knight
Firecracker Zap Minions Electro Wizard
Mini P.E.K.K.A Minions Void Electro Wizard
Mini P.E.K.K.A Mega Knight
Zap Void Electro Wizard Mega Knight Minions Firecracker Mini P.E.K.K.A
Mega Knight Minions Mini P.E.K.K.A
Mega Knight Zap Void Electro Wizard
Mini P.E.K.K.A Mega Knight
Firecracker Mega Knight
Electro Wizard Zap Minions Firecracker Mini P.E.K.K.A
Minions Mega Knight Zap Firecracker Mini P.E.K.K.A Electro Wizard
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker
Firecracker Void Zap Electro Wizard
Void
Firecracker Void
Zap Firecracker Mega Knight
Firecracker Zap Minions
Firecracker
Zap Firecracker
Void Zap Firecracker
Minions Mini P.E.K.K.A Void Electro Wizard
Firecracker Void Zap Electro Wizard
Void Zap Firecracker
Firecracker Void
Minions Firecracker Void
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Minions Mini P.E.K.K.A
Void Zap Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Firecracker Mega Knight
Minions Void Mega Knight
Void
Void
Zap Void
Zap Firecracker Mega Knight
Firecracker Void Zap Electro Wizard
Void Zap Mega Knight
Void Zap Firecracker
Zap Firecracker Electro Wizard
Zap Electro Wizard Minions Firecracker Void
Mini P.E.K.K.A Void
Void Zap Mega Knight
Zap Void Firecracker Electro Wizard
Mega Knight
Firecracker
Zap Electro Wizard Minions Void
Zap Firecracker Electro Wizard
Void Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Firecracker
Void Zap
Firecracker Mega Knight
Zap Minions Firecracker Electro Wizard
Firecracker Zap Void Electro Wizard
Void Zap Firecracker Electro Wizard Mega Knight

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