My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Cannon Cart Electro Wizard Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Rascals Royal Giant Cannon Cart Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Cannon Cart
Giant Snowball
Zap
Royal Giant Cannon Cart
Barbarian Barrel
Electro Spirit Rascals Cannon Cart Electro Wizard
The Log
Electro Spirit Rascals Royal Giant Cannon Cart
Earthquake
Arrows
Electro Spirit Rascals
Royal Delivery
Electro Spirit Rascals Cannon Cart Electro Wizard
Fireball
Rascals Cannon Cart Electro Wizard
Poison
Rascals Electro Wizard
Lightning
Cannon Cart Electro Wizard Archer Queen
Rocket
Rascals Cannon Cart Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Electro Wizard Rascals Cannon Cart Archer Queen Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Electro Spirit Arrows Electro Wizard Rascals

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Cannon Cart
Arrows
Royal Giant Cannon Cart Mega Knight
Rascals
Cannon Cart Electro Wizard
Royal Giant
Arrows Electro Spirit Cannon Cart Electro Wizard
Cannon Cart
Electro Spirit Arrows Rascals Royal Giant Electro Wizard Archer Queen
Electro Wizard
Rascals Royal Giant Cannon Cart Mega Knight
Mega Knight
Arrows Electro Wizard Archer Queen
Archer Queen
Cannon Cart Mega Knight

Defense Synergies 1 6

Electro Spirit
Electro Wizard Archer Queen
Arrows
Mega Knight Cannon Cart
Rascals
Cannon Cart
Royal Giant
Cannon Cart
Arrows Rascals Electro Wizard
Electro Wizard
Electro Spirit Cannon Cart Mega Knight
Mega Knight
Arrows Electro Wizard
Archer Queen
Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Electro Wizard
Rascals Cannon Cart Electro Wizard Mega Knight
Mega Knight Rascals Cannon Cart Electro Wizard
Rascals Cannon Cart Electro Wizard Mega Knight
Arrows Mega Knight
Arrows Electro Spirit Rascals Cannon Cart Electro Wizard Mega Knight
Electro Wizard Electro Spirit Arrows Rascals
Electro Spirit Arrows Rascals Cannon Cart Electro Wizard Mega Knight
Rascals Archer Queen
Rascals Cannon Cart Electro Wizard Mega Knight
Electro Wizard Electro Spirit Arrows Rascals Cannon Cart Mega Knight
Arrows Rascals Electro Wizard
Mega Knight Rascals Cannon Cart Electro Wizard
Mega Knight Electro Spirit Arrows Rascals Cannon Cart Electro Wizard
Rascals Cannon Cart Electro Wizard Mega Knight
Rascals Electro Wizard Mega Knight
Mega Knight Arrows Rascals Cannon Cart Electro Wizard
Arrows Mega Knight Electro Spirit Rascals Cannon Cart Electro Wizard
Arrows Electro Spirit Rascals Cannon Cart Electro Wizard Mega Knight
Cannon Cart Electro Wizard
Rascals Mega Knight Electro Spirit Arrows Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mega Knight Cannon Cart Electro Wizard
Electro Wizard Arrows Cannon Cart Mega Knight
Mega Knight Rascals Cannon Cart Electro Wizard
Mega Knight Rascals Cannon Cart Electro Wizard
Rascals Cannon Cart Mega Knight
Arrows Electro Spirit Rascals Electro Wizard
Rascals Cannon Cart Electro Wizard
Mega Knight Rascals Cannon Cart
Electro Wizard Mega Knight Electro Spirit Cannon Cart
Mega Knight Rascals Cannon Cart
Mega Knight Arrows Electro Wizard Archer Queen
Rascals Cannon Cart Mega Knight
Rascals Cannon Cart Mega Knight
Rascals Electro Wizard Electro Spirit Cannon Cart Archer Queen
Arrows Mega Knight Electro Spirit Rascals Cannon Cart Electro Wizard Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals
Arrows Electro Wizard
Arrows Cannon Cart
Cannon Cart Arrows Rascals
Arrows Mega Knight
Arrows Electro Spirit
Arrows
Arrows
Arrows
Electro Wizard
Arrows Cannon Cart Electro Wizard
Arrows Archer Queen
Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart Mega Knight
Arrows
Arrows Electro Wizard Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows Cannon Cart
Arrows Electro Spirit Mega Knight
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard
Electro Wizard Electro Spirit
Arrows Mega Knight
Electro Spirit Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Electro Spirit Cannon Cart
Arrows Electro Wizard Archer Queen
Arrows
Rascals Cannon Cart Electro Wizard Mega Knight
Arrows
Arrows Archer Queen
Cannon Cart Mega Knight Archer Queen
Electro Spirit Rascals Electro Wizard Archer Queen
Electro Wizard Archer Queen
Cannon Cart Electro Wizard Mega Knight Archer Queen

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