My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant
Giant Snowball
Bomber Goblin Gang Dart Goblin Musketeer Furnace
Zap
Bomber Goblin Gang Royal Giant Dart Goblin Furnace
Barbarian Barrel
Bomber Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard
The Log
Bomber Goblin Gang Royal Giant Dart Goblin Musketeer Furnace
Earthquake
Bomber Goblin Gang Furnace
Arrows
Bomber Goblin Gang Dart Goblin Furnace
Royal Delivery
Bomber Goblin Gang Dart Goblin Musketeer Electro Wizard
Fireball
Bomber Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard
Poison
Bomber Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard
Lightning
Musketeer Furnace Electro Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Gang Dart Goblin

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant
Arrows
Royal Giant
Goblin Gang
Royal Giant Dart Goblin
Royal Giant
Bomber Arrows Dart Goblin Furnace Goblin Gang Musketeer Electro Wizard
Dart Goblin
Royal Giant Goblin Gang
Musketeer
Royal Giant
Furnace
Royal Giant
Electro Wizard
Royal Giant

Defense Synergies 1 11

Bomber
Electro Wizard
Arrows
Furnace
Goblin Gang
Musketeer Dart Goblin Furnace Electro Wizard
Royal Giant
Dart Goblin
Goblin Gang Musketeer Furnace Electro Wizard
Musketeer
Goblin Gang Dart Goblin Furnace Electro Wizard
Furnace
Arrows Goblin Gang Dart Goblin Musketeer Electro Wizard
Electro Wizard
Bomber Goblin Gang Dart Goblin Musketeer Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Musketeer Electro Wizard
Bomber Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard
Goblin Gang Furnace Bomber Dart Goblin Musketeer Electro Wizard
Bomber Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard
Bomber Arrows
Arrows Goblin Gang Bomber Dart Goblin Musketeer Furnace Electro Wizard
Dart Goblin Musketeer Furnace Electro Wizard Arrows Goblin Gang
Arrows Dart Goblin Musketeer Electro Wizard
Goblin Gang Musketeer Furnace
Goblin Gang Bomber Dart Goblin Musketeer Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Bomber Arrows Musketeer Furnace
Arrows Musketeer Goblin Gang Dart Goblin Furnace Electro Wizard
Furnace Bomber Goblin Gang Musketeer Electro Wizard
Bomber Arrows Goblin Gang Dart Goblin Furnace Electro Wizard
Goblin Gang Furnace Electro Wizard
Goblin Gang Furnace Electro Wizard
Bomber Arrows Goblin Gang Musketeer Furnace Electro Wizard
Arrows Bomber Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard
Arrows Furnace Bomber Dart Goblin Musketeer Electro Wizard
Dart Goblin Musketeer Electro Wizard
Bomber Goblin Gang Arrows Dart Goblin Musketeer Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Electro Wizard
Electro Wizard Bomber Arrows Goblin Gang Musketeer
Goblin Gang Musketeer Furnace Electro Wizard
Goblin Gang Musketeer Electro Wizard
Goblin Gang Musketeer
Arrows Furnace Goblin Gang Dart Goblin Musketeer Electro Wizard
Goblin Gang Dart Goblin Musketeer Furnace Electro Wizard
Electro Wizard
Goblin Gang Dart Goblin Musketeer
Dart Goblin Musketeer
Arrows Electro Wizard
Goblin Gang
Bomber Dart Goblin Musketeer Furnace
Goblin Gang Electro Wizard Bomber Dart Goblin Musketeer Furnace
Arrows Bomber Dart Goblin Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Electro Wizard
Arrows Dart Goblin
Arrows Dart Goblin Musketeer
Bomber Arrows Furnace
Arrows Dart Goblin Musketeer Furnace
Bomber Arrows Dart Goblin Musketeer Furnace
Arrows Dart Goblin
Arrows Dart Goblin
Goblin Gang Musketeer Electro Wizard
Arrows Dart Goblin Musketeer Electro Wizard
Arrows Dart Goblin Musketeer
Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Furnace
Bomber Arrows Dart Goblin Musketeer Furnace
Arrows Dart Goblin Musketeer Furnace
Arrows
Bomber
Bomber Arrows Dart Goblin Musketeer Electro Wizard
Bomber Arrows Dart Goblin
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Bomber Furnace
Arrows Dart Goblin Musketeer Electro Wizard
Arrows Musketeer
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Furnace Electro Wizard
Electro Wizard Dart Goblin Musketeer
Bomber Arrows Dart Goblin Musketeer
Arrows Electro Wizard
Arrows
Electro Wizard Goblin Gang Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Electro Wizard
Arrows
Goblin Gang Dart Goblin Musketeer Electro Wizard
Arrows Bomber Dart Goblin Musketeer
Arrows
Dart Goblin Musketeer
Goblin Gang Dart Goblin Musketeer Electro Wizard
Dart Goblin Musketeer Electro Wizard
Dart Goblin Musketeer Electro Wizard

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