My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Graveyard
Giant Snowball
Bomber Minions Graveyard
Zap
Bomber Minions X-Bow Graveyard
Barbarian Barrel
Bomber Bomb Tower X-Bow Electro Wizard Graveyard
The Log
Bomber X-Bow Graveyard
Earthquake
Bomber Bomb Tower X-Bow Graveyard
Arrows
Bomber Minions Graveyard
Royal Delivery
Bomber Minions Electro Wizard Graveyard
Fireball
Bomber Minions Bomb Tower X-Bow Electro Wizard
Poison
Bomber Minions Bomb Tower X-Bow Electro Wizard Graveyard
Lightning
Ice Golem Bomb Tower X-Bow Electro Wizard
Rocket
Bomb Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Ice Golem Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Arrows Minions Bomb Tower Electro Wizard Graveyard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Ice Golem Arrows Minions

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Ice Golem X-Bow Graveyard
Arrows
Graveyard X-Bow
Minions
Bomber Ice Golem Graveyard
Ice Golem
X-Bow Graveyard Bomber Minions Electro Wizard
Bomb Tower
X-Bow
Ice Golem Bomber Arrows
Electro Wizard
Graveyard Ice Golem
Graveyard
Arrows Ice Golem Electro Wizard Bomber Minions

Defense Synergies 4 9

Bomber
Ice Golem X-Bow Electro Wizard
Arrows
Ice Golem Bomb Tower
Minions
Ice Golem X-Bow Electro Wizard
Ice Golem
Bomber Minions Bomb Tower X-Bow Arrows Electro Wizard
Bomb Tower
Ice Golem Arrows Electro Wizard
X-Bow
Ice Golem Bomber Minions Electro Wizard
Electro Wizard
Bomber Minions Ice Golem Bomb Tower X-Bow
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Ice Golem X-Bow Electro Wizard
Bomb Tower Bomber Minions X-Bow Electro Wizard
Bomb Tower Bomber Minions Electro Wizard
Bomb Tower Bomber Minions Electro Wizard
Bomber Arrows Bomb Tower X-Bow
Arrows Bomber Minions Bomb Tower X-Bow Electro Wizard
Minions Electro Wizard Arrows Bomb Tower X-Bow
Arrows Ice Golem Bomb Tower X-Bow Electro Wizard
Minions Bomb Tower X-Bow
Bomber Ice Golem Electro Wizard
Minions Electro Wizard Bomber Arrows Ice Golem Bomb Tower X-Bow
Arrows Minions Electro Wizard
Bomb Tower Bomber Minions X-Bow Electro Wizard
Bomber Bomb Tower Arrows Minions X-Bow Electro Wizard
Bomb Tower X-Bow Electro Wizard
Bomb Tower X-Bow Electro Wizard
Bomb Tower Bomber Arrows Minions X-Bow Electro Wizard
Arrows Bomb Tower Bomber Minions X-Bow Electro Wizard
Arrows Bomb Tower Bomber Minions Ice Golem Electro Wizard
Bomb Tower Electro Wizard
Bomber Arrows Minions Bomb Tower Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem X-Bow Electro Wizard
Electro Wizard Bomber Arrows Ice Golem Bomb Tower X-Bow
Minions Ice Golem Bomb Tower Electro Wizard
Ice Golem X-Bow Electro Wizard
Arrows Minions Ice Golem Bomb Tower Electro Wizard
Minions Ice Golem Bomb Tower Electro Wizard
Bomb Tower
Electro Wizard Minions Ice Golem Bomb Tower X-Bow
Minions Bomb Tower
Arrows Electro Wizard
Ice Golem Bomb Tower
Bomber Bomb Tower
Electro Wizard Bomber Minions Ice Golem Bomb Tower X-Bow
Arrows Minions Bomber Ice Golem Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem X-Bow
Arrows X-Bow Electro Wizard
Arrows X-Bow
Arrows Ice Golem
Bomber Arrows
Arrows Minions Ice Golem
Bomber Arrows
Arrows X-Bow Ice Golem
Arrows X-Bow
Minions X-Bow Electro Wizard
Arrows X-Bow Electro Wizard
Arrows
Ice Golem
Arrows Minions X-Bow
Arrows Ice Golem X-Bow
X-Bow Bomber Arrows
Arrows X-Bow
Arrows
Bomber Minions
Bomber Arrows X-Bow Electro Wizard
Bomber Arrows X-Bow
Minions X-Bow
Arrows
X-Bow
Arrows X-Bow
Arrows Ice Golem Bomber
Arrows X-Bow Electro Wizard
Arrows X-Bow
Arrows X-Bow
Arrows Ice Golem X-Bow Electro Wizard
Electro Wizard Minions
Bomber Arrows X-Bow
Arrows Electro Wizard
Arrows
Electro Wizard Minions X-Bow
Arrows Electro Wizard
Arrows
Electro Wizard
Arrows Bomber Ice Golem
Arrows
Minions Electro Wizard
Electro Wizard
X-Bow Electro Wizard

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