My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Goblin Giant Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Mega Minion Miner
Zap
Goblin Giant Bandit
Barbarian Barrel
Tesla Heal Spirit Bandit Electro Wizard
The Log
Heal Spirit Bandit
Earthquake
Tesla
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Mega Minion Miner Bandit Electro Wizard
Fireball
Tesla Mega Minion Bandit Electro Wizard
Poison
Mega Minion Electro Wizard
Lightning
Tesla Mega Minion Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mega Minion Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Giant Snowball Mega Minion Miner Bandit Tesla Electro Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Giant Snowball Mega Minion Miner

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Mega Minion Goblin Giant Miner Bandit Electro Wizard
Tesla
Heal Spirit
Mega Minion Goblin Giant Bandit
Mega Minion
Goblin Giant Giant Snowball Heal Spirit Miner
Goblin Giant
Mega Minion Giant Snowball Heal Spirit Bandit Electro Wizard
Miner
Giant Snowball Mega Minion Bandit Electro Wizard
Bandit
Giant Snowball Heal Spirit Goblin Giant Miner Electro Wizard
Electro Wizard
Giant Snowball Goblin Giant Miner Bandit

Defense Synergies 0 13

Giant Snowball
Tesla Mega Minion Goblin Giant Miner Bandit Electro Wizard
Tesla
Giant Snowball Mega Minion Electro Wizard
Heal Spirit
Mega Minion
Giant Snowball Tesla Miner Bandit Electro Wizard
Goblin Giant
Giant Snowball Electro Wizard
Miner
Giant Snowball Mega Minion
Bandit
Giant Snowball Mega Minion Electro Wizard
Electro Wizard
Giant Snowball Tesla Mega Minion Goblin Giant Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Goblin Giant Electro Wizard
Tesla Mega Minion Bandit Electro Wizard
Tesla Giant Snowball Mega Minion Bandit Electro Wizard
Tesla Mega Minion Bandit Electro Wizard
Giant Snowball Tesla Mega Minion Bandit Electro Wizard
Giant Snowball Tesla Mega Minion Electro Wizard
Tesla Goblin Giant Bandit Electro Wizard
Tesla
Giant Snowball Tesla Miner Bandit Electro Wizard
Electro Wizard Giant Snowball Tesla Mega Minion Goblin Giant Bandit
Tesla Mega Minion Giant Snowball Electro Wizard
Tesla Giant Snowball Bandit Electro Wizard
Giant Snowball Tesla Mega Minion Electro Wizard
Tesla Bandit Electro Wizard
Giant Snowball Tesla Bandit Electro Wizard
Tesla Electro Wizard
Tesla Giant Snowball Mega Minion Bandit Electro Wizard
Giant Snowball Tesla Mega Minion Bandit Electro Wizard
Tesla Electro Wizard
Giant Snowball Tesla Goblin Giant Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Tesla Bandit Electro Wizard
Bandit Electro Wizard Giant Snowball Tesla Mega Minion Miner
Bandit Goblin Giant Electro Wizard
Tesla Goblin Giant Bandit Electro Wizard
Tesla Goblin Giant Bandit
Giant Snowball Tesla Goblin Giant Electro Wizard
Tesla Mega Minion Goblin Giant Bandit Electro Wizard
Tesla Goblin Giant
Electro Wizard Giant Snowball Mega Minion Bandit
Tesla Mega Minion Goblin Giant
Tesla Mega Minion
Giant Snowball Goblin Giant Electro Wizard
Tesla Goblin Giant Bandit
Tesla
Tesla Electro Wizard Mega Minion Goblin Giant
Giant Snowball Tesla Mega Minion Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Giant Snowball Miner Bandit Electro Wizard
Goblin Giant Miner Bandit
Giant Snowball
Giant Snowball Mega Minion Goblin Giant
Giant Snowball
Miner Giant Snowball Bandit
Giant Snowball Electro Wizard
Miner Bandit Electro Wizard
Giant Snowball
Giant Snowball Miner Bandit
Bandit
Giant Snowball
Giant Snowball Bandit
Bandit
Giant Snowball
Giant Snowball Mega Minion Bandit Electro Wizard
Giant Snowball Miner
Giant Snowball
Giant Snowball
Giant Snowball
Mega Minion
Miner Giant Snowball Bandit Electro Wizard
Giant Snowball Miner Bandit
Miner Bandit
Giant Snowball Electro Wizard
Electro Wizard Giant Snowball Mega Minion
Giant Snowball Mega Minion
Giant Snowball Miner Bandit
Giant Snowball Electro Wizard
Giant Snowball
Electro Wizard Bandit
Giant Snowball Mega Minion Electro Wizard
Miner Mega Minion Electro Wizard
Giant Snowball
Giant Snowball
Mega Minion
Giant Snowball Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Goblin Giant Miner Bandit Electro Wizard

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