My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Knight Valkyrie Wizard Witch Electro Wizard
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Hog Rider Wizard Witch Electro Wizard
Fireball
Hog Rider Wizard Witch Electro Wizard
Poison
Wizard Witch Electro Wizard
Lightning
Knight Valkyrie Wizard Witch Electro Wizard
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tornado Valkyrie Hog Rider Electro Wizard Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Tornado Valkyrie

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Wizard Witch The Log Electro Wizard
Valkyrie
Hog Rider Wizard Tornado Witch Electro Wizard
Hog Rider
Knight Valkyrie The Log Wizard Tornado Witch Electro Wizard
Wizard
Tornado Knight Valkyrie Hog Rider
Tornado
Wizard Valkyrie Hog Rider Witch The Log
Witch
Knight Valkyrie Hog Rider Tornado
The Log
Hog Rider Knight Tornado
Electro Wizard
Knight Valkyrie Hog Rider

Defense Synergies 2 17

Knight
Electro Wizard Wizard Tornado Witch The Log
Valkyrie
Wizard Tornado Witch The Log Electro Wizard
Hog Rider
Wizard
Tornado Knight Valkyrie The Log Electro Wizard
Tornado
Wizard Knight Valkyrie Witch The Log Electro Wizard
Witch
Knight Valkyrie Tornado The Log Electro Wizard
The Log
Knight Valkyrie Wizard Tornado Witch Electro Wizard
Electro Wizard
Knight Valkyrie Wizard Tornado Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard The Log Electro Wizard
Knight Valkyrie Witch The Log Electro Wizard
Tornado Witch Knight Valkyrie Electro Wizard
Witch Knight Valkyrie Electro Wizard
Valkyrie Tornado The Log
Tornado The Log Valkyrie Electro Wizard
Tornado Electro Wizard Wizard Witch
Valkyrie The Log Electro Wizard
Witch Tornado
Knight Tornado Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Knight Wizard Tornado The Log
Wizard Tornado Witch Electro Wizard
Knight Valkyrie Wizard Witch The Log Electro Wizard
Valkyrie Wizard Tornado Witch The Log Electro Wizard
Knight Electro Wizard
Tornado The Log Electro Wizard
Wizard Knight Valkyrie Tornado Witch Electro Wizard
Knight Valkyrie Wizard Tornado Witch The Log Electro Wizard
Valkyrie Wizard Tornado Witch The Log Knight Electro Wizard
Tornado Electro Wizard
Valkyrie Wizard Knight Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch Electro Wizard
Electro Wizard Knight Valkyrie Wizard The Log
Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Knight Tornado The Log Electro Wizard
Knight Valkyrie Witch
Wizard Tornado Witch Electro Wizard
Knight Valkyrie Witch Electro Wizard
Knight Valkyrie
Electro Wizard Knight Valkyrie Tornado Witch The Log
Witch
Knight Valkyrie Witch
Valkyrie Tornado The Log Electro Wizard
Knight Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Electro Wizard Knight Valkyrie Tornado The Log
Valkyrie Wizard Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
Tornado The Log Electro Wizard
The Log
Knight Valkyrie The Log
Wizard Valkyrie The Log
Wizard Tornado Witch
Wizard Tornado Witch The Log
The Log Wizard Tornado
The Log Wizard Tornado
Tornado Electro Wizard
Knight Valkyrie Wizard Tornado The Log Electro Wizard
Wizard Tornado
Knight The Log
The Log
Wizard Witch The Log
Wizard The Log
Tornado
Wizard The Log Electro Wizard
Valkyrie Wizard Tornado Witch The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Wizard Witch
Witch
The Log Wizard Tornado Witch Electro Wizard
Wizard Tornado Witch The Log
Tornado The Log
Wizard Tornado Witch Electro Wizard
Electro Wizard Wizard Witch
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Witch
Wizard Tornado Witch Electro Wizard
The Log
Knight Valkyrie Wizard Electro Wizard
The Log Wizard
Tornado
Tornado Witch The Log Electro Wizard
Tornado Witch Electro Wizard
Tornado Witch The Log Electro Wizard

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