My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Wall Breakers
Giant Snowball
Bomber Minions Wall Breakers Little Prince
Zap
Bomber Minions Wall Breakers Little Prince
Barbarian Barrel
Bomber Knight Wall Breakers Little Prince
The Log
Bomber Mini P.E.K.K.A Wall Breakers Little Prince
Earthquake
Bomber
Arrows
Bomber Minions Wall Breakers Little Prince
Royal Delivery
Bomber Knight Minions Mini P.E.K.K.A Wall Breakers Little Prince
Fireball
Bomber Minions Wall Breakers Little Prince
Poison
Bomber Minions Little Prince
Lightning
Knight Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Wall Breakers Knight Minions Little Prince Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap Wall Breakers Knight

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Minions Mini P.E.K.K.A Mega Knight
Zap
Bomber Knight Minions Mini P.E.K.K.A Wall Breakers Mega Knight Little Prince
Knight
Minions Wall Breakers Bomber Zap Little Prince
Minions
Knight Mega Knight Bomber Zap Mini P.E.K.K.A Wall Breakers
Mini P.E.K.K.A
Bomber Zap Minions Mega Knight Little Prince
Wall Breakers
Knight Zap Minions Mega Knight
Mega Knight
Minions Bomber Zap Mini P.E.K.K.A Wall Breakers
Little Prince
Zap Knight Mini P.E.K.K.A

Defense Synergies 5 7

Bomber
Knight Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mega Knight Bomber Knight Minions Little Prince
Knight
Bomber Minions Little Prince Zap Mini P.E.K.K.A
Minions
Knight Zap Mega Knight
Mini P.E.K.K.A
Zap Bomber Knight
Wall Breakers
Mega Knight
Zap Minions
Little Prince
Knight Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Minions
Mini P.E.K.K.A Bomber Zap Knight Minions Mega Knight
Mini P.E.K.K.A Mega Knight Bomber Knight Minions
Mini P.E.K.K.A Bomber Knight Minions Mega Knight
Bomber Mini P.E.K.K.A Mega Knight
Bomber Zap Minions Mega Knight
Minions Zap Little Prince
Zap Mega Knight
Mini P.E.K.K.A Minions
Knight Bomber Mini P.E.K.K.A Mega Knight Little Prince
Minions Bomber Zap Knight Mega Knight
Minions Zap
Mini P.E.K.K.A Mega Knight Bomber Zap Knight Minions
Bomber Mega Knight Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Knight Mega Knight
Zap Mini P.E.K.K.A Mega Knight
Mega Knight Bomber Knight Minions Mini P.E.K.K.A
Mega Knight Bomber Zap Knight Minions Little Prince
Zap Bomber Knight Minions Mega Knight Little Prince
Mini P.E.K.K.A
Bomber Mega Knight Knight Minions Mini P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Zap
Bomber Zap Knight Mini P.E.K.K.A Mega Knight
Mega Knight Zap Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Zap Knight
Knight Mini P.E.K.K.A Mega Knight
Zap Minions
Mini P.E.K.K.A Knight Minions
Mini P.E.K.K.A Mega Knight Knight
Zap Mega Knight Knight Minions Mini P.E.K.K.A
Mega Knight Knight Minions Mini P.E.K.K.A
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Knight
Bomber Mega Knight
Bomber Zap Knight Minions Mini P.E.K.K.A Little Prince
Minions Mega Knight Bomber Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap
Knight
Bomber Zap Mega Knight
Zap Minions
Bomber
Zap
Zap
Minions Mini P.E.K.K.A
Zap Knight
Zap
Knight
Minions
Zap
Bomber Zap
Mega Knight
Bomber Minions Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Mega Knight
Bomber Zap Mega Knight Little Prince
Minions Mega Knight
Zap
Zap Bomber Mega Knight Little Prince
Zap
Zap Mega Knight
Zap
Zap Little Prince
Zap Minions
Mini P.E.K.K.A
Bomber Zap Mega Knight
Zap
Mega Knight
Zap Minions
Zap
Knight Mini P.E.K.K.A Mega Knight
Bomber Zap
Zap
Mega Knight
Zap Minions
Zap
Zap Mega Knight Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: