My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Knight Tesla Wizard Skeleton Army Electro Wizard
The Log
Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Wizard Skeleton Army Electro Wizard
Fireball
Tesla Wizard Skeleton Army Electro Wizard
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Knight Tesla Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Knight Skeleton Army Tesla Electro Wizard Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Knight Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Knight Barbarian Barrel Golem
Knight
Zap Wizard Barbarian Barrel Electro Wizard
Tesla
Wizard
Knight Golem
Barbarian Barrel
Zap Knight Golem
Skeleton Army
Golem
Zap Wizard Barbarian Barrel Electro Wizard
Electro Wizard
Zap Knight Golem

Defense Synergies 3 16

Zap
Electro Wizard Knight Tesla Barbarian Barrel Skeleton Army
Knight
Tesla Electro Wizard Zap Wizard Barbarian Barrel Skeleton Army
Tesla
Knight Zap Wizard Barbarian Barrel Skeleton Army Electro Wizard
Wizard
Knight Tesla Barbarian Barrel Skeleton Army Electro Wizard
Barbarian Barrel
Zap Knight Tesla Wizard Electro Wizard
Skeleton Army
Zap Knight Tesla Wizard Electro Wizard
Golem
Electro Wizard
Zap Knight Tesla Wizard Barbarian Barrel Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Wizard Barbarian Barrel Electro Wizard
Skeleton Army Zap Knight Tesla Electro Wizard
Tesla Skeleton Army Knight Electro Wizard
Tesla Skeleton Army Knight Electro Wizard
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Zap Tesla Electro Wizard
Tesla Electro Wizard Zap Wizard
Zap Tesla Barbarian Barrel Electro Wizard
Tesla Skeleton Army
Knight Skeleton Army Tesla Barbarian Barrel Electro Wizard
Skeleton Army Electro Wizard Zap Knight Tesla Wizard Barbarian Barrel
Tesla Zap Wizard Electro Wizard
Tesla Skeleton Army Zap Knight Wizard Electro Wizard
Wizard Skeleton Army Zap Tesla Barbarian Barrel Electro Wizard
Skeleton Army Knight Tesla Electro Wizard
Skeleton Army Zap Tesla Electro Wizard
Tesla Wizard Knight Skeleton Army Electro Wizard
Tesla Zap Knight Wizard Barbarian Barrel Skeleton Army Electro Wizard
Zap Wizard Barbarian Barrel Knight Tesla Electro Wizard
Tesla Electro Wizard
Wizard Skeleton Army Knight Tesla Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Tesla Barbarian Barrel Electro Wizard
Electro Wizard Zap Knight Tesla Wizard Barbarian Barrel
Skeleton Army Zap Knight Electro Wizard
Skeleton Army Zap Knight Tesla Barbarian Barrel Electro Wizard
Knight Tesla Skeleton Army
Wizard Zap Tesla Electro Wizard
Skeleton Army Knight Tesla Electro Wizard
Knight Tesla Skeleton Army
Zap Electro Wizard Knight Barbarian Barrel Skeleton Army
Tesla Skeleton Army
Knight Tesla
Skeleton Army Zap Electro Wizard
Skeleton Army Knight Tesla Wizard
Wizard Tesla Skeleton Army
Tesla Skeleton Army Electro Wizard Zap Knight Barbarian Barrel
Zap Tesla Wizard Barbarian Barrel Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel
Zap Barbarian Barrel Electro Wizard
Barbarian Barrel
Knight Barbarian Barrel
Wizard Zap Barbarian Barrel
Wizard Zap
Wizard
Zap Wizard Barbarian Barrel
Zap Wizard
Electro Wizard
Zap Knight Wizard Barbarian Barrel Electro Wizard
Zap Wizard
Knight Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Zap Wizard Barbarian Barrel Electro Wizard
Zap Wizard Barbarian Barrel
Wizard
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel Electro Wizard
Zap Wizard
Zap Barbarian Barrel
Zap Wizard Electro Wizard
Zap Electro Wizard Wizard
Zap Wizard
Zap Electro Wizard
Wizard
Zap Electro Wizard Barbarian Barrel Skeleton Army
Zap Wizard Electro Wizard
Barbarian Barrel
Knight Wizard Electro Wizard
Zap Wizard
Zap
Zap Electro Wizard
Zap Electro Wizard
Zap Barbarian Barrel Electro Wizard

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