My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Hog Rider Barbarian Barrel Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Musketeer Hog Rider Lumberjack
Zap
Goblins Goblin Giant
Barbarian Barrel
Goblins Musketeer Lumberjack
The Log
Goblins Musketeer Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Musketeer Hog Rider Lumberjack
Fireball
Musketeer Hog Rider Lumberjack
Poison
Musketeer
Lightning
Ice Golem Musketeer Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Ice Golem Barbarian Barrel Musketeer Hog Rider Lumberjack Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Zap Ice Golem Barbarian Barrel

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Ice Golem
Zap
Hog Rider Goblin Giant Goblins Ice Golem Musketeer Barbarian Barrel Lumberjack
Ice Golem
Musketeer Hog Rider Lumberjack Goblins Zap Barbarian Barrel
Musketeer
Ice Golem Hog Rider Zap Barbarian Barrel Goblin Giant Lumberjack
Hog Rider
Goblins Zap Ice Golem Musketeer Barbarian Barrel Lumberjack
Barbarian Barrel
Zap Ice Golem Musketeer Hog Rider Goblin Giant Lumberjack
Goblin Giant
Zap Musketeer Barbarian Barrel Lumberjack
Lumberjack
Ice Golem Zap Musketeer Hog Rider Barbarian Barrel Goblin Giant

Defense Synergies 3 12

Goblins
Zap Ice Golem Musketeer Barbarian Barrel
Zap
Goblin Giant Goblins Ice Golem Musketeer Barbarian Barrel Lumberjack
Ice Golem
Musketeer Goblins Zap Barbarian Barrel Lumberjack
Musketeer
Ice Golem Lumberjack Goblins Zap Barbarian Barrel
Hog Rider
Barbarian Barrel
Goblins Zap Ice Golem Musketeer Lumberjack
Goblin Giant
Zap
Lumberjack
Musketeer Zap Ice Golem Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Musketeer Barbarian Barrel Goblin Giant
Lumberjack Goblins Zap Musketeer
Lumberjack Goblins Musketeer
Lumberjack Goblins Musketeer
Barbarian Barrel Lumberjack
Barbarian Barrel Goblins Zap Musketeer Lumberjack
Musketeer Zap
Zap Ice Golem Musketeer Barbarian Barrel Goblin Giant
Goblins Musketeer Lumberjack
Goblins Ice Golem Musketeer Barbarian Barrel Lumberjack
Goblins Zap Ice Golem Musketeer Barbarian Barrel Goblin Giant Lumberjack
Musketeer Zap
Lumberjack Zap Musketeer
Goblins Zap Barbarian Barrel Lumberjack
Lumberjack
Zap Lumberjack
Goblins Musketeer Lumberjack
Goblins Zap Musketeer Barbarian Barrel Lumberjack
Zap Barbarian Barrel Ice Golem Musketeer Lumberjack
Musketeer Lumberjack
Goblins Musketeer Barbarian Barrel Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Zap Ice Golem Barbarian Barrel
Zap Ice Golem Musketeer Barbarian Barrel Lumberjack
Lumberjack Goblins Zap Ice Golem Musketeer Goblin Giant
Lumberjack Zap Ice Golem Musketeer Barbarian Barrel Goblin Giant
Musketeer Goblin Giant Lumberjack
Zap Ice Golem Musketeer Goblin Giant
Goblins Ice Golem Musketeer Goblin Giant Lumberjack
Goblin Giant Lumberjack
Zap Goblins Ice Golem Barbarian Barrel
Musketeer Goblin Giant
Musketeer Lumberjack
Zap Goblin Giant
Ice Golem Goblin Giant Lumberjack
Musketeer
Goblins Zap Ice Golem Musketeer Barbarian Barrel Goblin Giant Lumberjack
Zap Ice Golem Musketeer Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel
Barbarian Barrel Goblin Giant
Ice Golem Musketeer Barbarian Barrel
Zap Barbarian Barrel
Zap Ice Golem Musketeer Goblin Giant
Musketeer
Zap Ice Golem Barbarian Barrel
Zap
Goblins Musketeer Lumberjack
Zap Musketeer Barbarian Barrel
Zap Musketeer
Ice Golem Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Zap Ice Golem Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Barbarian Barrel
Zap Musketeer Barbarian Barrel
Zap Barbarian Barrel
Musketeer
Musketeer
Zap Musketeer Barbarian Barrel
Zap Ice Golem Barbarian Barrel
Zap Musketeer Barbarian Barrel
Zap Musketeer
Zap Musketeer Barbarian Barrel
Zap Ice Golem Musketeer
Zap Musketeer
Zap Musketeer
Zap
Zap Musketeer Barbarian Barrel
Zap Musketeer
Barbarian Barrel
Musketeer Lumberjack
Zap Ice Golem Musketeer
Zap
Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer Barbarian Barrel Goblin Giant

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