My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Dart Goblin Hog Rider Goblin Barrel Witch
Zap
Firecracker Dart Goblin Inferno Tower Goblin Barrel Witch
Barbarian Barrel
Ice Spirit Firecracker Dart Goblin Inferno Tower Goblin Barrel Witch
The Log
Ice Spirit Firecracker Dart Goblin Hog Rider Goblin Barrel Witch
Earthquake
Firecracker Hog Rider Inferno Tower Goblin Barrel Witch
Arrows
Ice Spirit Firecracker Dart Goblin Goblin Barrel Witch
Royal Delivery
Ice Spirit Firecracker Dart Goblin Hog Rider Goblin Barrel Witch
Fireball
Firecracker Dart Goblin Hog Rider Inferno Tower Goblin Barrel Witch
Poison
Firecracker Dart Goblin Inferno Tower Witch
Lightning
Inferno Tower Witch
Rocket
Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Firecracker Dart Goblin Goblin Barrel Hog Rider Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Firecracker Dart Goblin

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Goblin Barrel Firecracker Dart Goblin Witch
Zap
Ice Spirit Firecracker Hog Rider Dart Goblin Witch
Firecracker
Zap Hog Rider Ice Spirit Dart Goblin Goblin Barrel
Dart Goblin
Goblin Barrel Ice Spirit Zap Firecracker Hog Rider
Hog Rider
Ice Spirit Zap Firecracker Dart Goblin Goblin Barrel Witch
Inferno Tower
Goblin Barrel
Ice Spirit Dart Goblin Firecracker Hog Rider
Witch
Ice Spirit Zap Hog Rider

Defense Synergies 2 10

Ice Spirit
Zap Inferno Tower Firecracker Dart Goblin Witch
Zap
Ice Spirit Firecracker Dart Goblin Inferno Tower Witch
Firecracker
Ice Spirit Zap Dart Goblin Inferno Tower
Dart Goblin
Ice Spirit Zap Firecracker Inferno Tower
Hog Rider
Inferno Tower
Ice Spirit Zap Firecracker Dart Goblin
Goblin Barrel
Witch
Ice Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Inferno Tower
Inferno Tower Ice Spirit Zap Firecracker Dart Goblin Witch
Inferno Tower Witch Dart Goblin
Inferno Tower Witch Firecracker Dart Goblin
Firecracker
Zap Firecracker Dart Goblin
Dart Goblin Inferno Tower Ice Spirit Zap Firecracker Witch
Zap Dart Goblin Inferno Tower
Inferno Tower Witch
Ice Spirit Firecracker Dart Goblin Inferno Tower
Dart Goblin Witch Zap Firecracker
Inferno Tower Zap Firecracker Dart Goblin Witch
Inferno Tower Ice Spirit Zap Witch
Ice Spirit Zap Firecracker Dart Goblin Witch
Inferno Tower
Inferno Tower Ice Spirit Zap
Firecracker Inferno Tower Witch
Ice Spirit Zap Firecracker Dart Goblin Witch
Zap Witch Ice Spirit Firecracker Dart Goblin
Dart Goblin Inferno Tower
Firecracker Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower Witch
Zap Firecracker
Ice Spirit Zap Inferno Tower Witch
Zap Inferno Tower
Inferno Tower Witch
Firecracker Ice Spirit Zap Dart Goblin Witch
Dart Goblin Inferno Tower Witch
Inferno Tower
Zap Ice Spirit Firecracker Inferno Tower Witch
Inferno Tower Witch Dart Goblin
Dart Goblin Inferno Tower Witch
Zap
Inferno Tower Witch
Firecracker Dart Goblin Witch
Inferno Tower Witch Ice Spirit Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Dart Goblin
Zap Firecracker
Firecracker Ice Spirit Zap Dart Goblin Witch
Firecracker Dart Goblin Witch
Ice Spirit Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Witch
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Witch
Zap
Zap Firecracker Ice Spirit Witch
Witch
Firecracker Zap Dart Goblin Witch
Zap Witch
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Witch
Zap Ice Spirit Firecracker Dart Goblin Witch
Zap Dart Goblin
Zap Ice Spirit Firecracker
Firecracker
Zap Ice Spirit Dart Goblin Witch
Zap Firecracker Dart Goblin Witch
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin
Zap Ice Spirit Firecracker Dart Goblin Witch
Firecracker Zap Dart Goblin Witch
Zap Firecracker Dart Goblin Witch

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