My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Executioner Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Little Prince
Zap
Firecracker Skeleton Army Little Prince
Barbarian Barrel
Firecracker Tesla Skeleton Army Executioner Little Prince
The Log
Firecracker Hog Rider Skeleton Army Little Prince
Earthquake
Firecracker Tesla Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army Little Prince
Royal Delivery
Firecracker Hog Rider Skeleton Army Executioner Little Prince
Fireball
Firecracker Tesla Hog Rider Skeleton Army Executioner Little Prince
Poison
Firecracker Skeleton Army Executioner Little Prince
Lightning
Tesla Executioner Little Prince
Rocket
Hog Rider Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Skeleton Army Tornado Little Prince Tesla Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Skeleton Army Tornado

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado Executioner Little Prince
Firecracker
Zap Hog Rider Tornado
Tesla
Hog Rider
Zap Firecracker Tornado Executioner Little Prince
Skeleton Army
Tornado
Zap Executioner Firecracker Hog Rider
Executioner
Tornado Zap Hog Rider
Little Prince
Zap Hog Rider

Defense Synergies 1 14

Zap
Firecracker Tesla Skeleton Army Tornado Executioner Little Prince
Firecracker
Zap Tesla Skeleton Army Tornado
Tesla
Zap Firecracker Skeleton Army Tornado Little Prince
Hog Rider
Skeleton Army
Zap Firecracker Tesla Executioner
Tornado
Executioner Zap Firecracker Tesla Little Prince
Executioner
Tornado Zap Skeleton Army
Little Prince
Zap Tesla Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Executioner
Skeleton Army Zap Firecracker Tesla Executioner
Tesla Skeleton Army Tornado Executioner
Tesla Skeleton Army Firecracker
Firecracker Skeleton Army Tornado
Skeleton Army Tornado Zap Firecracker Tesla Executioner
Tesla Tornado Zap Firecracker Executioner Little Prince
Zap Tesla
Tesla Skeleton Army Tornado
Skeleton Army Tornado Firecracker Tesla Little Prince
Skeleton Army Executioner Zap Firecracker Tesla Tornado
Tesla Executioner Zap Firecracker Tornado
Tesla Skeleton Army Zap
Skeleton Army Executioner Zap Firecracker Tesla Tornado
Skeleton Army Tesla
Skeleton Army Tornado Zap Tesla
Tesla Firecracker Skeleton Army Tornado Executioner
Tesla Zap Firecracker Skeleton Army Tornado Executioner Little Prince
Zap Tornado Executioner Firecracker Tesla Little Prince
Tesla Tornado
Skeleton Army Firecracker Tesla Executioner Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla
Zap Firecracker Tesla Executioner
Skeleton Army Zap
Skeleton Army Zap Tesla Tornado
Tesla Skeleton Army Executioner
Firecracker Executioner Zap Tesla Tornado
Skeleton Army Tesla
Tesla Skeleton Army
Zap Firecracker Skeleton Army Tornado
Tesla Skeleton Army
Tesla
Skeleton Army Zap Tornado
Skeleton Army Tesla Executioner
Firecracker Tesla Skeleton Army Executioner
Tesla Skeleton Army Zap Firecracker Tornado Executioner Little Prince
Executioner Zap Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Tornado Executioner
Firecracker
Executioner Zap Firecracker
Firecracker Executioner Zap Tornado
Firecracker Tornado Executioner
Zap Firecracker Tornado Executioner
Zap Firecracker Tornado
Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado Executioner
Firecracker Executioner
Firecracker
Zap Firecracker
Zap Firecracker Executioner
Firecracker Executioner
Tornado
Zap Firecracker Executioner
Zap Firecracker Tornado Little Prince
Tornado
Tornado
Zap
Zap Firecracker Tornado Executioner Little Prince
Firecracker Zap Tornado Executioner
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado Executioner Little Prince
Zap Firecracker
Zap
Zap Firecracker
Firecracker
Zap Skeleton Army
Zap Firecracker Tornado Executioner
Firecracker Executioner
Zap Firecracker Executioner
Zap Tornado
Firecracker Executioner
Zap Firecracker Tornado
Firecracker Zap Tornado Executioner
Zap Firecracker Tornado Executioner Little Prince

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