My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Firecracker Balloon Inferno Dragon
Barbarian Barrel
Knight Firecracker Lumberjack
The Log
Firecracker Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Balloon Inferno Dragon Lumberjack
Fireball
Firecracker Balloon Inferno Dragon Lumberjack
Poison
Firecracker Balloon
Lightning
Knight Mini P.E.K.K.A Balloon Inferno Dragon Lumberjack
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Firecracker Fireball Mini P.E.K.K.A Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Firecracker Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Balloon Knight Mini P.E.K.K.A Lumberjack
Knight
Firecracker Balloon Zap Fireball Lumberjack
Firecracker
Zap Knight Mini P.E.K.K.A Balloon Inferno Dragon Lumberjack
Fireball
Zap Knight
Mini P.E.K.K.A
Zap Firecracker Lumberjack
Balloon
Zap Knight Lumberjack Firecracker
Inferno Dragon
Firecracker
Lumberjack
Balloon Zap Knight Firecracker Mini P.E.K.K.A

Defense Synergies 3 11

Zap
Fireball Mini P.E.K.K.A Knight Firecracker Inferno Dragon Lumberjack
Knight
Firecracker Zap Fireball Mini P.E.K.K.A Lumberjack
Firecracker
Knight Zap Mini P.E.K.K.A Lumberjack
Fireball
Zap Knight Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Zap Knight Firecracker Fireball
Balloon
Inferno Dragon
Zap
Lumberjack
Zap Knight Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Fireball
Mini P.E.K.K.A Inferno Dragon Lumberjack Zap Knight Firecracker
Mini P.E.K.K.A Lumberjack Knight Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Lumberjack Knight Firecracker
Firecracker Fireball Mini P.E.K.K.A Lumberjack
Fireball Zap Firecracker Lumberjack
Inferno Dragon Zap Firecracker Fireball
Zap Fireball
Mini P.E.K.K.A Inferno Dragon Lumberjack
Knight Firecracker Mini P.E.K.K.A Lumberjack
Zap Knight Firecracker Fireball Lumberjack
Inferno Dragon Zap Firecracker Fireball
Mini P.E.K.K.A Lumberjack Zap Knight Fireball
Fireball Zap Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Inferno Dragon Knight Lumberjack
Zap Fireball Mini P.E.K.K.A Inferno Dragon Lumberjack
Knight Firecracker Fireball Mini P.E.K.K.A Lumberjack
Fireball Zap Knight Firecracker Lumberjack
Zap Knight Firecracker Fireball Inferno Dragon Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Knight Firecracker Fireball Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Lumberjack Zap Fireball
Fireball Zap Knight Firecracker Mini P.E.K.K.A Inferno Dragon Lumberjack
Lumberjack Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Zap Knight Fireball
Knight Mini P.E.K.K.A Inferno Dragon Lumberjack
Firecracker Fireball Zap
Mini P.E.K.K.A Knight Fireball Lumberjack
Mini P.E.K.K.A Knight Inferno Dragon Lumberjack
Zap Knight Firecracker Fireball Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Lumberjack
Zap Fireball
Mini P.E.K.K.A Knight Fireball Lumberjack
Firecracker Fireball
Zap Knight Firecracker Fireball Mini P.E.K.K.A Inferno Dragon Lumberjack
Zap Firecracker Fireball Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Zap
Fireball
Knight Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Fireball Mini P.E.K.K.A Lumberjack
Firecracker Zap Knight Fireball
Fireball Zap Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Mini P.E.K.K.A
Zap Firecracker Fireball Mini P.E.K.K.A
Zap Firecracker Fireball
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
Inferno Dragon
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Firecracker Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Fireball
Fireball Zap Firecracker
Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Lumberjack
Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball

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