My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Inferno Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Dart Goblin Inferno Dragon
Zap
Dart Goblin Inferno Tower Inferno Dragon
Barbarian Barrel
Electro Spirit Dart Goblin Inferno Tower Royal Ghost Magic Archer
The Log
Electro Spirit Dart Goblin
Earthquake
Inferno Tower
Arrows
Electro Spirit Dart Goblin
Royal Delivery
Electro Spirit Dart Goblin Royal Ghost Inferno Dragon Magic Archer
Fireball
Dart Goblin Inferno Tower Inferno Dragon Magic Archer
Poison
Dart Goblin Inferno Tower Magic Archer
Lightning
Inferno Tower Inferno Dragon Magic Archer
Rocket
Inferno Tower Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Royal Ghost Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Inferno Tower Royal Ghost Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Dart Goblin Royal Ghost Fireball Inferno Dragon Magic Archer Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Dart Goblin Royal Ghost Fireball

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball
Dart Goblin
Mega Knight
Fireball
Electro Spirit Magic Archer Mega Knight
Inferno Tower
Royal Ghost
Magic Archer Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
Fireball Royal Ghost Mega Knight
Mega Knight
Inferno Dragon Dart Goblin Fireball Royal Ghost Magic Archer

Defense Synergies 0 11

Electro Spirit
Dart Goblin
Inferno Tower Inferno Dragon Magic Archer Mega Knight
Fireball
Inferno Tower Mega Knight
Inferno Tower
Dart Goblin Fireball Royal Ghost Mega Knight
Royal Ghost
Inferno Tower Mega Knight
Inferno Dragon
Dart Goblin Mega Knight
Magic Archer
Dart Goblin Mega Knight
Mega Knight
Dart Goblin Fireball Inferno Tower Royal Ghost Inferno Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Inferno Tower Magic Archer
Inferno Tower Inferno Dragon Dart Goblin Mega Knight
Inferno Tower Mega Knight Dart Goblin Inferno Dragon
Inferno Tower Inferno Dragon Dart Goblin Mega Knight
Fireball Mega Knight
Fireball Electro Spirit Dart Goblin Royal Ghost Magic Archer Mega Knight
Dart Goblin Inferno Tower Inferno Dragon Electro Spirit Fireball Magic Archer
Electro Spirit Dart Goblin Fireball Inferno Tower Magic Archer Mega Knight
Inferno Tower Inferno Dragon
Dart Goblin Inferno Tower Royal Ghost Mega Knight
Dart Goblin Electro Spirit Fireball Royal Ghost Magic Archer Mega Knight
Inferno Tower Inferno Dragon Dart Goblin Fireball Magic Archer
Inferno Tower Mega Knight Fireball
Fireball Mega Knight Electro Spirit Dart Goblin Royal Ghost Magic Archer
Inferno Tower Inferno Dragon Mega Knight
Inferno Tower Fireball Inferno Dragon Mega Knight
Mega Knight Fireball Inferno Tower
Fireball Mega Knight Electro Spirit Dart Goblin Royal Ghost Magic Archer
Electro Spirit Dart Goblin Fireball Royal Ghost Inferno Dragon Magic Archer Mega Knight
Dart Goblin Inferno Tower Inferno Dragon
Royal Ghost Mega Knight Electro Spirit Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Inferno Tower Royal Ghost
Fireball Royal Ghost Inferno Dragon Magic Archer Mega Knight
Mega Knight Inferno Tower
Mega Knight Fireball Inferno Tower
Inferno Tower Inferno Dragon Mega Knight
Fireball Electro Spirit Dart Goblin Magic Archer
Dart Goblin Fireball Inferno Tower
Inferno Tower Mega Knight Inferno Dragon
Mega Knight Electro Spirit Fireball Inferno Tower Inferno Dragon Magic Archer
Inferno Tower Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Inferno Tower
Mega Knight Fireball
Mega Knight Fireball Inferno Tower
Dart Goblin Fireball Magic Archer Mega Knight
Inferno Tower Electro Spirit Dart Goblin Fireball Inferno Dragon Magic Archer
Mega Knight Electro Spirit Dart Goblin Fireball Inferno Tower Royal Ghost Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Dart Goblin Royal Ghost
Fireball Dart Goblin Royal Ghost Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball
Fireball Magic Archer Mega Knight
Fireball Electro Spirit Dart Goblin Magic Archer
Dart Goblin Magic Archer
Fireball Dart Goblin Magic Archer
Fireball Dart Goblin
Fireball
Dart Goblin Fireball Magic Archer
Fireball Dart Goblin Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Magic Archer Dart Goblin Fireball Mega Knight
Fireball
Dart Goblin Fireball Magic Archer Mega Knight
Dart Goblin Fireball Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball
Fireball
Electro Spirit Fireball Magic Archer Mega Knight
Inferno Dragon
Fireball Dart Goblin Royal Ghost Magic Archer
Fireball Magic Archer Mega Knight
Fireball Dart Goblin Magic Archer
Dart Goblin Fireball Magic Archer
Electro Spirit Dart Goblin Fireball
Fireball
Dart Goblin Fireball Magic Archer Mega Knight
Electro Spirit Fireball Magic Archer
Mega Knight
Fireball Magic Archer
Electro Spirit Dart Goblin Fireball Magic Archer
Fireball Dart Goblin Magic Archer
Fireball
Fireball Dart Goblin Magic Archer Mega Knight
Dart Goblin Fireball Magic Archer
Fireball
Dart Goblin Mega Knight
Electro Spirit Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Royal Ghost Magic Archer Mega Knight

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