My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Skeleton Dragons Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Royal Giant Dark Prince Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Dark Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Barbarian Barrel Dark Prince Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Dark Prince Cannon Cart
Giant Snowball
Goblin Gang Skeleton Dragons
Zap
Goblin Gang Royal Giant Dark Prince Cannon Cart
Barbarian Barrel
Goblin Gang Dark Prince Cannon Cart Magic Archer
The Log
Goblin Gang Royal Giant Dark Prince Cannon Cart
Earthquake
Goblin Gang
Arrows
Goblin Gang Skeleton Dragons
Royal Delivery
Goblin Gang Skeleton Dragons Dark Prince Cannon Cart Magic Archer
Fireball
Goblin Gang Skeleton Dragons Cannon Cart Magic Archer
Poison
Goblin Gang Skeleton Dragons Magic Archer
Lightning
Skeleton Dragons Dark Prince Cannon Cart Magic Archer
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Barbarian Barrel Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Goblin Gang Skeleton Dragons Dark Prince Magic Archer Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Goblin Gang Skeleton Dragons

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart Skeleton Dragons Royal Giant Barbarian Barrel Dark Prince Magic Archer
Goblin Gang
Royal Giant Dark Prince Cannon Cart
Skeleton Dragons
Zap Royal Giant Barbarian Barrel Dark Prince Cannon Cart
Royal Giant
Barbarian Barrel Zap Goblin Gang Skeleton Dragons Dark Prince Cannon Cart Magic Archer
Barbarian Barrel
Royal Giant Cannon Cart Zap Skeleton Dragons Dark Prince
Dark Prince
Zap Goblin Gang Skeleton Dragons Royal Giant Barbarian Barrel Magic Archer
Cannon Cart
Zap Barbarian Barrel Goblin Gang Skeleton Dragons Royal Giant Magic Archer
Magic Archer
Zap Royal Giant Dark Prince Cannon Cart

Defense Synergies 2 18

Zap
Skeleton Dragons Goblin Gang Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Goblin Gang
Zap Skeleton Dragons Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Skeleton Dragons
Zap Barbarian Barrel Goblin Gang Dark Prince Cannon Cart
Royal Giant
Barbarian Barrel
Skeleton Dragons Zap Goblin Gang Dark Prince Cannon Cart Magic Archer
Dark Prince
Zap Goblin Gang Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Cannon Cart
Zap Goblin Gang Skeleton Dragons Barbarian Barrel Dark Prince Magic Archer
Magic Archer
Zap Goblin Gang Barbarian Barrel Dark Prince Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Skeleton Dragons Barbarian Barrel Magic Archer
Zap Goblin Gang Skeleton Dragons Dark Prince Cannon Cart
Goblin Gang Skeleton Dragons Dark Prince Cannon Cart
Goblin Gang Skeleton Dragons Dark Prince Cannon Cart
Barbarian Barrel Dark Prince
Goblin Gang Barbarian Barrel Zap Skeleton Dragons Dark Prince Cannon Cart Magic Archer
Skeleton Dragons Zap Goblin Gang Magic Archer
Zap Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Goblin Gang
Goblin Gang Barbarian Barrel Dark Prince Cannon Cart
Goblin Gang Skeleton Dragons Zap Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Skeleton Dragons Zap Goblin Gang Magic Archer
Zap Goblin Gang Skeleton Dragons Dark Prince Cannon Cart
Zap Goblin Gang Skeleton Dragons Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Goblin Gang Cannon Cart
Zap Goblin Gang
Goblin Gang Skeleton Dragons Dark Prince Cannon Cart
Zap Goblin Gang Skeleton Dragons Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Zap Barbarian Barrel Skeleton Dragons Dark Prince Cannon Cart Magic Archer
Cannon Cart
Goblin Gang Skeleton Dragons Dark Prince Barbarian Barrel Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Barbarian Barrel Dark Prince Cannon Cart
Zap Goblin Gang Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Goblin Gang Zap Dark Prince Cannon Cart
Goblin Gang Dark Prince Zap Barbarian Barrel Cannon Cart
Goblin Gang Dark Prince Cannon Cart
Skeleton Dragons Zap Goblin Gang Magic Archer
Goblin Gang Dark Prince Cannon Cart
Dark Prince Cannon Cart
Zap Skeleton Dragons Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Goblin Gang Skeleton Dragons
Dark Prince Cannon Cart
Zap Dark Prince
Dark Prince Cannon Cart Goblin Gang
Skeleton Dragons Cannon Cart Magic Archer
Goblin Gang Zap Skeleton Dragons Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Zap Skeleton Dragons Barbarian Barrel Dark Prince Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Skeleton Dragons Barbarian Barrel
Zap Skeleton Dragons Barbarian Barrel Magic Archer
Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Cannon Cart Skeleton Dragons Barbarian Barrel Dark Prince
Zap Skeleton Dragons Barbarian Barrel Dark Prince Magic Archer
Skeleton Dragons Zap Magic Archer
Skeleton Dragons Magic Archer
Zap Skeleton Dragons Barbarian Barrel Magic Archer
Zap Skeleton Dragons
Goblin Gang
Zap Skeleton Dragons Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Zap Skeleton Dragons Magic Archer
Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Zap Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Zap Skeleton Dragons Barbarian Barrel Cannon Cart Magic Archer
Magic Archer Skeleton Dragons Barbarian Barrel Cannon Cart
Barbarian Barrel
Skeleton Dragons
Zap Skeleton Dragons Barbarian Barrel Dark Prince Magic Archer
Zap Skeleton Dragons Barbarian Barrel Magic Archer
Skeleton Dragons Magic Archer
Skeleton Dragons
Zap Skeleton Dragons Barbarian Barrel Cannon Cart
Zap Skeleton Dragons Barbarian Barrel Dark Prince Magic Archer
Zap Skeleton Dragons Barbarian Barrel Magic Archer
Zap Skeleton Dragons Magic Archer
Zap Skeleton Dragons Barbarian Barrel Magic Archer
Zap Skeleton Dragons Magic Archer
Zap Skeleton Dragons
Zap Skeleton Dragons Magic Archer
Zap Skeleton Dragons Magic Archer
Magic Archer
Zap Goblin Gang Barbarian Barrel Dark Prince Cannon Cart Magic Archer
Zap Skeleton Dragons Magic Archer
Barbarian Barrel
Goblin Gang Skeleton Dragons Dark Prince Cannon Cart Magic Archer
Zap Skeleton Dragons Magic Archer
Zap
Skeleton Dragons Dark Prince Cannon Cart
Zap Goblin Gang Skeleton Dragons Magic Archer
Zap Skeleton Dragons Magic Archer
Zap Barbarian Barrel Dark Prince Cannon Cart Magic Archer

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