My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Witch
Zap
Inferno Tower Witch
Barbarian Barrel
Inferno Tower Witch Electro Wizard
The Log
Witch
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Witch P.E.K.K.A Electro Wizard
Fireball
Inferno Tower Witch Electro Wizard
Poison
Inferno Tower Witch Electro Wizard
Lightning
Inferno Tower Witch Electro Wizard
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Void Electro Wizard Giant Inferno Tower Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Void Electro Wizard

Attack Synergies 9 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Void P.E.K.K.A Electro Wizard Witch
Arrows
Zap Giant Void P.E.K.K.A
Giant
Zap Arrows Void Witch Electro Wizard
Inferno Tower
Void
Zap Arrows Giant
Witch
Zap Giant P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Wizard Witch
Electro Wizard
Zap P.E.K.K.A Giant

Defense Synergies 2 10

Zap
Electro Wizard Arrows Inferno Tower Void Witch P.E.K.K.A
Arrows
Zap Inferno Tower Void P.E.K.K.A
Giant
Inferno Tower
Electro Wizard Zap Arrows
Void
Zap Arrows
Witch
Zap Electro Wizard
P.E.K.K.A
Zap Arrows Electro Wizard
Electro Wizard
Zap Inferno Tower Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Void Electro Wizard
Inferno Tower P.E.K.K.A Zap Witch Electro Wizard
Inferno Tower Witch P.E.K.K.A Void Electro Wizard
Inferno Tower Witch P.E.K.K.A Electro Wizard
Arrows P.E.K.K.A
Arrows Zap Electro Wizard
Inferno Tower Electro Wizard Zap Arrows Void Witch
Zap Arrows Inferno Tower Void P.E.K.K.A Electro Wizard
Inferno Tower Witch P.E.K.K.A
Inferno Tower Electro Wizard
Witch Electro Wizard Zap Arrows
Arrows Inferno Tower Zap Witch Electro Wizard
Inferno Tower P.E.K.K.A Zap Witch Electro Wizard
Zap Arrows Witch P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Zap P.E.K.K.A Electro Wizard
Arrows Inferno Tower Witch P.E.K.K.A Electro Wizard
Arrows Zap Witch Electro Wizard
Zap Arrows Witch Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Arrows Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower Void Witch P.E.K.K.A Electro Wizard
Void Electro Wizard Zap Arrows
P.E.K.K.A Zap Inferno Tower Witch Electro Wizard
P.E.K.K.A Zap Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Witch
Arrows Zap Witch Electro Wizard
P.E.K.K.A Inferno Tower Void Witch Electro Wizard
Inferno Tower P.E.K.K.A
Zap Void P.E.K.K.A Electro Wizard Inferno Tower Witch
Inferno Tower Witch P.E.K.K.A
P.E.K.K.A Inferno Tower Witch
P.E.K.K.A Zap Arrows Void Electro Wizard
P.E.K.K.A Inferno Tower Witch
Witch
Inferno Tower Witch Electro Wizard Zap P.E.K.K.A
Arrows Zap Inferno Tower Witch P.E.K.K.A Electro Wizard
Arrows Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows
Arrows Void Zap Electro Wizard
Arrows Void
Arrows Void
Zap Arrows
Arrows Zap Witch
Arrows Witch
Arrows Zap
Arrows Void Zap
Void Electro Wizard
Void Zap Arrows Electro Wizard
Void Zap Arrows
Void
Arrows Void
Zap Arrows
Zap Arrows Witch
Arrows
Arrows
Void Zap Arrows Electro Wizard
Zap Arrows Witch
Void
Arrows Void
Void
Zap Arrows Void
Zap Arrows Witch
Witch
Arrows Void Zap Witch Electro Wizard
Void Zap Arrows Witch
Void Zap Arrows
Zap Arrows Witch Electro Wizard
Zap Electro Wizard Void Witch
Void
Void Zap Arrows
Zap Void Arrows Electro Wizard
P.E.K.K.A
Arrows
Zap Electro Wizard Void Witch
Zap Arrows Witch Electro Wizard
Arrows
Void Electro Wizard
Arrows Zap
Void Zap Arrows
P.E.K.K.A
Zap Witch Electro Wizard
Zap Void Witch Electro Wizard
Void Zap Witch Electro Wizard

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