My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider
Giant Snowball
Fire Spirit Minions Hog Rider Witch
Zap
Fire Spirit Minions Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Witch Electro Wizard
The Log
Fire Spirit Elite Barbarians Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Fire Spirit Minions Witch
Royal Delivery
Fire Spirit Minions Elite Barbarians Valkyrie Hog Rider Witch Electro Wizard
Fireball
Minions Elite Barbarians Hog Rider Witch Electro Wizard
Poison
Minions Witch Electro Wizard
Lightning
Elite Barbarians Valkyrie Witch Electro Wizard
Rocket
Elite Barbarians Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Valkyrie Hog Rider Electro Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Minions Valkyrie

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap Elite Barbarians
Zap
Elite Barbarians Hog Rider Electro Wizard Fire Spirit Minions Valkyrie Witch
Minions
Hog Rider Zap Elite Barbarians Valkyrie
Elite Barbarians
Zap Valkyrie Fire Spirit Minions Hog Rider
Valkyrie
Fire Spirit Elite Barbarians Hog Rider Zap Minions Witch Electro Wizard
Hog Rider
Fire Spirit Zap Minions Valkyrie Elite Barbarians Witch Electro Wizard
Witch
Zap Valkyrie Hog Rider
Electro Wizard
Zap Valkyrie Hog Rider

Defense Synergies 3 11

Fire Spirit
Zap Valkyrie Electro Wizard
Zap
Electro Wizard Fire Spirit Minions Elite Barbarians Valkyrie Witch
Minions
Valkyrie Zap Electro Wizard
Elite Barbarians
Valkyrie Zap
Valkyrie
Minions Elite Barbarians Fire Spirit Zap Witch Electro Wizard
Hog Rider
Witch
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Fire Spirit Minions Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Electro Wizard
Elite Barbarians Zap Minions Valkyrie Witch Electro Wizard
Witch Fire Spirit Minions Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Witch Minions Valkyrie Electro Wizard
Elite Barbarians Valkyrie
Fire Spirit Zap Minions Valkyrie Electro Wizard
Minions Electro Wizard Fire Spirit Zap Witch
Zap Valkyrie Electro Wizard
Witch Minions Elite Barbarians
Elite Barbarians Fire Spirit Valkyrie Electro Wizard
Minions Valkyrie Witch Electro Wizard Zap
Minions Zap Witch Electro Wizard
Fire Spirit Zap Minions Elite Barbarians Valkyrie Witch Electro Wizard
Fire Spirit Valkyrie Zap Minions Witch Electro Wizard
Elite Barbarians Electro Wizard
Zap Elite Barbarians Electro Wizard
Minions Elite Barbarians Valkyrie Witch Electro Wizard
Fire Spirit Zap Minions Elite Barbarians Valkyrie Witch Electro Wizard
Zap Valkyrie Witch Fire Spirit Minions Electro Wizard
Elite Barbarians Electro Wizard
Valkyrie Fire Spirit Minions Elite Barbarians Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Witch Electro Wizard
Electro Wizard Zap Elite Barbarians Valkyrie
Zap Minions Elite Barbarians Valkyrie Witch Electro Wizard
Valkyrie Zap Elite Barbarians Electro Wizard
Elite Barbarians Valkyrie Witch
Fire Spirit Zap Minions Witch Electro Wizard
Minions Elite Barbarians Valkyrie Witch Electro Wizard
Elite Barbarians Valkyrie
Zap Electro Wizard Minions Elite Barbarians Valkyrie Witch
Witch
Minions Elite Barbarians Valkyrie Witch
Zap Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Valkyrie Witch
Valkyrie Witch
Elite Barbarians Witch Electro Wizard Zap Minions Valkyrie
Minions Valkyrie Zap Elite Barbarians Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Electro Wizard
Valkyrie
Fire Spirit Zap Valkyrie
Fire Spirit Zap Minions Witch
Fire Spirit Witch
Fire Spirit Zap
Zap
Fire Spirit Minions Elite Barbarians Electro Wizard
Zap Valkyrie Electro Wizard
Fire Spirit Zap
Fire Spirit Elite Barbarians
Minions
Zap Elite Barbarians
Zap Witch
Minions
Fire Spirit Zap Electro Wizard
Fire Spirit Zap Valkyrie Witch
Minions
Zap
Zap Fire Spirit Valkyrie Witch
Witch
Zap Witch Electro Wizard
Zap Witch
Zap
Elite Barbarians Fire Spirit Zap Witch Electro Wizard
Zap Electro Wizard Minions Witch
Elite Barbarians
Zap
Zap Electro Wizard
Zap Electro Wizard Fire Spirit Minions Witch
Fire Spirit Zap Witch Electro Wizard
Valkyrie Electro Wizard
Zap
Zap
Elite Barbarians
Zap Minions Elite Barbarians Witch Electro Wizard
Zap Witch Electro Wizard
Zap Witch Electro Wizard

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