My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Witch Executioner Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Giant Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Giant Bandit
Giant Snowball
Minions Hog Rider Witch
Zap
Minions Witch Bandit
Barbarian Barrel
Ice Spirit Witch Executioner Royal Ghost Bandit
The Log
Ice Spirit Hog Rider Witch Bandit
Earthquake
Hog Rider Witch
Arrows
Ice Spirit Minions Witch
Royal Delivery
Ice Spirit Minions Hog Rider Witch Executioner Royal Ghost Bandit
Fireball
Minions Hog Rider Witch Executioner Bandit
Poison
Minions Witch Executioner
Lightning
Witch Executioner Bandit
Rocket
Hog Rider Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Executioner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Minions Royal Ghost Bandit Hog Rider Giant Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Minions Royal Ghost Bandit

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Hog Rider Giant Witch Executioner Royal Ghost Bandit
Minions
Ice Spirit Hog Rider Giant Bandit
Hog Rider
Ice Spirit Minions Giant Witch Executioner Bandit
Giant
Minions Ice Spirit Hog Rider Witch Executioner Royal Ghost Bandit
Witch
Ice Spirit Hog Rider Giant Royal Ghost Bandit
Executioner
Ice Spirit Hog Rider Giant Bandit
Royal Ghost
Ice Spirit Giant Witch Bandit
Bandit
Ice Spirit Minions Hog Rider Giant Witch Executioner Royal Ghost

Defense Synergies 0 9

Ice Spirit
Minions Witch Executioner Royal Ghost Bandit
Minions
Ice Spirit Bandit
Hog Rider
Giant
Witch
Ice Spirit Royal Ghost Bandit
Executioner
Ice Spirit Bandit
Royal Ghost
Ice Spirit Witch
Bandit
Ice Spirit Minions Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Executioner
Ice Spirit Minions Witch Executioner Bandit
Witch Minions Executioner Bandit
Witch Minions Bandit
Minions Executioner Royal Ghost Bandit
Minions Ice Spirit Witch Executioner
Bandit
Witch Minions
Ice Spirit Royal Ghost Bandit
Minions Witch Executioner Royal Ghost Bandit
Minions Executioner Witch
Ice Spirit Minions Witch Bandit
Executioner Ice Spirit Minions Witch Royal Ghost
Bandit
Ice Spirit Bandit
Minions Witch Executioner
Ice Spirit Minions Witch Executioner Royal Ghost Bandit
Witch Executioner Ice Spirit Minions Royal Ghost Bandit
Royal Ghost Minions Witch Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Royal Ghost Bandit
Bandit Executioner Royal Ghost
Bandit Ice Spirit Minions Witch
Bandit
Witch Executioner Bandit
Executioner Ice Spirit Minions Witch
Minions Witch Bandit
Ice Spirit Minions Witch Bandit
Witch
Minions Witch
Witch Executioner Bandit
Witch Executioner
Witch Ice Spirit Minions Executioner
Minions Executioner Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost Bandit
Executioner Royal Ghost Bandit
Bandit
Executioner
Executioner Ice Spirit Minions Witch
Witch Executioner
Ice Spirit Executioner
Bandit
Minions
Bandit
Executioner
Executioner Bandit
Minions Bandit
Witch Executioner Bandit
Executioner Bandit
Minions
Executioner Bandit
Witch
Minions
Ice Spirit Witch Executioner
Witch
Witch Executioner Royal Ghost Bandit
Witch Bandit
Bandit
Witch Executioner
Ice Spirit Minions Witch
Bandit
Ice Spirit
Ice Spirit Minions Witch Bandit
Witch Executioner
Executioner
Executioner
Executioner
Ice Spirit Minions Witch
Witch Executioner
Witch Executioner Royal Ghost Bandit

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