My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs
Giant Snowball
Hog Rider Royal Hogs
Zap
Inferno Tower Royal Hogs
Barbarian Barrel
Valkyrie Inferno Tower Royal Hogs Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Royal Hogs
Earthquake
Hog Rider Inferno Tower Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Royal Hogs Electro Wizard
Fireball
Hog Rider Inferno Tower Royal Hogs Electro Wizard
Poison
Inferno Tower Royal Hogs Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Inferno Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Mini P.E.K.K.A Valkyrie

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Mini P.E.K.K.A Valkyrie Royal Hogs The Log
Mini P.E.K.K.A
Zap Valkyrie Hog Rider Royal Hogs The Log Electro Wizard
Valkyrie
Hog Rider Zap Mini P.E.K.K.A Royal Hogs Electro Wizard
Hog Rider
Zap Valkyrie The Log Mini P.E.K.K.A Electro Wizard
Inferno Tower
Royal Hogs
Zap Mini P.E.K.K.A Valkyrie The Log Electro Wizard
The Log
Hog Rider Zap Mini P.E.K.K.A Royal Hogs
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Hog Rider Royal Hogs

Defense Synergies 6 8

Zap
Mini P.E.K.K.A Electro Wizard Valkyrie Inferno Tower The Log
Mini P.E.K.K.A
Zap The Log Electro Wizard Valkyrie
Valkyrie
Zap Mini P.E.K.K.A Inferno Tower The Log Electro Wizard
Hog Rider
Inferno Tower
The Log Electro Wizard Zap Valkyrie
Royal Hogs
The Log
Mini P.E.K.K.A Inferno Tower Zap Valkyrie Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Inferno Tower Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Zap Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Valkyrie Electro Wizard
Mini P.E.K.K.A Inferno Tower Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie The Log
The Log Zap Valkyrie Electro Wizard
Inferno Tower Electro Wizard Zap
Zap Valkyrie Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Valkyrie Electro Wizard Zap The Log
Inferno Tower Zap Electro Wizard
Mini P.E.K.K.A Inferno Tower Zap Valkyrie The Log Electro Wizard
Valkyrie Zap Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower Zap Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Zap Valkyrie The Log Electro Wizard
Zap Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Valkyrie Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Inferno Tower Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Valkyrie The Log
Zap Mini P.E.K.K.A Valkyrie Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Zap Inferno Tower The Log Electro Wizard
Inferno Tower Mini P.E.K.K.A Valkyrie
Zap Electro Wizard
Mini P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Valkyrie
Zap Electro Wizard Mini P.E.K.K.A Valkyrie Inferno Tower The Log
Inferno Tower
Mini P.E.K.K.A Valkyrie Inferno Tower
Zap Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Inferno Tower
Valkyrie
Inferno Tower Electro Wizard Zap Mini P.E.K.K.A Valkyrie The Log
Valkyrie Zap Mini P.E.K.K.A Inferno Tower The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log Electro Wizard
The Log
Valkyrie The Log
Zap Valkyrie The Log
Zap
The Log
The Log Zap
The Log Zap
Mini P.E.K.K.A Electro Wizard
Zap Valkyrie The Log Electro Wizard
Zap
The Log
Zap The Log
Zap The Log
The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Electro Wizard
Zap Valkyrie The Log
The Log
The Log
Zap The Log
Zap The Log Valkyrie
The Log Zap Electro Wizard
Zap The Log
Zap The Log
Zap Electro Wizard
Zap Electro Wizard
Mini P.E.K.K.A
Zap The Log
Zap Electro Wizard
The Log
Zap Electro Wizard
Zap Electro Wizard
The Log
Mini P.E.K.K.A Valkyrie Electro Wizard
The Log Zap
Zap
Zap The Log Electro Wizard
Zap Electro Wizard
Zap The Log Electro Wizard

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