My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Void Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Goblin Barrel
Giant Snowball
Spear Goblins Royal Recruits Goblin Barrel Witch Lumberjack
Zap
Spear Goblins Goblin Barrel Witch
Barbarian Barrel
Spear Goblins Royal Recruits Wizard Goblin Barrel Witch Lumberjack
The Log
Spear Goblins Royal Recruits Goblin Barrel Witch Lumberjack
Earthquake
Spear Goblins Goblin Barrel Witch
Arrows
Spear Goblins Royal Recruits Goblin Barrel Witch
Royal Delivery
Spear Goblins Royal Recruits Wizard Goblin Barrel Witch Lumberjack
Fireball
Wizard Goblin Barrel Witch Lumberjack
Poison
Spear Goblins Royal Recruits Wizard Witch
Lightning
Wizard Witch Lumberjack
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Barrel Fireball Lumberjack Wizard Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Goblin Barrel Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Zap Royal Recruits Lumberjack
Zap
Fireball Spear Goblins Royal Recruits Witch Lumberjack
Royal Recruits
Spear Goblins Zap Lumberjack
Fireball
Zap
Wizard
Lumberjack
Goblin Barrel
Spear Goblins Lumberjack
Witch
Zap Lumberjack
Lumberjack
Spear Goblins Zap Royal Recruits Wizard Goblin Barrel Witch

Defense Synergies 1 7

Spear Goblins
Zap Lumberjack
Zap
Fireball Spear Goblins Witch Lumberjack
Royal Recruits
Fireball
Zap Lumberjack
Wizard
Lumberjack
Goblin Barrel
Witch
Zap Lumberjack
Lumberjack
Spear Goblins Zap Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Royal Recruits Fireball Wizard
Lumberjack Zap Royal Recruits Witch
Witch Lumberjack Royal Recruits
Royal Recruits Witch Lumberjack
Royal Recruits Fireball Lumberjack
Fireball Spear Goblins Zap Lumberjack
Spear Goblins Zap Fireball Wizard Witch
Zap Royal Recruits Fireball
Witch Royal Recruits Lumberjack
Spear Goblins Royal Recruits Lumberjack
Witch Spear Goblins Zap Royal Recruits Fireball Wizard Lumberjack
Spear Goblins Zap Fireball Wizard Witch
Royal Recruits Lumberjack Zap Fireball Wizard Witch
Fireball Wizard Zap Royal Recruits Witch Lumberjack
Royal Recruits Lumberjack
Zap Royal Recruits Fireball Lumberjack
Wizard Royal Recruits Fireball Witch Lumberjack
Fireball Spear Goblins Zap Royal Recruits Wizard Witch Lumberjack
Zap Wizard Witch Spear Goblins Royal Recruits Fireball Lumberjack
Royal Recruits Lumberjack
Royal Recruits Wizard Spear Goblins Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Spear Goblins Zap Fireball Witch
Fireball Zap Wizard Lumberjack
Royal Recruits Lumberjack Spear Goblins Zap Witch
Royal Recruits Lumberjack Zap Fireball
Royal Recruits Witch Lumberjack
Fireball Wizard Zap Witch
Royal Recruits Spear Goblins Fireball Witch Lumberjack
Royal Recruits Lumberjack
Zap Royal Recruits Spear Goblins Fireball Witch
Royal Recruits Witch
Royal Recruits Witch Lumberjack
Royal Recruits Zap Fireball
Royal Recruits Fireball Wizard Witch Lumberjack
Royal Recruits Wizard Fireball Witch
Royal Recruits Witch Spear Goblins Zap Fireball Lumberjack
Zap Royal Recruits Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits
Fireball Zap
Fireball
Royal Recruits Fireball
Fireball Wizard Zap
Fireball Wizard Spear Goblins Zap Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Lumberjack
Zap Royal Recruits Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Spear Goblins Zap Fireball Wizard Witch
Royal Recruits Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard Witch
Fireball
Fireball Wizard
Zap Royal Recruits Fireball
Zap Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Spear Goblins Royal Recruits Fireball Witch
Fireball Zap Wizard Witch
Fireball
Fireball Wizard Lumberjack
Zap Fireball Wizard
Zap Fireball
Royal Recruits
Zap Royal Recruits Fireball Witch
Zap Fireball Witch
Zap Royal Recruits Fireball Witch

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