My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Little Prince Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Prince
Giant Snowball
Dart Goblin Lumberjack
Zap
Firecracker Royal Giant Dart Goblin Prince
Barbarian Barrel
Firecracker Dart Goblin Wizard Lumberjack
The Log
Firecracker Royal Giant Dart Goblin Prince Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Wizard Prince Lumberjack
Fireball
Firecracker Dart Goblin Wizard Lumberjack
Poison
Firecracker Dart Goblin Wizard
Lightning
Wizard Prince Lumberjack
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Dart Goblin Lumberjack Wizard Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Firecracker Dart Goblin

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Prince Royal Giant Dart Goblin Lumberjack
Firecracker
Zap Royal Giant Dart Goblin Mirror Prince Lumberjack
Royal Giant
Firecracker Dart Goblin Zap Wizard Mirror Lumberjack
Dart Goblin
Royal Giant Zap Firecracker Mirror Prince
Wizard
Royal Giant Prince Lumberjack
Mirror
Zap Firecracker Royal Giant Dart Goblin Lumberjack
Prince
Zap Firecracker Dart Goblin Wizard Lumberjack
Lumberjack
Zap Firecracker Royal Giant Wizard Mirror Prince

Defense Synergies 1 14

Zap
Mirror Firecracker Dart Goblin Prince Lumberjack
Firecracker
Zap Dart Goblin Mirror Prince Lumberjack
Royal Giant
Dart Goblin
Zap Firecracker Mirror Prince Lumberjack
Wizard
Prince Lumberjack
Mirror
Zap Firecracker Dart Goblin Lumberjack
Prince
Zap Firecracker Dart Goblin Wizard
Lumberjack
Zap Firecracker Dart Goblin Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Wizard
Lumberjack Zap Firecracker Dart Goblin Prince
Prince Lumberjack Dart Goblin
Prince Lumberjack Firecracker Dart Goblin
Firecracker Prince Lumberjack
Zap Firecracker Dart Goblin Lumberjack
Dart Goblin Zap Firecracker Wizard
Zap Dart Goblin
Prince Lumberjack
Firecracker Dart Goblin Prince Lumberjack
Dart Goblin Zap Firecracker Wizard Lumberjack
Zap Firecracker Dart Goblin Wizard
Prince Lumberjack Zap Wizard
Wizard Zap Firecracker Dart Goblin Prince Lumberjack
Prince Lumberjack
Zap Prince Lumberjack
Wizard Firecracker Prince Lumberjack
Zap Firecracker Dart Goblin Wizard Prince Lumberjack
Zap Wizard Firecracker Dart Goblin Lumberjack
Dart Goblin Prince Lumberjack
Wizard Firecracker Dart Goblin Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Prince
Zap Firecracker Wizard Prince Lumberjack
Lumberjack Zap Prince
Prince Lumberjack Zap
Prince Lumberjack
Firecracker Wizard Zap Dart Goblin
Prince Dart Goblin Lumberjack
Prince Lumberjack
Zap Firecracker Prince
Dart Goblin
Dart Goblin Prince Lumberjack
Zap Prince
Prince Wizard Lumberjack
Wizard Firecracker Dart Goblin
Zap Firecracker Dart Goblin Prince Lumberjack
Zap Firecracker Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Dart Goblin Prince
Wizard Zap Firecracker
Firecracker Wizard Zap Dart Goblin
Firecracker Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard
Prince Lumberjack
Firecracker Zap Dart Goblin Wizard Prince
Zap Firecracker Dart Goblin Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin Prince
Zap Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard Prince
Zap Firecracker Dart Goblin Wizard
Prince
Wizard
Prince
Zap
Zap Firecracker Wizard
Firecracker Zap Dart Goblin Wizard
Zap Wizard Prince
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap Firecracker
Prince
Firecracker Wizard
Zap Dart Goblin Prince
Zap Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Prince Lumberjack
Zap Firecracker Dart Goblin Wizard
Zap
Firecracker Dart Goblin Prince
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Prince

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