My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Flying Machine Balloon Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Flying Machine Balloon Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Balloon Prince Giant Skeleton
Giant Snowball
Fire Spirit Mega Minion Battle Ram Flying Machine Balloon
Zap
Fire Spirit Battle Ram Flying Machine Balloon Prince
Barbarian Barrel
Fire Spirit Battle Ram Giant Skeleton
The Log
Fire Spirit Battle Ram Prince Giant Skeleton
Earthquake
Arrows
Fire Spirit Flying Machine
Royal Delivery
Fire Spirit Mega Minion Battle Ram Flying Machine Balloon Prince Giant Skeleton
Fireball
Mega Minion Battle Ram Flying Machine Balloon
Poison
Mega Minion Flying Machine Balloon
Lightning
Mega Minion Battle Ram Balloon Prince
Rocket
Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Battle Ram Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Mega Minion Battle Ram Flying Machine Balloon Prince Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Mega Minion Battle Ram Flying Machine

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Battle Ram Balloon Prince Giant Skeleton
Mega Minion
Fire Spirit Balloon Giant Skeleton
Battle Ram
Fire Spirit Flying Machine Lightning
Flying Machine
Battle Ram Balloon Prince Giant Skeleton
Balloon
Fire Spirit Mega Minion Flying Machine Giant Skeleton
Prince
Fire Spirit Flying Machine Lightning
Giant Skeleton
Fire Spirit Mega Minion Flying Machine Balloon Lightning
Lightning
Battle Ram Prince Giant Skeleton

Defense Synergies 0 5

Fire Spirit
Giant Skeleton
Mega Minion
Flying Machine Giant Skeleton
Battle Ram
Flying Machine
Mega Minion Prince Giant Skeleton
Balloon
Prince
Flying Machine
Giant Skeleton
Fire Spirit Mega Minion Flying Machine
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Flying Machine
Mega Minion Flying Machine Prince
Prince Fire Spirit Mega Minion Giant Skeleton Lightning
Prince Mega Minion
Lightning Prince Giant Skeleton
Fire Spirit Mega Minion Flying Machine
Mega Minion Lightning Fire Spirit Flying Machine
Lightning Flying Machine Giant Skeleton
Prince
Fire Spirit Prince Giant Skeleton
Mega Minion Flying Machine Giant Skeleton
Mega Minion Flying Machine
Prince Fire Spirit Flying Machine Giant Skeleton Lightning
Fire Spirit Mega Minion Prince
Prince
Prince Lightning
Prince
Fire Spirit Mega Minion Flying Machine Prince
Fire Spirit Mega Minion Flying Machine Giant Skeleton
Prince
Fire Spirit Flying Machine Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Giant Skeleton
Mega Minion Flying Machine Prince Lightning
Giant Skeleton Prince Lightning
Prince Giant Skeleton Lightning
Giant Skeleton Prince
Fire Spirit Flying Machine
Prince Mega Minion Flying Machine Giant Skeleton Lightning
Giant Skeleton Prince
Giant Skeleton Lightning Mega Minion Flying Machine Prince
Mega Minion
Mega Minion Flying Machine Prince Giant Skeleton
Lightning Prince Giant Skeleton
Prince Giant Skeleton Lightning
Flying Machine
Mega Minion Flying Machine Prince Giant Skeleton Lightning
Mega Minion Flying Machine Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine Giant Skeleton
Flying Machine
Lightning Flying Machine Giant Skeleton
Lightning Flying Machine Prince Giant Skeleton
Fire Spirit
Fire Spirit Mega Minion Flying Machine
Fire Spirit Flying Machine
Fire Spirit Flying Machine Lightning
Flying Machine Lightning
Lightning Fire Spirit Prince
Lightning Flying Machine Prince
Lightning Fire Spirit Flying Machine
Flying Machine Lightning Fire Spirit
Lightning Flying Machine
Lightning Flying Machine Prince
Lightning Flying Machine
Lightning Flying Machine
Lightning
Lightning
Lightning Fire Spirit Mega Minion Flying Machine Prince
Lightning Fire Spirit Flying Machine
Lightning Prince Giant Skeleton
Lightning
Prince Lightning
Lightning Flying Machine
Fire Spirit
Mega Minion
Flying Machine Lightning
Lightning Flying Machine Prince
Lightning
Lightning Fire Spirit Flying Machine
Lightning Mega Minion Flying Machine
Lightning Mega Minion
Lightning
Lightning
Prince Giant Skeleton
Lightning
Lightning Fire Spirit Flying Machine Prince
Lightning Fire Spirit Mega Minion Flying Machine
Lightning Mega Minion Flying Machine Prince
Flying Machine Lightning
Lightning Giant Skeleton
Mega Minion Flying Machine Prince
Flying Machine Giant Skeleton Lightning
Flying Machine Lightning
Lightning Flying Machine Prince Giant Skeleton

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