My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

Why?

Missing cards in your collection

Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner
Giant Snowball
Fire Spirit Miner
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Wizard
The Log
Fire Spirit Elite Barbarians
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Wizard P.E.K.K.A Miner
Fireball
Elite Barbarians Wizard
Poison
Wizard
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Miner Fireball Valkyrie Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Miner Fireball

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Miner Zap Elite Barbarians
Zap
Elite Barbarians Fireball P.E.K.K.A Miner Fire Spirit Valkyrie
Elite Barbarians
Zap Valkyrie Fire Spirit Fireball Wizard
Fireball
Zap Elite Barbarians Miner
Valkyrie
Fire Spirit Elite Barbarians Zap Wizard P.E.K.K.A
Wizard
Elite Barbarians Valkyrie P.E.K.K.A Miner
P.E.K.K.A
Fire Spirit Zap Valkyrie Wizard
Miner
Fire Spirit Zap Fireball Wizard

Defense Synergies 2 13

Fire Spirit
Zap Valkyrie P.E.K.K.A
Zap
Fireball Fire Spirit Elite Barbarians Valkyrie P.E.K.K.A Miner
Elite Barbarians
Valkyrie Zap Wizard
Fireball
Zap Valkyrie Miner
Valkyrie
Elite Barbarians Fire Spirit Zap Fireball Wizard P.E.K.K.A
Wizard
Elite Barbarians Valkyrie P.E.K.K.A
P.E.K.K.A
Fire Spirit Zap Valkyrie Wizard
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard
Elite Barbarians P.E.K.K.A Zap Valkyrie
P.E.K.K.A Fire Spirit Elite Barbarians Valkyrie
Elite Barbarians P.E.K.K.A Valkyrie
Elite Barbarians Fireball Valkyrie P.E.K.K.A
Fireball Fire Spirit Zap Valkyrie
Fire Spirit Zap Fireball Wizard
Zap Fireball Valkyrie P.E.K.K.A
P.E.K.K.A Elite Barbarians
Elite Barbarians Fire Spirit Valkyrie Miner
Valkyrie Zap Fireball Wizard
Zap Fireball Wizard
P.E.K.K.A Fire Spirit Zap Elite Barbarians Fireball Valkyrie Wizard
Fire Spirit Fireball Valkyrie Wizard Zap P.E.K.K.A
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Fireball P.E.K.K.A
Wizard Elite Barbarians Fireball Valkyrie P.E.K.K.A
Fire Spirit Fireball Zap Elite Barbarians Valkyrie Wizard
Zap Valkyrie Wizard Fire Spirit Fireball
P.E.K.K.A Elite Barbarians
Valkyrie Wizard Fire Spirit Elite Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Fireball P.E.K.K.A
Fireball Zap Elite Barbarians Valkyrie Wizard Miner
P.E.K.K.A Zap Elite Barbarians Valkyrie
Valkyrie P.E.K.K.A Zap Elite Barbarians Fireball
P.E.K.K.A Elite Barbarians Valkyrie
Fire Spirit Fireball Wizard Zap
P.E.K.K.A Elite Barbarians Fireball Valkyrie
P.E.K.K.A Elite Barbarians Valkyrie
Zap P.E.K.K.A Elite Barbarians Fireball Valkyrie
P.E.K.K.A
P.E.K.K.A Elite Barbarians Valkyrie
P.E.K.K.A Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians P.E.K.K.A Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Elite Barbarians Zap Fireball Valkyrie P.E.K.K.A
Valkyrie Zap Elite Barbarians Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Miner
Fireball Miner
Fireball Valkyrie
Fireball Wizard Fire Spirit Zap Valkyrie
Fireball Wizard Fire Spirit Zap
Fire Spirit Wizard
Fireball Fire Spirit Zap Wizard
Fireball Miner Zap Wizard
Fire Spirit Elite Barbarians Fireball
Miner Zap Fireball Valkyrie Wizard
Fireball Fire Spirit Zap Wizard
Fire Spirit Elite Barbarians Fireball Miner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Fire Spirit Zap Fireball Wizard
Fire Spirit Zap Fireball Valkyrie Wizard Miner
Fireball
Fireball Wizard
Zap Fireball
Zap Fire Spirit Fireball Valkyrie Wizard
Fireball Miner Zap Wizard
Fireball Zap Wizard Miner
Fireball Miner Zap
Elite Barbarians Fire Spirit Zap Fireball Wizard
Zap Fireball Wizard
Elite Barbarians Fireball
Zap Fireball Wizard Miner
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Wizard
Fireball
Fireball Miner Valkyrie Wizard
Zap Fireball Wizard
Zap Fireball
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Fireball
Zap Fireball
Zap Fireball Miner

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