My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Tower Inferno Dragon
Barbarian Barrel
Valkyrie Inferno Tower Wizard
The Log
Mini P.E.K.K.A
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard P.E.K.K.A Inferno Dragon
Fireball
Inferno Tower Wizard Inferno Dragon
Poison
Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Wizard Inferno Dragon
Rocket
Valkyrie Inferno Tower Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower Freeze P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Valkyrie Freeze Inferno Dragon Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Mini P.E.K.K.A Valkyrie Freeze

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Wizard The Log
Valkyrie
Mini P.E.K.K.A Wizard P.E.K.K.A
Inferno Tower
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Freeze
P.E.K.K.A
Valkyrie Wizard The Log
The Log
Mini P.E.K.K.A P.E.K.K.A
Inferno Dragon

Defense Synergies 3 12

Mini P.E.K.K.A
The Log Valkyrie Wizard Freeze
Valkyrie
Mini P.E.K.K.A Inferno Tower Wizard Freeze P.E.K.K.A The Log
Inferno Tower
The Log Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie Freeze P.E.K.K.A The Log
Freeze
Mini P.E.K.K.A Valkyrie Wizard
P.E.K.K.A
The Log Valkyrie Wizard
The Log
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Valkyrie Wizard Inferno Dragon
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard The Log
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Inferno Dragon Valkyrie The Log
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Valkyrie Freeze Inferno Dragon
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Inferno Dragon Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
Freeze The Log Valkyrie
Inferno Tower Inferno Dragon Wizard Freeze
Valkyrie Inferno Tower P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Valkyrie Inferno Tower
Valkyrie Wizard Freeze The Log
Inferno Tower Inferno Dragon Wizard
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Valkyrie Wizard Freeze The Log
Valkyrie Wizard Mini P.E.K.K.A Freeze P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Inferno Dragon
Inferno Tower Mini P.E.K.K.A Freeze P.E.K.K.A The Log Inferno Dragon
Wizard Mini P.E.K.K.A Valkyrie Inferno Tower P.E.K.K.A
Valkyrie Wizard The Log
Valkyrie Wizard Freeze The Log Inferno Dragon
Mini P.E.K.K.A P.E.K.K.A Inferno Tower Inferno Dragon
Valkyrie Wizard Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Inferno Tower P.E.K.K.A
Mini P.E.K.K.A Valkyrie Wizard The Log Inferno Dragon
P.E.K.K.A Mini P.E.K.K.A Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Valkyrie P.E.K.K.A Inferno Tower The Log
Inferno Tower P.E.K.K.A Mini P.E.K.K.A Valkyrie Inferno Dragon
Wizard Freeze
Mini P.E.K.K.A P.E.K.K.A Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Valkyrie Inferno Dragon
Freeze P.E.K.K.A Mini P.E.K.K.A Valkyrie Inferno Tower The Log Inferno Dragon
Inferno Tower P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mini P.E.K.K.A Valkyrie Inferno Tower
P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A P.E.K.K.A Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Inferno Tower Mini P.E.K.K.A Valkyrie Freeze P.E.K.K.A The Log Inferno Dragon
Valkyrie Mini P.E.K.K.A Inferno Tower Wizard Freeze P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log
The Log
The Log
Valkyrie Freeze The Log
Wizard Valkyrie The Log
Wizard Freeze
Wizard The Log
The Log Wizard Freeze
The Log Wizard
Mini P.E.K.K.A
Valkyrie Wizard The Log
Wizard
The Log
Freeze
The Log
Wizard The Log
Wizard The Log
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
Freeze The Log Valkyrie Wizard
Inferno Dragon
The Log Wizard
Wizard The Log
The Log
Wizard
Wizard Freeze
Mini P.E.K.K.A
Wizard The Log
Freeze
P.E.K.K.A
Wizard The Log
Freeze
Wizard
Freeze
The Log
Mini P.E.K.K.A Valkyrie Wizard
The Log Wizard
P.E.K.K.A
Freeze The Log
Freeze The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: