My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Royal Recruits Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Elixir Golem Miner Night Witch
Giant Snowball
Fire Spirit Minions Royal Recruits Miner Night Witch
Zap
Fire Spirit Minions Night Witch
Barbarian Barrel
Electro Spirit Fire Spirit Royal Recruits Elixir Golem Night Witch
The Log
Electro Spirit Fire Spirit Royal Recruits Elixir Golem
Earthquake
Elixir Golem
Arrows
Electro Spirit Fire Spirit Minions Royal Recruits Night Witch
Royal Delivery
Electro Spirit Fire Spirit Minions Royal Recruits Elixir Golem Miner Night Witch
Fireball
Minions Elixir Golem Night Witch
Poison
Minions Royal Recruits Elixir Golem Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Royal Delivery

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Royal Delivery Royal Recruits Elixir Golem Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Minions Royal Delivery Elixir Golem Miner Night Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Fire Spirit Minions Royal Delivery

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Miner
Fire Spirit
Miner Royal Recruits Elixir Golem
Minions
Miner Royal Recruits Elixir Golem
Royal Delivery
Royal Recruits
Fire Spirit Minions
Elixir Golem
Night Witch Fire Spirit Minions
Miner
Fire Spirit Minions Electro Spirit
Night Witch
Elixir Golem

Defense Synergies 0 5

Electro Spirit
Fire Spirit
Royal Recruits
Minions
Royal Delivery Royal Recruits
Royal Delivery
Minions Royal Recruits Night Witch
Royal Recruits
Fire Spirit Minions Royal Delivery
Elixir Golem
Miner
Night Witch
Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits
Minions Royal Delivery Royal Recruits Night Witch
Fire Spirit Minions Royal Delivery Royal Recruits Night Witch
Royal Recruits Night Witch Minions
Royal Delivery Royal Recruits
Royal Delivery Electro Spirit Fire Spirit Minions Night Witch
Minions Electro Spirit Fire Spirit Royal Delivery Night Witch
Electro Spirit Royal Recruits
Minions Royal Recruits Night Witch
Fire Spirit Royal Delivery Royal Recruits Miner Night Witch
Minions Electro Spirit Royal Delivery Royal Recruits Night Witch
Minions Royal Delivery Night Witch
Royal Recruits Night Witch Fire Spirit Minions Royal Delivery
Fire Spirit Electro Spirit Minions Royal Delivery Royal Recruits Night Witch
Royal Recruits
Royal Delivery Royal Recruits
Minions Royal Delivery Royal Recruits Night Witch
Fire Spirit Royal Delivery Electro Spirit Minions Royal Recruits Night Witch
Royal Delivery Electro Spirit Fire Spirit Minions Royal Recruits
Royal Recruits
Royal Recruits Electro Spirit Fire Spirit Minions Royal Delivery Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Royal Delivery
Royal Delivery Miner
Royal Delivery Royal Recruits Minions
Royal Recruits Royal Delivery Night Witch
Royal Recruits Royal Delivery Night Witch
Fire Spirit Royal Delivery Electro Spirit Minions
Royal Delivery Royal Recruits Minions Night Witch
Royal Delivery Royal Recruits
Royal Delivery Royal Recruits Electro Spirit Minions
Royal Recruits Royal Delivery
Minions Royal Recruits
Royal Recruits Royal Delivery
Royal Delivery Royal Recruits Night Witch
Royal Recruits
Royal Recruits Electro Spirit Minions Royal Delivery Night Witch
Minions Electro Spirit Royal Delivery Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Miner
Miner
Royal Recruits
Fire Spirit
Electro Spirit Fire Spirit Minions
Fire Spirit
Fire Spirit
Miner
Fire Spirit Minions Night Witch
Miner Royal Recruits
Fire Spirit
Fire Spirit Miner
Minions
Royal Recruits
Minions Night Witch
Fire Spirit
Fire Spirit Miner
Minions Night Witch
Royal Recruits
Electro Spirit Fire Spirit
Miner
Miner
Miner
Fire Spirit Night Witch
Electro Spirit Minions
Night Witch
Miner Night Witch
Electro Spirit
Electro Spirit Fire Spirit Minions Royal Recruits Night Witch
Fire Spirit
Miner
Royal Recruits
Electro Spirit Minions Royal Recruits
Royal Recruits Miner

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