My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon
Zap
Firecracker Inferno Tower
Barbarian Barrel
Electro Spirit Firecracker Inferno Tower
The Log
Electro Spirit Firecracker Mini P.E.K.K.A
Earthquake
Firecracker Inferno Tower
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Mini P.E.K.K.A Electro Dragon
Fireball
Firecracker Inferno Tower Electro Dragon
Poison
Firecracker Inferno Tower Electro Dragon
Lightning
Mini P.E.K.K.A Inferno Tower Electro Dragon
Rocket
Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Firecracker Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Firecracker Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Inferno Tower Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Zap Firecracker Mini P.E.K.K.A Poison Inferno Tower Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Electro Spirit Zap Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap
Zap
Firecracker Mirror Electro Spirit Mini P.E.K.K.A Poison Electro Dragon
Firecracker
Zap Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Zap Firecracker Mirror
Inferno Tower
Mirror
Zap Firecracker Mini P.E.K.K.A Poison
Poison
Zap Mirror Electro Dragon
Electro Dragon
Zap Poison

Defense Synergies 2 16

Electro Spirit
Zap
Zap
Mini P.E.K.K.A Mirror Electro Spirit Firecracker Inferno Tower Poison Electro Dragon
Firecracker
Zap Mini P.E.K.K.A Inferno Tower Mirror Electro Dragon
Mini P.E.K.K.A
Zap Firecracker Mirror Electro Dragon
Inferno Tower
Zap Firecracker Mirror Poison Electro Dragon
Mirror
Zap Firecracker Mini P.E.K.K.A Inferno Tower Poison Electro Dragon
Poison
Zap Inferno Tower Mirror
Electro Dragon
Zap Firecracker Mini P.E.K.K.A Inferno Tower Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Electro Dragon
Mini P.E.K.K.A Inferno Tower Zap Firecracker Electro Dragon
Mini P.E.K.K.A Inferno Tower Electro Dragon
Mini P.E.K.K.A Inferno Tower Firecracker Electro Dragon
Firecracker Mini P.E.K.K.A Poison
Electro Spirit Zap Firecracker Electro Dragon
Inferno Tower Electro Spirit Zap Firecracker Poison Electro Dragon
Electro Spirit Zap Inferno Tower Poison Electro Dragon
Mini P.E.K.K.A Inferno Tower
Firecracker Mini P.E.K.K.A Inferno Tower
Poison Electro Spirit Zap Firecracker Electro Dragon
Inferno Tower Zap Firecracker Poison Electro Dragon
Mini P.E.K.K.A Inferno Tower Zap Electro Dragon
Electro Spirit Zap Firecracker Mini P.E.K.K.A Poison Electro Dragon
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Inferno Tower Poison Electro Dragon
Electro Spirit Zap Firecracker Electro Dragon
Zap Poison Electro Spirit Firecracker Electro Dragon
Mini P.E.K.K.A Inferno Tower
Electro Spirit Firecracker Mini P.E.K.K.A Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Inferno Tower
Poison Zap Firecracker Mini P.E.K.K.A Electro Dragon
Zap Mini P.E.K.K.A Inferno Tower Electro Dragon
Mini P.E.K.K.A Zap Inferno Tower
Inferno Tower Mini P.E.K.K.A
Firecracker Poison Electro Spirit Zap Electro Dragon
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Electro Dragon Electro Spirit Firecracker Mini P.E.K.K.A Inferno Tower Poison
Inferno Tower
Mini P.E.K.K.A Inferno Tower Electro Dragon
Zap Poison
Mini P.E.K.K.A Inferno Tower
Firecracker Electro Dragon
Inferno Tower Electro Dragon Electro Spirit Zap Firecracker Mini P.E.K.K.A Poison
Poison Electro Spirit Zap Firecracker Mini P.E.K.K.A Inferno Tower Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Electro Dragon
Firecracker Poison Zap Electro Dragon
Poison Electro Dragon
Firecracker Poison
Poison Zap Firecracker
Firecracker Poison Electro Spirit Zap Electro Dragon
Firecracker Poison
Poison Zap Firecracker Electro Dragon
Poison Zap Firecracker Electro Dragon
Mini P.E.K.K.A Poison Electro Dragon
Firecracker Poison Zap Electro Dragon
Poison Zap Firecracker Electro Dragon
Poison Firecracker
Firecracker Poison Electro Dragon
Zap Firecracker Poison
Zap Firecracker Poison Electro Dragon
Firecracker Poison Electro Dragon
Poison
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Poison Electro Dragon
Zap Firecracker Poison Electro Dragon
Poison
Poison
Zap Poison Electro Dragon
Zap Firecracker Poison Electro Spirit Electro Dragon
Firecracker Poison Zap Electro Dragon
Zap Poison Electro Dragon
Poison Zap Firecracker
Poison Zap Firecracker Electro Dragon
Zap Electro Dragon Electro Spirit Firecracker Poison
Mini P.E.K.K.A
Poison Zap Electro Dragon
Zap Electro Spirit Firecracker Poison Electro Dragon
Firecracker Poison
Zap Electro Spirit Electro Dragon
Poison Zap Firecracker Electro Dragon
Poison Firecracker Mini P.E.K.K.A Electro Dragon
Zap Firecracker Poison Electro Dragon
Zap Poison
Firecracker Electro Dragon
Zap Electro Dragon Electro Spirit Firecracker Poison
Firecracker Zap Poison Electro Dragon
Poison Electro Dragon Zap Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: