My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla X-Bow Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker X-Bow
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla X-Bow
The Log
Skeletons Ice Spirit Firecracker X-Bow
Earthquake
Skeletons Firecracker Tesla X-Bow
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker
Fireball
Firecracker Tesla X-Bow
Poison
Firecracker X-Bow
Lightning
Tesla X-Bow Monk
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Firecracker Tornado Tesla Monk X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Firecracker

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Firecracker X-Bow
Firecracker
Ice Spirit Tornado X-Bow Monk
Tesla
Tornado
Firecracker The Log
X-Bow
The Log Ice Spirit Firecracker
The Log
X-Bow Tornado
Monk
Firecracker

Defense Synergies 7 15

Skeletons
Tesla X-Bow Ice Spirit Firecracker Tornado The Log Monk
Ice Spirit
X-Bow Skeletons Firecracker Tesla Tornado The Log
Firecracker
The Log Skeletons Ice Spirit Tesla Tornado X-Bow
Tesla
Skeletons X-Bow The Log Ice Spirit Firecracker Tornado
Tornado
Skeletons Ice Spirit Firecracker Tesla X-Bow The Log
X-Bow
Skeletons Ice Spirit Tesla The Log Firecracker Tornado
The Log
Firecracker Tesla X-Bow Skeletons Ice Spirit Tornado
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla X-Bow The Log
Skeletons Ice Spirit Firecracker Tesla X-Bow The Log Monk
Tesla Tornado Skeletons
Tesla Skeletons Firecracker Monk
Firecracker Tornado X-Bow The Log Monk
Tornado The Log Skeletons Firecracker Tesla X-Bow
Tesla Tornado Ice Spirit Firecracker X-Bow
Tesla X-Bow The Log Monk
Tesla Skeletons Tornado X-Bow
Tornado Skeletons Ice Spirit Firecracker Tesla
Skeletons Firecracker Tesla Tornado X-Bow The Log
Tesla Firecracker Tornado
Tesla Skeletons Ice Spirit X-Bow The Log
Ice Spirit Firecracker Tesla Tornado X-Bow The Log
Tesla X-Bow
Tornado Monk Ice Spirit Tesla X-Bow The Log
Tesla Skeletons Firecracker Tornado X-Bow
Ice Spirit Tesla Firecracker Tornado X-Bow The Log
Tornado The Log Ice Spirit Firecracker Tesla
Tesla Tornado
Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla X-Bow
Firecracker Tesla X-Bow The Log Monk
Skeletons Ice Spirit The Log
Tesla Tornado X-Bow The Log Monk
Skeletons Tesla
Firecracker Skeletons Ice Spirit Tesla Tornado Monk
Skeletons Tesla
Tesla
Skeletons Ice Spirit Firecracker Tornado X-Bow The Log Monk
Skeletons Tesla
Tesla
Monk Tornado The Log
Skeletons Tesla
Firecracker Tesla
Tesla Skeletons Ice Spirit Firecracker Tornado X-Bow The Log Monk
Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker X-Bow The Log Monk
Firecracker Monk Tornado X-Bow The Log
X-Bow The Log
Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit Tornado Monk
Firecracker Tornado The Log
X-Bow The Log Ice Spirit Firecracker Tornado
The Log Monk Firecracker Tornado X-Bow
Tornado X-Bow
Firecracker Monk Tornado X-Bow The Log
Monk Firecracker Tornado
Firecracker The Log
Firecracker X-Bow Monk
Firecracker X-Bow The Log
X-Bow Firecracker The Log
Firecracker X-Bow The Log
Monk Tornado
Firecracker X-Bow The Log Monk
Firecracker Tornado X-Bow The Log Monk
X-Bow The Log Monk
Tornado
Tornado X-Bow The Log Monk
X-Bow The Log Monk
Firecracker Tornado The Log Ice Spirit
Firecracker X-Bow The Log Tornado Monk
Tornado X-Bow The Log Monk
Firecracker Tornado X-Bow The Log
Firecracker Tornado X-Bow
Ice Spirit Firecracker
X-Bow The Log
Ice Spirit Firecracker Monk
Firecracker The Log Monk
Ice Spirit X-Bow
Firecracker Tornado Monk
The Log
Firecracker
The Log Firecracker
Monk Tornado
Firecracker
Ice Spirit Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado X-Bow The Log Monk

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