My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker Mortar
Barbarian Barrel
Knight Firecracker Mortar Tesla Valkyrie Wizard
The Log
Firecracker
Earthquake
Firecracker Mortar Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Valkyrie Wizard
Fireball
Firecracker Mortar Tesla Wizard
Poison
Firecracker Mortar Wizard
Lightning
Knight Mortar Tesla Valkyrie Wizard
Rocket
Mortar Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mortar Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Mortar Tesla Valkyrie Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Knight Mortar Valkyrie
Arrows
Zap Knight Mortar
Knight
Firecracker Mortar Zap Arrows Wizard
Firecracker
Zap Knight Mortar Valkyrie
Mortar
Knight Zap Arrows Firecracker
Tesla
Valkyrie
Zap Firecracker Wizard
Wizard
Knight Valkyrie

Defense Synergies 3 20

Zap
Arrows Knight Firecracker Mortar Tesla Valkyrie
Arrows
Zap Knight Mortar Tesla Valkyrie
Knight
Firecracker Tesla Zap Arrows Mortar Wizard
Firecracker
Knight Valkyrie Zap Mortar Tesla
Mortar
Zap Arrows Knight Firecracker Tesla Valkyrie Wizard
Tesla
Knight Zap Arrows Firecracker Mortar Valkyrie Wizard
Valkyrie
Firecracker Zap Arrows Mortar Tesla Wizard
Wizard
Knight Mortar Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Mortar Tesla Valkyrie Wizard
Zap Knight Firecracker Mortar Tesla Valkyrie
Mortar Tesla Knight Valkyrie
Tesla Knight Firecracker Mortar Valkyrie
Arrows Firecracker Valkyrie
Arrows Zap Firecracker Tesla Valkyrie
Tesla Zap Arrows Firecracker Mortar Wizard
Zap Arrows Tesla Valkyrie
Tesla Mortar
Knight Firecracker Tesla Valkyrie
Valkyrie Zap Arrows Knight Firecracker Tesla Wizard
Arrows Tesla Zap Firecracker Wizard
Mortar Tesla Zap Knight Valkyrie Wizard
Valkyrie Wizard Zap Arrows Firecracker Mortar Tesla
Knight Mortar Tesla
Zap Mortar Tesla
Tesla Wizard Arrows Knight Firecracker Mortar Valkyrie
Arrows Mortar Tesla Zap Knight Firecracker Valkyrie Wizard
Zap Arrows Mortar Valkyrie Wizard Knight Firecracker Tesla
Mortar Tesla
Valkyrie Wizard Arrows Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Tesla
Zap Arrows Knight Firecracker Mortar Tesla Valkyrie Wizard
Zap Knight Valkyrie
Valkyrie Zap Knight Tesla
Knight Tesla Valkyrie
Arrows Firecracker Wizard Zap Tesla
Knight Tesla Valkyrie
Knight Tesla Valkyrie
Zap Knight Firecracker Mortar Valkyrie
Tesla
Knight Tesla Valkyrie
Zap Arrows Valkyrie
Knight Tesla Valkyrie Wizard
Wizard Firecracker Tesla Valkyrie
Tesla Zap Knight Firecracker Mortar Valkyrie
Arrows Valkyrie Zap Firecracker Tesla Wizard
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Mortar Valkyrie
Arrows Firecracker Mortar Zap
Arrows
Arrows Knight Firecracker Valkyrie
Wizard Zap Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Wizard Zap
Arrows Firecracker Mortar Wizard
Arrows Zap Firecracker Wizard
Arrows Zap Firecracker Mortar Wizard
Firecracker Zap Arrows Knight Mortar Valkyrie Wizard
Zap Arrows Firecracker Wizard
Knight Firecracker Mortar
Arrows Firecracker Mortar
Zap Arrows Firecracker Mortar
Zap Arrows Firecracker Mortar Wizard
Arrows Firecracker Mortar Wizard
Arrows Mortar
Zap Arrows Firecracker Mortar Wizard
Zap Arrows Firecracker Mortar Valkyrie Wizard
Arrows Wizard
Zap Arrows Mortar
Zap Arrows Firecracker Mortar Valkyrie Wizard
Arrows Firecracker Mortar Zap Wizard
Zap Arrows Mortar Wizard
Zap Arrows Firecracker Mortar
Zap Arrows Firecracker Wizard
Zap Firecracker Wizard
Zap Arrows Mortar Wizard
Zap Arrows Firecracker
Arrows Firecracker Wizard
Zap
Zap Arrows Firecracker Wizard
Arrows
Knight Firecracker Valkyrie Wizard
Arrows Zap Firecracker Mortar Wizard
Zap Arrows
Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker Mortar

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