My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Princess
Zap
Firecracker Inferno Tower Princess
Barbarian Barrel
Firecracker Inferno Tower Princess
The Log
Firecracker Mini P.E.K.K.A Princess
Earthquake
Firecracker Inferno Tower Elixir Collector
Arrows
Firecracker Princess
Royal Delivery
Firecracker Mini P.E.K.K.A Princess
Fireball
Firecracker Inferno Tower Elixir Collector Princess
Poison
Firecracker Inferno Tower Elixir Collector Princess
Lightning
Mini P.E.K.K.A Inferno Tower Elixir Collector
Rocket
Inferno Tower Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Elixir Collector Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Firecracker Princess Mini P.E.K.K.A Inferno Tower Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Mini P.E.K.K.A The Log Princess
Firecracker
Zap Mini P.E.K.K.A Mirror Princess
Mini P.E.K.K.A
Zap Firecracker Mirror The Log Princess
Inferno Tower
Elixir Collector
Mirror
Zap The Log Firecracker Mini P.E.K.K.A Princess
The Log
Mirror Zap Mini P.E.K.K.A Princess
Princess
Zap Firecracker Mini P.E.K.K.A Mirror The Log

Defense Synergies 5 15

Zap
Mini P.E.K.K.A Mirror Firecracker Inferno Tower The Log Princess
Firecracker
The Log Zap Mini P.E.K.K.A Inferno Tower Mirror Princess
Mini P.E.K.K.A
Zap The Log Firecracker Mirror Princess
Inferno Tower
The Log Zap Firecracker Mirror Princess
Elixir Collector
Mirror
Zap Firecracker Mini P.E.K.K.A Inferno Tower The Log Princess
The Log
Firecracker Mini P.E.K.K.A Inferno Tower Zap Mirror Princess
Princess
Zap Firecracker Mini P.E.K.K.A Inferno Tower Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Zap Firecracker The Log
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Firecracker
Firecracker Mini P.E.K.K.A The Log Princess
The Log Zap Firecracker
Inferno Tower Zap Firecracker Princess
Zap Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Princess
Firecracker Mini P.E.K.K.A Inferno Tower
Zap Firecracker The Log Princess
Inferno Tower Zap Firecracker Princess
Mini P.E.K.K.A Inferno Tower Zap The Log
Zap Firecracker Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A The Log
Firecracker Mini P.E.K.K.A Inferno Tower
Zap Firecracker The Log
Zap The Log Firecracker Princess
Mini P.E.K.K.A Inferno Tower
Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Inferno Tower
Zap Firecracker Mini P.E.K.K.A The Log
Zap Mini P.E.K.K.A Inferno Tower The Log
Mini P.E.K.K.A Zap Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A
Firecracker Zap Princess
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Firecracker Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap The Log
Mini P.E.K.K.A Inferno Tower
Firecracker Princess
Inferno Tower Zap Firecracker Mini P.E.K.K.A The Log
Zap Firecracker Mini P.E.K.K.A Inferno Tower The Log Princess
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker The Log
Firecracker Zap The Log Princess
The Log
Firecracker The Log
Zap Firecracker The Log
Firecracker Zap Princess
Firecracker The Log Princess
The Log Zap Firecracker Princess
The Log Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap The Log Princess
Zap Firecracker Princess
Firecracker The Log Princess
Firecracker Princess
Princess Zap Firecracker The Log
Zap Firecracker The Log Princess
Firecracker The Log Princess
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log Princess
Zap Firecracker The Log Princess
The Log
Princess
The Log
Zap The Log
Zap Firecracker The Log Princess
Firecracker The Log Zap Princess
Zap The Log Princess
Zap Firecracker The Log
Zap Firecracker Princess
Zap Firecracker
Mini P.E.K.K.A
Zap The Log
Zap Firecracker Princess
Firecracker The Log Princess
Zap Princess
Zap Firecracker Princess
The Log
Firecracker Mini P.E.K.K.A Princess
The Log Zap Firecracker Princess
Zap
Firecracker
Zap Firecracker The Log Princess
Firecracker Zap Princess
Zap Firecracker The Log Princess

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