My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Prince Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Prince Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Barbarians Mega Minion
Zap
Prince
Barbarian Barrel
Knight Barbarians
The Log
Barbarians Prince
Earthquake
Barbarians
Arrows
Royal Delivery
Knight Barbarians Mega Minion Prince
Fireball
Barbarians Mega Minion
Poison
Barbarians Mega Minion
Lightning
Knight Mega Minion Prince Archer Queen
Rocket
Barbarians Prince Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Rocket Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Mega Minion Barbarians Prince Archer Queen Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Mega Minion Barbarians

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Prince Knight
Knight
Mega Minion Zap Prince Archer Queen
Barbarians
Mega Minion
Zap Knight
Rocket
Prince
Zap Knight Lightning
Lightning
Prince
Archer Queen
Knight

Defense Synergies 3 5

Zap
Mega Minion Knight Barbarians Prince Archer Queen
Knight
Mega Minion Archer Queen Zap
Barbarians
Zap
Mega Minion
Zap Knight Archer Queen
Rocket
Prince
Zap
Lightning
Archer Queen
Knight Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Zap Knight Mega Minion
Barbarians Zap Knight Mega Minion Prince
Barbarians Rocket Prince Knight Mega Minion Lightning
Barbarians Prince Knight Mega Minion
Lightning Barbarians Rocket Prince
Zap Mega Minion
Mega Minion Rocket Lightning Zap
Rocket Lightning Zap Barbarians
Barbarians Prince Archer Queen
Knight Barbarians Prince
Barbarians Zap Knight Mega Minion
Mega Minion Zap
Barbarians Prince Zap Knight Rocket Lightning
Rocket Zap Barbarians Mega Minion Prince
Barbarians Knight Prince
Barbarians Rocket Zap Prince Lightning
Barbarians Knight Prince
Zap Knight Barbarians Mega Minion Prince
Zap Knight Barbarians Mega Minion
Barbarians Prince
Knight Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Prince
Zap Knight Mega Minion Rocket Prince Lightning
Barbarians Zap Knight Rocket Prince Lightning
Rocket Prince Lightning Zap Knight Barbarians
Barbarians Knight Prince
Rocket Zap
Rocket Prince Knight Barbarians Mega Minion Lightning
Knight Barbarians Prince
Zap Rocket Lightning Knight Barbarians Mega Minion Prince
Barbarians Mega Minion
Knight Barbarians Mega Minion Prince
Rocket Lightning Zap Barbarians Prince Archer Queen
Barbarians Rocket Prince Lightning Knight
Barbarians
Barbarians Zap Knight Mega Minion Rocket Prince Lightning Archer Queen
Zap Barbarians Mega Minion Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Rocket
Zap
Rocket Lightning
Lightning Knight Barbarians Rocket Prince
Rocket Zap
Zap Mega Minion Rocket
Zap Lightning
Zap Lightning
Rocket Lightning Prince
Rocket Lightning Zap Knight Prince
Lightning Zap Rocket Archer Queen
Rocket Lightning Knight
Lightning Rocket
Lightning Zap Prince
Rocket Lightning Zap
Lightning Rocket
Lightning Rocket
Rocket Lightning
Rocket Lightning Zap Mega Minion Prince
Rocket Lightning Zap
Rocket Lightning Prince
Rocket Lightning
Rocket Prince Lightning
Rocket Lightning Zap Barbarians
Zap
Mega Minion
Zap Lightning
Lightning Zap Prince
Rocket Lightning Zap
Lightning Zap
Zap Rocket Lightning Mega Minion
Lightning Mega Minion
Lightning Zap Rocket
Zap Rocket Lightning
Prince
Rocket Lightning
Zap Lightning Barbarians Rocket Prince
Rocket Lightning Zap Mega Minion Archer Queen
Lightning Knight Mega Minion Rocket Prince
Zap Lightning
Rocket Lightning Zap Archer Queen
Mega Minion Prince Archer Queen
Zap Rocket Lightning Archer Queen
Zap Rocket Lightning Archer Queen
Lightning Zap Rocket Prince Archer Queen

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