My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Void Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Balloon Inferno Dragon Lumberjack
Fireball
Wizard Balloon Inferno Dragon Lumberjack
Poison
Wizard Balloon
Lightning
Valkyrie Wizard Balloon Inferno Dragon Lumberjack
Rocket
Valkyrie Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Valkyrie Freeze Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Valkyrie Freeze

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Lumberjack
Valkyrie
Balloon Lumberjack Wizard
Wizard
Valkyrie Balloon Lumberjack
Freeze
Balloon Arrows
Balloon
Arrows Valkyrie Freeze Lumberjack Wizard The Log
The Log
Balloon Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Balloon Arrows Wizard The Log

Defense Synergies 0 12

Arrows
Valkyrie Lumberjack
Valkyrie
Arrows Wizard Freeze The Log Lumberjack
Wizard
Valkyrie Freeze The Log Lumberjack
Freeze
Valkyrie Wizard Lumberjack
Balloon
The Log
Valkyrie Wizard Inferno Dragon Lumberjack
Inferno Dragon
The Log
Lumberjack
Arrows Valkyrie Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Inferno Dragon Lumberjack Valkyrie The Log
Lumberjack Valkyrie Freeze Inferno Dragon
Inferno Dragon Lumberjack Valkyrie
Arrows Valkyrie The Log Lumberjack
Arrows Freeze The Log Valkyrie Lumberjack
Inferno Dragon Arrows Wizard Freeze
Arrows Valkyrie The Log
Inferno Dragon Lumberjack
Valkyrie Lumberjack
Valkyrie Arrows Wizard Freeze The Log Lumberjack
Arrows Inferno Dragon Wizard
Lumberjack Valkyrie Wizard Freeze The Log
Valkyrie Wizard Arrows Freeze The Log Lumberjack
Inferno Dragon Lumberjack
Freeze The Log Inferno Dragon Lumberjack
Wizard Arrows Valkyrie Lumberjack
Arrows Valkyrie Wizard The Log Lumberjack
Arrows Valkyrie Wizard Freeze The Log Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Wizard Arrows The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack
Arrows Valkyrie Wizard The Log Inferno Dragon Lumberjack
Lumberjack Valkyrie The Log
Valkyrie Lumberjack The Log
Valkyrie Inferno Dragon Lumberjack
Arrows Wizard Freeze
Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Freeze Valkyrie The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Arrows Valkyrie The Log
Valkyrie Wizard Lumberjack
Wizard Valkyrie
Valkyrie Freeze The Log Inferno Dragon Lumberjack
Arrows Valkyrie Wizard Freeze The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie Freeze The Log
Wizard Arrows Valkyrie The Log
Arrows Wizard Freeze
Arrows Wizard The Log
Arrows The Log Wizard Freeze
Arrows The Log Wizard
Lumberjack
Arrows Valkyrie Wizard The Log
Arrows Wizard
The Log
Arrows Freeze
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows Freeze
Arrows Wizard The Log
Arrows Valkyrie Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows Freeze The Log Valkyrie Wizard
Inferno Dragon
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Wizard
Wizard Freeze
Arrows Wizard The Log
Arrows Freeze
Arrows Wizard The Log
Freeze
Arrows Wizard
Freeze
Arrows The Log
Valkyrie Wizard Lumberjack
Arrows The Log Wizard
Arrows
Freeze The Log
Freeze The Log

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