My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Wizard Three Musketeers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Wizard Three Musketeers Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Miner Night Witch
Giant Snowball
Dart Goblin Three Musketeers Miner Night Witch
Zap
Dart Goblin Three Musketeers Night Witch
Barbarian Barrel
Dart Goblin Wizard Three Musketeers Royal Ghost Night Witch
The Log
Dart Goblin Three Musketeers
Earthquake
Arrows
Dart Goblin Night Witch
Royal Delivery
Dart Goblin Wizard Three Musketeers Miner Royal Ghost Night Witch
Fireball
Dart Goblin Wizard Three Musketeers Night Witch
Poison
Dart Goblin Wizard Three Musketeers Night Witch
Lightning
Ice Golem Wizard Three Musketeers Night Witch
Rocket
Wizard Three Musketeers Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Miner Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Dart Goblin Miner Royal Ghost Night Witch Wizard Lightning Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Dart Goblin Miner Royal Ghost

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Three Musketeers Dart Goblin Miner
Dart Goblin
Miner Ice Golem
Wizard
Miner Royal Ghost
Three Musketeers
Ice Golem Miner Royal Ghost
Lightning
Miner
Dart Goblin Ice Golem Wizard Three Musketeers Royal Ghost
Royal Ghost
Wizard Three Musketeers Miner
Night Witch

Defense Synergies 1 7

Ice Golem
Night Witch Dart Goblin Wizard Three Musketeers Royal Ghost
Dart Goblin
Ice Golem Miner Night Witch
Wizard
Ice Golem Royal Ghost
Three Musketeers
Ice Golem
Lightning
Miner
Dart Goblin
Royal Ghost
Ice Golem Wizard
Night Witch
Ice Golem Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Dart Goblin Wizard
Dart Goblin Three Musketeers Night Witch
Three Musketeers Dart Goblin Lightning Night Witch
Three Musketeers Night Witch Dart Goblin
Lightning
Dart Goblin Royal Ghost Night Witch
Dart Goblin Three Musketeers Lightning Wizard Night Witch
Lightning Ice Golem Dart Goblin
Three Musketeers Night Witch
Ice Golem Dart Goblin Miner Royal Ghost Night Witch
Dart Goblin Ice Golem Wizard Royal Ghost Night Witch
Three Musketeers Dart Goblin Wizard Night Witch
Night Witch Wizard Three Musketeers Lightning
Wizard Three Musketeers Dart Goblin Royal Ghost Night Witch
Three Musketeers
Three Musketeers Lightning
Wizard Three Musketeers Night Witch
Dart Goblin Wizard Three Musketeers Royal Ghost Night Witch
Wizard Ice Golem Dart Goblin Royal Ghost
Dart Goblin Three Musketeers
Wizard Royal Ghost Dart Goblin Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Royal Ghost
Ice Golem Wizard Lightning Miner Royal Ghost
Ice Golem Lightning
Lightning Ice Golem Night Witch
Three Musketeers Night Witch
Wizard Ice Golem Dart Goblin Three Musketeers
Ice Golem Dart Goblin Lightning Night Witch
Lightning Ice Golem
Dart Goblin Three Musketeers
Dart Goblin
Lightning
Lightning Ice Golem Wizard Three Musketeers Night Witch
Wizard Dart Goblin Three Musketeers
Ice Golem Dart Goblin Three Musketeers Lightning Night Witch
Ice Golem Dart Goblin Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Dart Goblin Royal Ghost
Dart Goblin Miner Royal Ghost
Lightning Dart Goblin Miner
Lightning Ice Golem Dart Goblin
Wizard
Wizard Ice Golem Dart Goblin
Dart Goblin Wizard
Ice Golem Dart Goblin Wizard Lightning
Miner Dart Goblin Wizard Lightning
Lightning Three Musketeers Night Witch
Lightning Miner Dart Goblin Wizard
Lightning Dart Goblin Wizard
Lightning Ice Golem Dart Goblin Three Musketeers Miner
Lightning Dart Goblin
Lightning Ice Golem Dart Goblin
Lightning Dart Goblin Wizard Three Musketeers
Lightning Dart Goblin Wizard Three Musketeers
Lightning Three Musketeers
Lightning Night Witch
Lightning Dart Goblin Wizard Three Musketeers
Lightning Dart Goblin Wizard Miner
Lightning Night Witch
Lightning Wizard
Lightning
Lightning
Ice Golem Wizard
Miner Dart Goblin Wizard Lightning Royal Ghost
Lightning Wizard Miner
Lightning Miner Dart Goblin
Lightning Ice Golem Dart Goblin Wizard Night Witch
Lightning Dart Goblin Wizard
Lightning Night Witch
Lightning Dart Goblin Wizard Miner Night Witch
Lightning
Wizard Lightning
Lightning Dart Goblin Night Witch
Lightning Dart Goblin Wizard Three Musketeers
Lightning Miner Dart Goblin Wizard Three Musketeers
Ice Golem Dart Goblin Wizard Lightning
Lightning
Dart Goblin Three Musketeers
Dart Goblin Lightning
Dart Goblin Lightning
Lightning Dart Goblin Miner Royal Ghost

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