My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince Giant Skeleton
Giant Snowball
Minion Horde Witch
Zap
Firecracker Minion Horde Witch Prince
Barbarian Barrel
Firecracker Wizard Witch Giant Skeleton
The Log
Firecracker Mini P.E.K.K.A Witch Prince Giant Skeleton
Earthquake
Firecracker Witch
Arrows
Firecracker Minion Horde Witch
Royal Delivery
Firecracker Minion Horde Mini P.E.K.K.A Wizard Witch Prince Giant Skeleton
Fireball
Firecracker Minion Horde Wizard Witch
Poison
Firecracker Minion Horde Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Witch Prince
Rocket
Minion Horde Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Mini P.E.K.K.A Minion Horde Wizard Witch Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Firecracker Mini P.E.K.K.A Minion Horde

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Minion Horde Mini P.E.K.K.A Witch Giant Skeleton
Firecracker
Zap Mini P.E.K.K.A Prince Giant Skeleton
Minion Horde
Zap Prince Giant Skeleton
Mini P.E.K.K.A
Zap Firecracker Wizard Giant Skeleton
Wizard
Mini P.E.K.K.A Prince Giant Skeleton
Witch
Zap Prince Giant Skeleton
Prince
Zap Firecracker Minion Horde Wizard Witch
Giant Skeleton
Zap Firecracker Minion Horde Mini P.E.K.K.A Wizard Witch

Defense Synergies 1 14

Zap
Mini P.E.K.K.A Firecracker Minion Horde Witch Prince Giant Skeleton
Firecracker
Zap Mini P.E.K.K.A Prince Giant Skeleton
Minion Horde
Zap
Mini P.E.K.K.A
Zap Firecracker Wizard Witch
Wizard
Mini P.E.K.K.A Prince Giant Skeleton
Witch
Zap Mini P.E.K.K.A Prince Giant Skeleton
Prince
Zap Firecracker Wizard Witch
Giant Skeleton
Zap Firecracker Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Minion Horde Wizard
Minion Horde Mini P.E.K.K.A Zap Firecracker Witch Prince
Minion Horde Mini P.E.K.K.A Witch Prince Giant Skeleton
Minion Horde Mini P.E.K.K.A Witch Prince Firecracker
Firecracker Mini P.E.K.K.A Prince Giant Skeleton
Zap Firecracker
Minion Horde Zap Firecracker Wizard Witch
Zap Giant Skeleton
Minion Horde Mini P.E.K.K.A Witch Prince
Firecracker Minion Horde Mini P.E.K.K.A Prince Giant Skeleton
Minion Horde Witch Zap Firecracker Wizard Giant Skeleton
Minion Horde Zap Firecracker Wizard Witch
Minion Horde Mini P.E.K.K.A Prince Zap Wizard Witch Giant Skeleton
Wizard Zap Firecracker Minion Horde Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Minion Horde Prince
Minion Horde Zap Mini P.E.K.K.A Prince
Minion Horde Wizard Firecracker Mini P.E.K.K.A Witch Prince
Zap Firecracker Minion Horde Wizard Witch Prince
Zap Wizard Witch Firecracker Giant Skeleton
Mini P.E.K.K.A Prince
Wizard Firecracker Minion Horde Mini P.E.K.K.A Witch Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch Prince Giant Skeleton
Zap Firecracker Mini P.E.K.K.A Wizard Prince
Giant Skeleton Zap Minion Horde Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince Giant Skeleton Zap Minion Horde
Giant Skeleton Minion Horde Mini P.E.K.K.A Witch Prince
Firecracker Wizard Zap Minion Horde Witch
Mini P.E.K.K.A Prince Minion Horde Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Minion Horde Prince
Zap Minion Horde Giant Skeleton Firecracker Mini P.E.K.K.A Witch Prince
Witch Minion Horde
Minion Horde Mini P.E.K.K.A Witch Prince Giant Skeleton
Zap Prince Giant Skeleton
Mini P.E.K.K.A Prince Giant Skeleton Minion Horde Wizard Witch
Wizard Firecracker Minion Horde Witch
Witch Zap Firecracker Minion Horde Mini P.E.K.K.A Prince Giant Skeleton
Zap Firecracker Minion Horde Mini P.E.K.K.A Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Giant Skeleton
Firecracker Zap
Minion Horde Giant Skeleton
Firecracker Prince Giant Skeleton
Wizard Zap Firecracker Minion Horde
Firecracker Wizard Zap Minion Horde Witch
Firecracker Minion Horde Wizard Witch
Zap Firecracker Wizard
Zap Firecracker Wizard
Minion Horde Mini P.E.K.K.A Prince
Firecracker Zap Minion Horde Wizard Prince
Zap Firecracker Wizard
Firecracker
Firecracker Minion Horde
Zap Firecracker Prince
Zap Firecracker Minion Horde Wizard Witch
Firecracker Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Wizard Prince
Zap Firecracker Wizard Witch
Minion Horde Prince Giant Skeleton
Wizard
Prince
Zap Minion Horde
Zap Firecracker Wizard Witch
Minion Horde Witch
Firecracker Zap Wizard Witch
Zap Wizard Witch Prince
Zap Firecracker
Zap Firecracker Minion Horde Wizard Witch
Zap Firecracker Minion Horde Wizard Witch
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Wizard
Zap Firecracker Minion Horde
Minion Horde Prince Giant Skeleton
Firecracker Wizard
Zap Minion Horde Witch Prince
Zap Firecracker Wizard Witch
Firecracker Minion Horde Mini P.E.K.K.A Wizard Prince
Zap Firecracker Wizard
Zap Giant Skeleton
Firecracker Minion Horde Prince
Zap Firecracker Minion Horde Witch Giant Skeleton
Firecracker Zap Witch
Zap Firecracker Witch Prince Giant Skeleton

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