My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Ram Rider
Giant Snowball
Hog Rider Ram Rider
Zap
Ram Rider
Barbarian Barrel
Valkyrie Wizard Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Ram Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Wizard Electro Wizard Ram Rider
Fireball
Hog Rider Wizard Electro Wizard Ram Rider
Poison
Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Ram Rider
Rocket
Valkyrie Hog Rider Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Valkyrie Hog Rider Freeze Electro Wizard Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Mini P.E.K.K.A Valkyrie Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Hog Rider Wizard The Log Electro Wizard Ram Rider
Valkyrie
Hog Rider Mini P.E.K.K.A Wizard Electro Wizard Ram Rider
Hog Rider
Valkyrie Freeze The Log Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider Ram Rider
Freeze
Hog Rider
The Log
Hog Rider Mini P.E.K.K.A Ram Rider
Electro Wizard
Mini P.E.K.K.A Valkyrie Hog Rider Ram Rider
Ram Rider
Mini P.E.K.K.A Valkyrie Wizard The Log Electro Wizard

Defense Synergies 2 15

Mini P.E.K.K.A
The Log Electro Wizard Valkyrie Wizard Freeze Ram Rider
Valkyrie
Mini P.E.K.K.A Wizard Freeze The Log Electro Wizard
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie Freeze The Log Electro Wizard
Freeze
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
The Log
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Ram Rider
Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Freeze The Log Ram Rider
Ram Rider
Mini P.E.K.K.A The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Ram Rider Valkyrie Freeze Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard Ram Rider
Mini P.E.K.K.A Valkyrie The Log
Freeze The Log Valkyrie Electro Wizard
Electro Wizard Ram Rider Wizard Freeze
Valkyrie The Log Electro Wizard Ram Rider
Mini P.E.K.K.A
Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Electro Wizard Wizard Freeze The Log Ram Rider
Wizard Electro Wizard Ram Rider
Mini P.E.K.K.A Valkyrie Wizard Freeze The Log Electro Wizard Ram Rider
Valkyrie Wizard Mini P.E.K.K.A Freeze The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard Ram Rider
Mini P.E.K.K.A Freeze The Log Electro Wizard Ram Rider
Wizard Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Wizard The Log Electro Wizard Ram Rider
Valkyrie Wizard Freeze The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Electro Wizard Ram Rider
Valkyrie Wizard Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard Mini P.E.K.K.A Valkyrie Wizard The Log
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Valkyrie Ram Rider
Wizard Freeze Electro Wizard Ram Rider
Mini P.E.K.K.A Valkyrie Electro Wizard Ram Rider
Mini P.E.K.K.A Valkyrie
Freeze Electro Wizard Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie
Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Ram Rider
Wizard Valkyrie
Electro Wizard Mini P.E.K.K.A Valkyrie Freeze The Log
Valkyrie Mini P.E.K.K.A Wizard Freeze The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log
The Log Electro Wizard Ram Rider
The Log
Valkyrie Freeze The Log
Wizard Valkyrie The Log
Wizard Freeze Ram Rider
Wizard The Log
The Log Wizard Freeze Ram Rider
The Log Wizard Ram Rider
Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard The Log Electro Wizard Ram Rider
Wizard
The Log
Freeze
The Log
Wizard The Log
Wizard The Log
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log Electro Wizard
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
Freeze The Log Valkyrie Wizard
The Log Wizard Electro Wizard Ram Rider
Wizard The Log Ram Rider
The Log
Wizard Electro Wizard
Electro Wizard Wizard Freeze
Mini P.E.K.K.A
Wizard The Log
Freeze Electro Wizard
Wizard The Log
Electro Wizard Freeze
Wizard Electro Wizard Ram Rider
Freeze
The Log
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
The Log Wizard
Freeze The Log Electro Wizard
Electro Wizard
Freeze The Log Electro Wizard

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