My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Giant Hunter Electro Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Giant Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Giant Goblin Barrel
Giant Snowball
Spear Goblins Battle Ram Goblin Barrel
Zap
Spear Goblins Battle Ram Goblin Barrel
Barbarian Barrel
Spear Goblins Battle Ram Goblin Barrel Hunter Magic Archer
The Log
Spear Goblins Battle Ram Goblin Barrel Hunter
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Battle Ram Goblin Barrel Hunter Magic Archer
Fireball
Battle Ram Goblin Barrel Hunter Magic Archer
Poison
Spear Goblins Hunter Magic Archer
Lightning
Battle Ram Hunter Magic Archer
Rocket
Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Battle Ram Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Goblin Barrel Battle Ram Hunter Magic Archer Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Goblin Barrel Battle Ram

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Battle Ram Giant
Arrows
Giant Battle Ram Goblin Barrel
Battle Ram
Magic Archer Spear Goblins Arrows Goblin Barrel Hunter
Giant
Arrows Goblin Barrel Hunter Spear Goblins Magic Archer
Goblin Barrel
Spear Goblins Giant Arrows Battle Ram
Hunter
Giant Battle Ram
Electro Giant
Magic Archer
Battle Ram Giant

Defense Synergies 0 1

Spear Goblins
Arrows
Arrows
Spear Goblins
Battle Ram
Giant
Goblin Barrel
Hunter
Electro Giant
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Magic Archer
Hunter
Hunter
Hunter
Arrows
Arrows Spear Goblins Hunter Magic Archer
Hunter Spear Goblins Arrows Magic Archer
Arrows Electro Giant Magic Archer
Hunter
Spear Goblins Hunter
Spear Goblins Arrows Hunter Electro Giant Magic Archer
Arrows Hunter Spear Goblins Magic Archer
Hunter
Arrows Hunter Magic Archer
Hunter
Hunter Electro Giant
Arrows Hunter
Arrows Spear Goblins Hunter Magic Archer
Arrows Hunter Spear Goblins Magic Archer
Hunter
Spear Goblins Arrows Hunter Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Electro Giant
Arrows Hunter Magic Archer
Spear Goblins Hunter
Hunter
Hunter
Arrows Electro Giant Hunter Magic Archer
Spear Goblins Hunter
Hunter
Spear Goblins Magic Archer
Hunter
Arrows Electro Giant
Hunter
Electro Giant Magic Archer
Electro Giant Spear Goblins Hunter Magic Archer
Arrows Hunter Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Magic Archer
Arrows Magic Archer
Arrows
Arrows Magic Archer
Arrows Electro Giant Spear Goblins Hunter Magic Archer
Arrows Magic Archer
Arrows Hunter Magic Archer
Arrows
Arrows Magic Archer
Arrows Magic Archer
Hunter Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Spear Goblins Arrows Hunter Magic Archer
Magic Archer Arrows
Arrows
Arrows Hunter Magic Archer
Arrows Electro Giant Magic Archer
Magic Archer
Arrows
Arrows
Arrows Electro Giant Hunter Magic Archer
Arrows Hunter Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Hunter Electro Giant Magic Archer
Electro Giant
Arrows Hunter Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Spear Goblins Magic Archer
Arrows Hunter Magic Archer
Arrows
Hunter Magic Archer
Arrows Magic Archer
Arrows Electro Giant
Electro Giant Magic Archer
Magic Archer
Electro Giant Magic Archer

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