My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Musketeer Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Spear Goblins Goblin Gang Musketeer Hog Rider Goblin Hut Goblin Barrel
Zap
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel
Barbarian Barrel
Spear Goblins Knight Goblin Gang Musketeer Goblin Hut Goblin Barrel
The Log
Spear Goblins Goblin Gang Musketeer Hog Rider Goblin Hut Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Hog Rider Goblin Hut Goblin Barrel
Arrows
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel
Royal Delivery
Spear Goblins Knight Goblin Gang Musketeer Hog Rider Goblin Hut Goblin Barrel
Fireball
Goblin Gang Musketeer Hog Rider Goblin Hut Goblin Barrel
Poison
Spear Goblins Goblin Gang Musketeer Goblin Hut
Lightning
Knight Musketeer Goblin Hut
Rocket
Musketeer Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Knight Goblin Gang Goblin Barrel Musketeer Hog Rider Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Knight Goblin Gang

Attack Synergies 11 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Goblin Barrel Zap Goblin Gang Goblin Hut
Zap
Hog Rider Spear Goblins Knight Musketeer Goblin Hut
Knight
Spear Goblins Goblin Gang Musketeer Hog Rider Goblin Barrel Zap Goblin Hut
Goblin Gang
Knight Hog Rider Goblin Barrel Spear Goblins Goblin Hut
Musketeer
Knight Hog Rider Zap Goblin Hut
Hog Rider
Spear Goblins Zap Knight Goblin Gang Musketeer Goblin Hut Goblin Barrel
Goblin Hut
Spear Goblins Zap Knight Goblin Gang Musketeer Hog Rider Goblin Barrel
Goblin Barrel
Spear Goblins Knight Goblin Gang Hog Rider Goblin Hut

Defense Synergies 4 11

Spear Goblins
Knight Zap Goblin Gang Musketeer Goblin Hut
Zap
Spear Goblins Knight Goblin Gang Musketeer Goblin Hut
Knight
Spear Goblins Goblin Gang Musketeer Zap Goblin Hut
Goblin Gang
Knight Musketeer Spear Goblins Zap Goblin Hut
Musketeer
Knight Goblin Gang Spear Goblins Zap Goblin Hut
Hog Rider
Goblin Hut
Spear Goblins Zap Knight Goblin Gang Musketeer
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Musketeer Goblin Hut
Zap Knight Goblin Gang Musketeer Goblin Hut
Goblin Gang Goblin Hut Knight Musketeer
Goblin Hut Knight Goblin Gang Musketeer
Goblin Gang Spear Goblins Zap Musketeer
Musketeer Spear Goblins Zap Goblin Gang Goblin Hut
Zap Musketeer
Goblin Gang Musketeer Goblin Hut
Knight Goblin Gang Spear Goblins Musketeer
Goblin Gang Spear Goblins Zap Knight Musketeer Goblin Hut
Musketeer Spear Goblins Zap Goblin Gang Goblin Hut
Goblin Hut Zap Knight Goblin Gang Musketeer
Zap Goblin Gang Goblin Hut
Knight Goblin Gang Goblin Hut
Zap Goblin Gang Goblin Hut
Knight Goblin Gang Musketeer Goblin Hut
Spear Goblins Zap Knight Goblin Gang Musketeer Goblin Hut
Zap Spear Goblins Knight Musketeer Goblin Hut
Musketeer Goblin Hut
Goblin Gang Spear Goblins Knight Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Zap Goblin Hut
Zap Knight Goblin Gang Musketeer
Goblin Gang Spear Goblins Zap Knight Musketeer Goblin Hut
Goblin Gang Zap Knight Musketeer
Knight Goblin Gang Musketeer Goblin Hut
Zap Goblin Gang Musketeer Goblin Hut
Goblin Gang Spear Goblins Knight Musketeer Goblin Hut
Knight
Zap Spear Goblins Knight Goblin Hut
Goblin Gang Musketeer Goblin Hut
Knight Musketeer Goblin Hut
Zap
Knight Goblin Gang
Musketeer
Goblin Gang Goblin Hut Spear Goblins Zap Knight Musketeer
Zap Musketeer Goblin Hut
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Zap Musketeer
Goblin Hut
Knight Musketeer
Zap
Spear Goblins Zap Musketeer
Musketeer
Zap
Zap
Goblin Gang Musketeer
Zap Knight Musketeer
Zap Musketeer
Knight Musketeer Goblin Hut
Musketeer
Zap Musketeer Goblin Hut
Spear Goblins Zap Musketeer Goblin Hut
Musketeer Goblin Hut
Zap Musketeer
Zap
Musketeer
Musketeer
Zap Musketeer
Zap
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer Goblin Hut
Zap Musketeer
Zap
Zap Spear Goblins Goblin Gang Musketeer Goblin Hut
Zap Musketeer
Knight Goblin Gang Musketeer
Zap Musketeer
Zap
Musketeer
Zap Goblin Gang Musketeer
Zap Musketeer
Zap Musketeer

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