My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Firecracker Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Giant Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Drill
Giant Snowball
Fire Spirit Minions Goblin Drill
Zap
Fire Spirit Minions Firecracker Goblin Drill Goblin Giant
Barbarian Barrel
Fire Spirit Firecracker Goblin Drill Ice Wizard Royal Ghost
The Log
Fire Spirit Firecracker Goblin Drill
Earthquake
Firecracker Goblin Drill
Arrows
Fire Spirit Minions Firecracker Goblin Drill
Royal Delivery
Fire Spirit Minions Firecracker Goblin Drill Ice Wizard Royal Ghost
Fireball
Minions Firecracker Goblin Drill Ice Wizard
Poison
Minions Firecracker Goblin Drill Ice Wizard
Lightning
Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Goblin Drill Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Firecracker Ice Wizard Royal Ghost Goblin Drill Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Minions Firecracker Ice Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Goblin Giant
Minions
Firecracker Goblin Drill Goblin Giant
Firecracker
Minions Goblin Drill Goblin Giant
Goblin Drill
Fire Spirit Minions Firecracker Royal Ghost
Lightning
Goblin Giant
Goblin Giant
Fire Spirit Minions Firecracker Lightning Ice Wizard
Ice Wizard
Goblin Giant
Royal Ghost
Goblin Drill

Defense Synergies 0 8

Fire Spirit
Firecracker Goblin Drill
Minions
Firecracker Goblin Drill Goblin Giant Ice Wizard
Firecracker
Fire Spirit Minions Ice Wizard
Goblin Drill
Fire Spirit Minions Ice Wizard
Lightning
Goblin Giant
Minions
Ice Wizard
Minions Firecracker Goblin Drill
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Firecracker Goblin Giant
Minions Firecracker Goblin Drill Ice Wizard
Fire Spirit Minions Goblin Drill Lightning Ice Wizard
Minions Firecracker Goblin Drill Ice Wizard
Lightning Firecracker
Fire Spirit Minions Firecracker Ice Wizard Royal Ghost
Minions Lightning Fire Spirit Firecracker Ice Wizard
Lightning Goblin Giant
Minions Goblin Drill Ice Wizard
Fire Spirit Firecracker Ice Wizard Royal Ghost
Minions Ice Wizard Firecracker Goblin Drill Goblin Giant Royal Ghost
Minions Firecracker Ice Wizard
Goblin Drill Fire Spirit Minions Lightning Ice Wizard
Fire Spirit Minions Firecracker Goblin Drill Royal Ghost
Goblin Drill
Goblin Drill Lightning
Minions Firecracker Goblin Drill
Fire Spirit Minions Firecracker Goblin Drill Ice Wizard Royal Ghost
Goblin Drill Fire Spirit Minions Firecracker Ice Wizard Royal Ghost
Goblin Drill
Royal Ghost Fire Spirit Minions Firecracker Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Firecracker Lightning Royal Ghost
Minions Lightning Goblin Giant
Lightning Goblin Giant
Goblin Drill Goblin Giant
Fire Spirit Firecracker Minions Goblin Giant Ice Wizard
Minions Lightning Goblin Giant Ice Wizard
Goblin Giant
Lightning Minions Firecracker
Goblin Drill Goblin Giant
Minions
Lightning Goblin Giant
Lightning Goblin Giant
Firecracker
Minions Firecracker Goblin Drill Lightning Goblin Giant
Minions Firecracker Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Goblin Drill Royal Ghost
Firecracker Ice Wizard Royal Ghost
Lightning Goblin Drill Goblin Giant
Lightning Firecracker
Fire Spirit Firecracker
Firecracker Fire Spirit Minions Goblin Giant Ice Wizard
Fire Spirit Firecracker
Fire Spirit Firecracker Lightning Ice Wizard
Firecracker Lightning
Lightning Fire Spirit Minions
Firecracker Lightning
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Firecracker
Lightning Minions Firecracker
Lightning Firecracker
Lightning Firecracker Goblin Drill
Lightning Firecracker
Lightning
Minions Lightning
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Firecracker
Lightning Minions
Lightning
Lightning
Lightning Goblin Drill
Firecracker Fire Spirit Ice Wizard
Firecracker Lightning Ice Wizard Royal Ghost
Lightning
Lightning Firecracker
Lightning Fire Spirit Firecracker Ice Wizard
Lightning Minions Firecracker
Lightning
Lightning
Lightning Firecracker
Firecracker Lightning
Lightning Fire Spirit Minions
Lightning Fire Spirit Firecracker Ice Wizard
Lightning Firecracker
Firecracker Lightning
Lightning
Firecracker
Minions Firecracker Lightning
Firecracker Lightning
Lightning Firecracker Goblin Giant Royal Ghost

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