My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Electro Spirit Goblin Gang Firecracker Tesla Valkyrie
The Log
Electro Spirit Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Tesla Hog Rider
Arrows
Electro Spirit Goblin Gang Firecracker
Royal Delivery
Electro Spirit Goblin Gang Firecracker Valkyrie Hog Rider
Fireball
Goblin Gang Firecracker Tesla Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Tesla Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap The Log Goblin Gang Firecracker Tesla Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap The Log Goblin Gang

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Hog Rider
Zap
Firecracker Hog Rider Electro Spirit Valkyrie The Log
Goblin Gang
Hog Rider Firecracker Valkyrie
Firecracker
Zap Hog Rider Goblin Gang Valkyrie
Tesla
Valkyrie
Hog Rider Zap Goblin Gang Firecracker
Hog Rider
Zap Goblin Gang Firecracker Valkyrie The Log Electro Spirit
The Log
Hog Rider Zap

Defense Synergies 4 13

Electro Spirit
Zap The Log
Zap
Electro Spirit Goblin Gang Firecracker Tesla Valkyrie The Log
Goblin Gang
Tesla Zap Firecracker Valkyrie The Log
Firecracker
Valkyrie The Log Zap Goblin Gang Tesla
Tesla
Goblin Gang The Log Zap Firecracker Valkyrie
Valkyrie
Firecracker Zap Goblin Gang Tesla The Log
Hog Rider
The Log
Firecracker Tesla Electro Spirit Zap Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Valkyrie The Log
Zap Goblin Gang Firecracker Tesla Valkyrie The Log
Goblin Gang Tesla Valkyrie
Tesla Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie The Log
Goblin Gang The Log Electro Spirit Zap Firecracker Tesla Valkyrie
Tesla Electro Spirit Zap Goblin Gang Firecracker
Electro Spirit Zap Tesla Valkyrie The Log
Tesla Goblin Gang
Goblin Gang Firecracker Tesla Valkyrie
Goblin Gang Valkyrie Electro Spirit Zap Firecracker Tesla The Log
Tesla Zap Goblin Gang Firecracker
Tesla Zap Goblin Gang Valkyrie The Log
Valkyrie Electro Spirit Zap Goblin Gang Firecracker Tesla The Log
Goblin Gang Tesla
Zap Goblin Gang Tesla The Log
Tesla Goblin Gang Firecracker Valkyrie
Tesla Electro Spirit Zap Goblin Gang Firecracker Valkyrie The Log
Zap Valkyrie The Log Electro Spirit Firecracker Tesla
Tesla
Goblin Gang Valkyrie Electro Spirit Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Tesla
Zap Goblin Gang Firecracker Tesla Valkyrie The Log
Goblin Gang Zap Valkyrie The Log
Goblin Gang Valkyrie Zap Tesla The Log
Goblin Gang Tesla Valkyrie
Firecracker Electro Spirit Zap Goblin Gang Tesla
Goblin Gang Tesla Valkyrie
Tesla Valkyrie
Zap Electro Spirit Firecracker Valkyrie The Log
Goblin Gang Tesla
Tesla Valkyrie
Zap Valkyrie The Log
Goblin Gang Tesla Valkyrie
Firecracker Tesla Valkyrie
Goblin Gang Tesla Electro Spirit Zap Firecracker Valkyrie The Log
Valkyrie Electro Spirit Zap Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Zap The Log
The Log
Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log
Firecracker Electro Spirit Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Goblin Gang
Firecracker Zap Valkyrie The Log
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Zap Firecracker The Log
Zap Firecracker Valkyrie The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log Electro Spirit Valkyrie
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Zap Firecracker
Zap Electro Spirit Firecracker
Zap The Log
Zap Electro Spirit Firecracker
Firecracker The Log
Zap Electro Spirit Goblin Gang
Zap Firecracker
The Log
Goblin Gang Firecracker Valkyrie
The Log Zap Firecracker
Zap
Firecracker
Zap Electro Spirit Goblin Gang Firecracker The Log
Firecracker Zap
Zap Firecracker The Log

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