My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla Electro Giant Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Ice Spirit Knight Firecracker Tesla
The Log
Ice Spirit Firecracker
Earthquake
Firecracker Tesla
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Tornado Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Firecracker Tornado Tesla Golden Knight Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Firecracker

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker
Knight
Ice Spirit Firecracker The Log
Firecracker
Knight Ice Spirit Tornado
Tesla
Tornado
Electro Giant Firecracker The Log
Electro Giant
Tornado Golden Knight
The Log
Knight Tornado
Golden Knight
Electro Giant

Defense Synergies 4 16

Ice Spirit
Knight Firecracker Tesla Tornado The Log Golden Knight
Knight
Firecracker Tesla Ice Spirit Tornado The Log
Firecracker
Knight The Log Ice Spirit Tesla Tornado Golden Knight
Tesla
Knight The Log Ice Spirit Firecracker Tornado
Tornado
Ice Spirit Knight Firecracker Tesla Electro Giant The Log
Electro Giant
Tornado Golden Knight
The Log
Firecracker Tesla Ice Spirit Knight Tornado Golden Knight
Golden Knight
Ice Spirit Firecracker Electro Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log Golden Knight
Ice Spirit Knight Firecracker Tesla The Log
Tesla Tornado Knight
Tesla Knight Firecracker
Firecracker Tornado The Log
Tornado The Log Firecracker Tesla
Tesla Tornado Ice Spirit Firecracker
Tesla Electro Giant The Log Golden Knight
Tesla Tornado
Knight Tornado Ice Spirit Firecracker Tesla
Knight Firecracker Tesla Tornado Electro Giant The Log
Tesla Firecracker Tornado
Tesla Ice Spirit Knight The Log
Ice Spirit Firecracker Tesla Tornado The Log Golden Knight
Knight Tesla
Tornado Ice Spirit Tesla Electro Giant The Log
Tesla Knight Firecracker Tornado
Ice Spirit Tesla Knight Firecracker Tornado The Log Golden Knight
Tornado The Log Ice Spirit Knight Firecracker Tesla
Tesla Tornado
Knight Firecracker Tesla Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Electro Giant
Knight Firecracker Tesla The Log
Ice Spirit Knight The Log Golden Knight
Knight Tesla Tornado The Log
Knight Tesla
Firecracker Electro Giant Ice Spirit Tesla Tornado
Knight Tesla
Knight Tesla
Ice Spirit Knight Firecracker Tornado The Log
Tesla
Knight Tesla Golden Knight
Tornado Electro Giant The Log
Knight Tesla Golden Knight
Firecracker Tesla Electro Giant
Tesla Electro Giant Ice Spirit Knight Firecracker Tornado The Log Golden Knight
Firecracker Tesla Electro Giant The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log Golden Knight
Firecracker Tornado The Log Golden Knight
The Log
Knight Firecracker The Log
Firecracker The Log
Firecracker Electro Giant Ice Spirit Tornado
Firecracker Tornado The Log
The Log Ice Spirit Firecracker Tornado
The Log Firecracker Tornado Golden Knight
Tornado
Firecracker Knight Tornado The Log Golden Knight
Firecracker Tornado
Knight Firecracker The Log Golden Knight
Firecracker
Firecracker The Log
Firecracker The Log Golden Knight
Firecracker The Log
Tornado
Firecracker The Log
Firecracker Tornado Electro Giant The Log Golden Knight
The Log
Tornado
Tornado The Log
The Log
Firecracker Tornado Electro Giant The Log Ice Spirit
Firecracker The Log Tornado Golden Knight
Tornado The Log Golden Knight
Firecracker Tornado The Log Golden Knight
Firecracker Tornado Electro Giant
Ice Spirit Firecracker Electro Giant
The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit
Firecracker Tornado
The Log
Knight Firecracker
The Log Firecracker
Tornado Electro Giant
Firecracker
Electro Giant Ice Spirit Firecracker Tornado The Log Golden Knight
Firecracker Tornado
Firecracker Tornado Electro Giant The Log Golden Knight

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