My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Royal Ghost Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Dark Prince Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Dart Goblin
Zap
Firecracker Dart Goblin Dark Prince Bandit
Barbarian Barrel
Firecracker Dart Goblin Dark Prince Royal Ghost Bandit Electro Wizard
The Log
Firecracker Dart Goblin Dark Prince Bandit
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Dark Prince Royal Ghost Bandit Electro Wizard
Fireball
Firecracker Dart Goblin Bandit Electro Wizard
Poison
Firecracker Dart Goblin Electro Wizard
Lightning
Dark Prince Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Dart Goblin Royal Ghost Bandit Dark Prince Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Dart Goblin Royal Ghost

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Dark Prince Bandit Mega Knight
Dart Goblin
Firecracker Dark Prince The Log Bandit Mega Knight
Dark Prince
Firecracker Dart Goblin Royal Ghost Bandit Electro Wizard
The Log
Dart Goblin Bandit Mega Knight
Royal Ghost
Dark Prince Bandit Electro Wizard Mega Knight
Bandit
Firecracker Dart Goblin Dark Prince The Log Royal Ghost Electro Wizard Mega Knight
Electro Wizard
Dark Prince Royal Ghost Bandit Mega Knight
Mega Knight
Firecracker Dart Goblin The Log Royal Ghost Bandit Electro Wizard

Defense Synergies 1 23

Firecracker
The Log Dart Goblin Dark Prince Bandit Electro Wizard Mega Knight
Dart Goblin
Firecracker Dark Prince The Log Bandit Electro Wizard Mega Knight
Dark Prince
Firecracker Dart Goblin The Log Royal Ghost Bandit Electro Wizard
The Log
Firecracker Dart Goblin Dark Prince Royal Ghost Bandit Electro Wizard Mega Knight
Royal Ghost
Dark Prince The Log Electro Wizard Mega Knight
Bandit
Firecracker Dart Goblin Dark Prince The Log Electro Wizard Mega Knight
Electro Wizard
Firecracker Dart Goblin Dark Prince The Log Royal Ghost Bandit Mega Knight
Mega Knight
Firecracker Dart Goblin The Log Royal Ghost Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin The Log Electro Wizard
Firecracker Dart Goblin Dark Prince The Log Bandit Electro Wizard Mega Knight
Mega Knight Dart Goblin Dark Prince Bandit Electro Wizard
Firecracker Dart Goblin Dark Prince Bandit Electro Wizard Mega Knight
Firecracker Dark Prince The Log Mega Knight
The Log Firecracker Dart Goblin Dark Prince Royal Ghost Bandit Electro Wizard Mega Knight
Dart Goblin Electro Wizard Firecracker
Dart Goblin The Log Bandit Electro Wizard Mega Knight
Firecracker Dart Goblin Dark Prince Royal Ghost Bandit Electro Wizard Mega Knight
Dart Goblin Electro Wizard Firecracker Dark Prince The Log Royal Ghost Bandit Mega Knight
Firecracker Dart Goblin Electro Wizard
Mega Knight Dark Prince The Log Bandit Electro Wizard
Mega Knight Firecracker Dart Goblin Dark Prince The Log Royal Ghost Electro Wizard
Bandit Electro Wizard Mega Knight
The Log Bandit Electro Wizard Mega Knight
Mega Knight Firecracker Dark Prince Electro Wizard
Mega Knight Firecracker Dart Goblin Dark Prince The Log Royal Ghost Bandit Electro Wizard
The Log Firecracker Dart Goblin Dark Prince Royal Ghost Bandit Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Dark Prince Royal Ghost Mega Knight Firecracker Dart Goblin The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Firecracker The Log Royal Ghost Mega Knight
Bandit Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight The Log Bandit Electro Wizard
Dark Prince Bandit Mega Knight
Firecracker Dart Goblin Electro Wizard
Dark Prince Dart Goblin Bandit Electro Wizard
Mega Knight Dark Prince
Electro Wizard Mega Knight Firecracker Dark Prince The Log Bandit
Dart Goblin
Mega Knight Dart Goblin Dark Prince
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Bandit
Firecracker Dart Goblin Mega Knight
Electro Wizard Firecracker Dart Goblin Dark Prince The Log
Mega Knight Firecracker Dart Goblin Dark Prince The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin The Log Royal Ghost Bandit
Firecracker Dart Goblin The Log Royal Ghost Bandit Electro Wizard
Dart Goblin The Log Bandit
Firecracker Dart Goblin Dark Prince The Log
Firecracker Dark Prince The Log Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
The Log Firecracker Dart Goblin
The Log Firecracker Dart Goblin Bandit
Electro Wizard
Firecracker Dart Goblin Dark Prince The Log Bandit Electro Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin The Log Bandit Mega Knight
Firecracker Dart Goblin Dark Prince The Log Bandit Electro Wizard Mega Knight
Firecracker Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Dark Prince Mega Knight
Firecracker The Log Dart Goblin Royal Ghost Bandit Electro Wizard
The Log Bandit Mega Knight
Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin Electro Wizard
Electro Wizard Firecracker Dart Goblin
Dart Goblin The Log Bandit Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Electro Wizard Dart Goblin Dark Prince Bandit
Firecracker Dart Goblin Electro Wizard
The Log
Firecracker Dart Goblin Dark Prince Electro Wizard Mega Knight
The Log Firecracker Dart Goblin
Firecracker Dart Goblin Dark Prince Mega Knight
Firecracker Dart Goblin The Log Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Dark Prince The Log Royal Ghost Bandit Electro Wizard Mega Knight

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