My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

Why?

Missing cards in your collection

Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Heal Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons
Barbarian Barrel
Skeletons Electro Spirit Tesla Heal Spirit Electro Wizard
The Log
Skeletons Electro Spirit Heal Spirit Hog Rider
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Electro Spirit Heal Spirit
Royal Delivery
Skeletons Electro Spirit Heal Spirit Hog Rider Electro Wizard
Fireball
Tesla Hog Rider Electro Wizard
Poison
Electro Wizard
Lightning
Tesla Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Heal Spirit Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Heal Spirit Tornado Tesla Hog Rider Electro Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Heal Spirit Tornado

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Hog Rider
Tesla
Heal Spirit
Hog Rider
Hog Rider
Lightning Electro Spirit Heal Spirit Tornado Electro Wizard
Tornado
Hog Rider
Lightning
Hog Rider
Electro Wizard
Hog Rider

Defense Synergies 1 7

Skeletons
Tesla Electro Spirit Tornado Electro Wizard
Electro Spirit
Skeletons Electro Wizard
Tesla
Skeletons Tornado Electro Wizard
Heal Spirit
Hog Rider
Tornado
Skeletons Tesla Electro Wizard
Lightning
Electro Wizard
Skeletons Electro Spirit Tesla Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Electro Wizard
Skeletons Tesla Electro Wizard
Tesla Tornado Skeletons Lightning Electro Wizard
Tesla Skeletons Electro Wizard
Lightning Tornado
Tornado Skeletons Electro Spirit Tesla Electro Wizard
Tesla Tornado Lightning Electro Wizard Electro Spirit
Lightning Electro Spirit Tesla Electro Wizard
Tesla Skeletons Tornado
Tornado Skeletons Tesla Electro Wizard
Electro Wizard Skeletons Electro Spirit Tesla Tornado
Tesla Tornado Electro Wizard
Tesla Skeletons Lightning Electro Wizard
Electro Spirit Tesla Tornado Electro Wizard
Tesla Electro Wizard
Tornado Tesla Lightning Electro Wizard
Tesla Skeletons Tornado Electro Wizard
Tesla Electro Spirit Tornado Electro Wizard
Tornado Electro Spirit Tesla Electro Wizard
Tesla Tornado Electro Wizard
Electro Spirit Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Electro Wizard
Electro Wizard Tesla Lightning
Skeletons Lightning Electro Wizard
Lightning Tesla Tornado Electro Wizard
Skeletons Tesla
Skeletons Electro Spirit Tesla Tornado Electro Wizard
Skeletons Tesla Lightning Electro Wizard
Tesla
Lightning Electro Wizard Skeletons Electro Spirit Tornado
Skeletons Tesla
Tesla
Lightning Tornado Electro Wizard
Lightning Skeletons Tesla
Tesla
Tesla Electro Wizard Skeletons Electro Spirit Tornado Lightning
Electro Spirit Tesla Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Tornado Electro Wizard
Lightning
Lightning
Electro Spirit Tornado
Tornado
Tornado Lightning
Tornado Lightning
Lightning Tornado Electro Wizard
Lightning Tornado Electro Wizard
Lightning Tornado
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Tornado
Lightning
Lightning Electro Wizard
Lightning Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Tornado Electro Spirit
Tornado Lightning Electro Wizard
Lightning Tornado
Lightning Tornado
Lightning Tornado Electro Wizard
Lightning Electro Wizard Electro Spirit
Lightning
Lightning
Lightning Electro Spirit Electro Wizard
Lightning
Lightning Electro Wizard Electro Spirit
Lightning Tornado Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Tornado
Electro Spirit Tornado Lightning Electro Wizard
Tornado Lightning Electro Wizard
Lightning Tornado Electro Wizard

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